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Last Update: April 20th, 2026 14:21 (COWCAT)
Brawl Bar common text
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TITLE_SUPPORTCHALLENGERS -------------------------------
Which fighter(s) will win?
TITLE_SUPPORTCHALLENGERS_GROUP
Group
CHOICE_JUKEBOX
Choose a music track
CHOICE_CLINT
Give the C-Tokens?
CHOICE_WHEELTURN MODIFIED
Spend 10 C-Tokens?
CHOICE_DAILYCHALLENGE
Choose a daily challenge
CHOICE_CHOOSECHARACTER
Choose a character
CHOICE_RETRYFIGHT
Retry the fight?
CHOICE_EXITCREATOR
Exit? (Any unsaved changes will be lost!)
CHOICE_EXITRESET
Start over? (Any unsaved changes will be lost!)
CHOICE_CHOOSEPLAYER
Player character
CHOICE_CONTINUE
Continue
CHOICE_RETRY
Retry
CHOICE_EXIT
Exit
CHOICE_REMOVEALL
Remove all DLC progress
CHOICE_REMOVESOME
Keep C-Tokens, food and unlockables
CHOICE_DONT
Don't do anything
CHOICE_ABSOLUTELY
Last call! Are you absolutely certain?
AD_PC21_DOORRIGHT Ads
Right door
AD_PC21_WHEEL
Wheel
AD_PC21_BACKCROC
Crocodile
AD_PC21_CREATOR
Creator mode
AD_PC21_JUKEBOX
Jukebox
AD_PC21_FOODSINK
Food sink
AD_PC21_COUNTERRIGHT
Behind right counter
AD_PC21_COUNTERBOX
Box on the counter
AD_PC21_NEWSARTICLE
News article
AD_PC21_STOOLRIGHT
Right stool
AD_PC21_VRCABIN
Left of V.R. Cabin
AD_PC21_PLANT
Left plant
INTERFACE_JUKEBOX_AD
I love 'em ads
📖 Lexicon word for Ads: 広告クーポン
ACHIEVE_DLC_FIRSTWIN Achievements
I'm Just Warming Up
ACHIEVE_DLC_NOVICE
Novice Category
ACHIEVE_DLC_INTERMEDIATE
Intermediate Category
ACHIEVE_DLC_PRO
Pro Category
ACHIEVE_DLC_BONUS
Bonus Category
ACHIEVE_DLC_COMPLETERELAXED
Completed (Relaxed)
ACHIEVE_DLC_COMPLETENORMAL
Completed (Normal)
ACHIEVE_DLC_COMPLETEHARD
Completed (Hard)
ACHIEVE_DLC_DAILY
A Week of Daily
ACHIEVE_DLC_STORY
I Love to Chit-Chat
ACHIEVE_DLC_CREATOR
Feeling Creative
ACHIEVE_DLC_THROWNOUT
Unwelcome
ACHIEVE_DLC_BATHROOM
Bathroom Break
ACHIEVE_DLC_ADS
Bar Ads Lover
📖 Lexicon word for Ads: 広告クーポン
ITEM_DLC_FIRSTWIN_MSG Achievements descriptions
Win your first challenge
ITEM_DLC_NOVICE_MSG
Finish the "Novice" category
ITEM_DLC_INTERMEDIATE_MSG
Finish the "Intermediate" category
ITEM_DLC_PRO_MSG
Finish the "Pro" category
ITEM_DLC_BONUS_MSG
Unlock all bonus challenges and finish them
ITEM_DLC_COMPLETERELAXED_MSG
Finish all challenges without skipping any, in relaxed difficulty
ITEM_DLC_COMPLETENORMAL_MSG
Finish all challenges without skipping any, in normal difficulty
ITEM_DLC_COMPLETEHARD_MSG
Finish all challenges without skipping any, in hardcore difficulty
ITEM_DLC_DAILY_MSG
Play seven daily challenges
ITEM_DLC_STORY_MSG
Talk to all characters in the bar at least once
ITEM_DLC_CREATOR_MSG
Create one challenge and win it
ITEM_DLC_THROWNOUT_MSG
Get thrown out of the bar
ITEM_DLC_BATHROOM_MSG
Find a way inside the bathroom
ITEM_DLC_ADS_MSG
Get all the collectible ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_CHOOSE This one needs to stay very short (3 characters)
Choose
INTERFACE_DLCFOOD
V.R. Food
INTERFACE_TOTALCTOKENS
{value} C-Tokens won total
INTERFACE_VRFOODSELECTED
Food selected
INTERFACE_CHARACTERSELECTED
Character selected
INTERFACE_RENAMEPLAYER
Rename player {number}
INTERFACE_SPINIT
Spin it!
INTERFACE_GAMEOVERDLC
Gameovers
INTERFACE_VERSUS
VS
INTERFACE_ALLENEMIES
All
INTERFACE_DEBUG_DLC_WIN
Win challenge
INTERFACE_DEBUG_DLC_LOSE
Lose challenge
INTERFACE_DEBUG_DLC_COMPLETEALLCHALLENGES
Set all challenges completed
INTERFACE_DEBUG_DLC_UNLOCKBONUSCHALLENGES
Unlock all bonus challenges
INTERFACE_DEBUG_DLC_GIVECTOKENS
Give C-Tokens
INTERFACE_DEBUG_DLC_DISPLAYSTATS
Display challenges attempted/won/lose stats (for the current difficulty)
INTERFACE_DEBUG_DLC_RESETSTATS
Reset all stats to zero (for the current difficulty)
INTERFACE_DEBUG_DLC_SETFIRSTDATE
Set first date for DLC daily challenges
INTERFACE_NUMBERCOMPLETED
Total completed
INTERFACE_CONGRATULATIONS
Congratulations!
INTERFACE_CARD_DESC
You get a <col=BOLD>{name}</col> collectible card!
INTERFACE_GRABBED
Grabbed!
PC_NEWSARTICLES
News articles
PC_BOXINGGLOVES
Boxing gloves
PC_EMBLEME
Embleme
PC_FOODSINK
Food sink
PC_JUKEBOX
Jukebox
PC_KITCHENWARE
Kitchenware
PC_AWARDS
Awards
PC_DOORLEFT
Left door
PC_DOORRIGHT
Right door
PC_WHEEL
Bonus wheel
PC_ARCADE
Arcade machine
ITEM_INTERFACE_SWITCHBOXER_MSG
Switch between boxer and detective outfits
INTERFACE_RESET_DLC
Brawl Bar reset
INTERFACE_RESET_DLC_REMOVEALL MODIFIED
Warning - This will <col=BOLD>remove all your Brawl Bar progress</col>! (unlocked challenges, C-Tokens, collectibles and story)
INTERFACE_RESET_DLC_REMOVEALL_MAIN
It won't affect the main game progress and achievements.
INTERFACE_RESET_DLC_REMOVEALL_STANDALONE
It won't affect the achievements.
INTERFACE_RESET_DLC_REMOVESOME MODIFIED
Warning - This will <col=BOLD>remove some of your Brawl Bar progress</col>! (unlocked challenges and story)
INTERFACE_RESET_DLC_REMOVESOME_MAIN
It won't affect the main game progress, achievements and extras unlocked.
INTERFACE_RESET_DLC_REMOVESOME_STANDALONE
It won't affect the achievements and extras unlocked.
INTERFACE_RESET_DLC_REMOVESOME_MORE
You will keep your C-Tokens, food and coupons.
PC21_HYENA_HELP Dialogue
Help
PC21_HYENA_CHALLENGER
Challengers
PC21_HYENA_RESTAURANT
Restaurant
PC21_FROG_FAST
Fast mode
PC21_FROG_CREATOR
Creator mode
PC21_FROG_RENAMEPLAYER
Rename player
PC21_FROG_CHANGECHARACTER
Change character
PC21_FROG_WHEEL
Bonus Wheel
PC21_FROG_DOWNLOAD
Download
PC21_HEDGEHOG_SUPPORT
Place your trust
PC21_HEDGEHOG_DAILYCHALLENGE
Daily challenge
PC21_HEDGEHOG_SURVIVAL
Survival
PC21_HEDGEHOG_VERSUS
Versus
TOPIC_HERSELF
Herself
TOPIC_DEFAULT_CHARACTER
Default character
CHAR_ARMADILLO Characters names
Matt
📖 Lexicon word for Matt: (Not translated)
CHAR_BOXERSNAKE
Sly
📖 Lexicon word for Sly: (Not translated)
CHAR_ROOSTER
Boyd
📖 Lexicon word for Boyd: (Not translated)
CHAR_BEAR
Rok
📖 Lexicon word for Rok: (Not translated)
CHAR_HEDGEHOG
Puzzles
📖 Lexicon word for Puzzles: (Not translated)
CHAR_HYENA
Tenderjaw
📖 Lexicon word for Tenderjaw: (Not translated)
CHAR_FROG
Bubbles
📖 Lexicon word for Bubbles: (Not translated)
CHAR_SHARK
Sharpteeth
📖 Lexicon word for Sharpteeth: (Not translated)
CHAR_IGUANA
Ivy
📖 Lexicon word for Ivy: (Not translated)
CHAR_CLINT
Clint
📖 Lexicon word for Clint: (Not translated)
CHAR_BACKFOX
Fox
CHAR_BACKBUNNY
Bunny
CHAR_BACKROO
Roo
CHAR_BACKCROC
Crocodile
CHAR_BACKBADGER
Badger
CHAR_BACKDART
Dart
📖 Lexicon word for Dart: ダート
CHAR_BACKMOUSE
Mouse
CHAR_BACKRHINO
Rhino
CHAR_BACKGROUP
Group
CHAR_BACKBAT
Bat
CHAR_BACKWOLF
Wolf
CHAR_BACKPLATYPUS
Platypus
CHAR_BACKDAVE
Dave
CHAR_BACKCLIENT
Client
PC_VRCABINS Interactions
VR cabin
INTERFACE_2FASTER
2x faster!
INTERFACE_WAVE
Wave {number}
INTERFACE_STRENGTH
strength
INTERFACE_REWARD
Reward
CHALLENGE_WIN
Win!
CHALLENGE_WINS
Wins
CHALLENGE_DRAW "Draw" here refers to combat when all opponents are equals
Draw
CHALLENGE_CPU
CPU
CHALLENGE_LOSE
Oops...
CHALLENGE_LOSE_DIED
{name} died...
CHALLENGE_LOSE_TIMEOUT
Timeout!
CHALLENGE_LOSE_FAIL
Fail...
CHALLENGE_LOSE_SERVICE_TIMER
Too late!
CHALLENGE_LOSE_SERVICE_WRONG
Wrong food!
CHALLENGE_LOSE_HITFAIL
Don't hit them...
CHALLENGE_3
3
CHALLENGE_2
2
CHALLENGE_1
1
CHALLENGE_0
Go!
MENU_CHALLENGE1
Novice
MENU_CHALLENGE2
Intermediate
MENU_CHALLENGE3
Pro
MENU_CHALLENGEBONUS
Bonus
MENU_CHALLENGECOMMUNITY
Community
MENU_COLLECTIBLECARDS
Cards
TUTORIAL_SPINFAST
Spin fast
TUTORIAL_CHALLENGEPLAY
Play
TUTORIAL_CHALLENGEFOOD
Use food
TUTORIAL_CHALLENGESKIP
Skip challenge
CHOICE_CHALLENGE_SKIP
Skip this challenge?
INTERFACE_CHALLENGE_SKIP_INFO
Skipping this challenge costs <col=BOLD>{amount} C-Tokens</col>.
INTERFACE_CHALLENGE_SKIPNOTENOUGH_INFO
You do not have enough C-Tokens.
CHOICE_SURVIVAL_RANDOM
Should this run be randomized?
CHOICE_ARCADEMACHINE_PLAY
Play?
CHAR_DEFAULT
Default character
TYPE_DEFEAT
Defeat
TYPE_DESTROY
Destroy
TYPE_COLLECT
Collect
TYPE_SURVIVE
Survive
TYPE_KINGHILL
King
TYPE_BATTLEROYALE
Battle Royale
TYPE_SUICIDE
Suicide
TYPE_STAGE
Stage
TYPE_QUIZZ
Quizz
TYPE_VERSUS
Versus
TYPE_ARMWRESTLE
Arm wrestle
TYPE_SERVICE
Service
TYPE_SECRET
Secret
TYPE_SECRET_MSG
Secret challenge - Play it to reveal the content
TYPE_UNKNOWN
???
TYPE_OBJECTIVE_DEFEAT These are prefixed by the above word
all the enemies
TYPE_OBJECTIVE_DESTROY
everything destructible
TYPE_OBJECTIVE_COLLECT
all items
TYPE_OBJECTIVE_SURVIVE
until timer runs out
TYPE_OBJECTIVE_KINGHILL
of the hill
TYPE_OBJECTIVE_BATTLEROYALE
stay inside the circle
TYPE_OBJECTIVE_SUICIDE
before timer runs out
TYPE_OBJECTIVE_STAGE
with progress
ITEM_COINS
Coins
ITEM_CINNAMONROLL
Cinnamon Roll
ITEM_CHALLENGELOCKED
Locked
ITEM_CHALLENGELOCKED_MSG
Complete or skip the available challenges to unlock more
ITEM_CHALLENGE_NEWFOE
Fowl Play
ITEM_CHALLENGE_NEWFOE_MSG
Beat the <col=BOLD>rooster</col> enemy within time limit
ITEM_CHALLENGE_GROWSODAS
Grow Up on Sodas
ITEM_CHALLENGE_GROWSODAS_MSG
Drink at least <col=BOLD>{number} sodas</col> within time limit
ITEM_CHALLENGE_GRABBERS
Grabbers
ITEM_CHALLENGE_GRABBERS_MSG
Defeat the enemies without getting <col=BOLD>grabbed</col> (instant death)
ITEM_CHALLENGE_DESTROYER
Crate Destroyer
ITEM_CHALLENGE_DESTROYER_MSG
Break at least <col=BOLD>{number} crates</col> within time limit
ITEM_CHALLENGE_TWOBEARS
A Tale of Two Bears
ITEM_CHALLENGE_TWOBEARS_MSG
Beat both bears <col=BOLD>Rok and R.J</col>.
📖 Lexicon word for Rok: (Not translated)
ITEM_CHALLENGE_RATSSHOWDOWN
Rats Showdown
ITEM_CHALLENGE_RATSSHOWDOWN_MSG
Take down all Squealers with <col=BOLD>R.J. and Graff safe!</col>
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for R.J.: RJ
ITEM_CHALLENGE_SPIKYBALLOONS
Spiky Balloons
ITEM_CHALLENGE_SPIKYBALLOONS_MSG
Destroy <col=BOLD>all the balloons</col> in a spiked environment.
ITEM_CHALLENGE_ONEDCOMBAT
1D Combat
ITEM_CHALLENGE_ONEDCOMBAT_MSG
Beat all foes with movement restricted to a <col=BOLD>line</col>
ITEM_CHALLENGE_DYNAMITE
Boomer
ITEM_CHALLENGE_DYNAMITE_MSG
Beat all enemies exclusively by throwing <col=BOLD>dynamites</col>
ITEM_CHALLENGE_RJSNEEZE
Killer Sneeze
ITEM_CHALLENGE_RJSNEEZE_MSG
Defeat the R.J.s <col=BOLD>without getting sneezed at</col>!
📖 Lexicon word for R.J.: RJ
ITEM_CHALLENGE_CATCHME
Catch Me
ITEM_CHALLENGE_CATCHME_MSG
Kill all the enemies that keep <col=BOLD>running away</col>!
ITEM_CHALLENGE_CINNAMONCHASE
Cinnamon Chase
ITEM_CHALLENGE_CINNAMONCHASE_MSG
Eat the cinnamon rolls, they make you <col=BOLD>faster and faster</col>!
ITEM_CHALLENGE_OTTNIGHTMARE
Ott's Nightmare
📖 Lexicon word for Ott: オット
ITEM_CHALLENGE_OTTNIGHTMARE_MSG
Take down <col=BOLD>Kins the giant Squealer</col> before he breaks your neck!
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Kins: キンス
ITEM_CHALLENGE_ICETRIAL
Arctic Bear
ITEM_CHALLENGE_ICETRIAL_MSG
The bear must survive this <col=BOLD>slippery landscape</col>!
ITEM_CHALLENGE_AIMUSTDIE
AI Must Die
ITEM_CHALLENGE_AIMUSTDIE_MSG
Ensure all bots die at the same time (within 5 seconds)
ITEM_CHALLENGE_PROTECTDISTANCE
Distant protection
ITEM_CHALLENGE_PROTECTDISTANCE_MSG
Defend Ott from hostile bots <col=BOLD>with items.</col>
📖 Lexicon word for Ott: オット
ITEM_CHALLENGE_REBEL
Rebel
ITEM_CHALLENGE_REBEL_MSG
Rogue rat targets <col=BOLD>deadly Squealers</col>!
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Rogue: (Not translated)
ITEM_CHALLENGE_IAMBOMB
I am Bomb
ITEM_CHALLENGE_IAMBOMB_MSG
Jumping means 'boom'! Blast <col=BOLD>all foes together!</col>
ITEM_CHALLENGE_PLATFORMER
Platformer
ITEM_CHALLENGE_PLATFORMER_MSG
Destroy <col=BOLD>all the balloons</col> without falling!
ITEM_CHALLENGE_RATWAVE
Rat Wave
ITEM_CHALLENGE_RATWAVE_MSG
Eliminate a big wave of <col=BOLD>100 rats</col>!
ITEM_CHALLENGE_TWINSNAKES
Twin Snakes
ITEM_CHALLENGE_TWINSNAKES_MSG
Eliminate the <col=BOLD>two dangerous snakes</col>
ITEM_CHALLENGE_DOMESTICARGUMENT
Domestic Argument
ITEM_CHALLENGE_DOMESTICARGUMENT_MSG
Keep Sin & Dee <col=BOLD>alive until time's up</col>
📖 Lexicon word for Dee: ディー
📖 Lexicon word for Sin: シン
ITEM_CHALLENGE_NEARDEATH
Near-Death Hero
ITEM_CHALLENGE_NEARDEATH_MSG
The Chief is invincible till your <col=BOLD>healthbar flashes red!</col>
📖 Lexicon word for Chief: (Not translated)
ITEM_CHALLENGE_RHYTHMSTRIKE
Strike Rhythm
ITEM_CHALLENGE_RHYTHMSTRIKE_MSG
Limit yourself to <col=BOLD>one attack every second</col> max or die!
ITEM_CHALLENGE_RHYTHMJUMP
Jump Rhythm
ITEM_CHALLENGE_RHYTHMJUMP_MSG
Jump every <col=BOLD>4 seconds</col> to survive this spiky hellscape!
ITEM_CHALLENGE_THREELITTLEBOTS
Three Little Bots
ITEM_CHALLENGE_THREELITTLEBOTS_MSG
Defeat the <col=BOLD>three bots</col>.
ITEM_CHALLENGE_SKATINGDAY
Skating Day
ITEM_CHALLENGE_SKATINGDAY_MSG
Defeat all enemies in <col=BOLD>extreme weather conditions</col>.
ITEM_CHALLENGE_WEAK
Weak
ITEM_CHALLENGE_WEAK_MSG
Grab <col=BOLD>power boosts</col> to make you stronger!
ITEM_CHALLENGE_ONEHP
One HP
ITEM_CHALLENGE_ONEHP_MSG
Everyone only has <col=BOLD>one health point</col>
ITEM_CHALLENGE_EVERYONEDIED
Everyone Died
ITEM_CHALLENGE_EVERYONEDIED_MSG
Kill <col=BOLD>all the Tribots</col> invading the place!
📖 Lexicon word for Tribot: トライボット
ITEM_CHALLENGE_BEATEMUPA
Beatemup Sewers
ITEM_CHALLENGE_BEATEMUPA_MSG
Classic beat'em up in the sewers. Three lives, no more!
ITEM_CHALLENGE_BEATEMUPB MODIFIED
Beatemup Rooftops
ITEM_CHALLENGE_BEATEMUPB_MSG MODIFIED
Classic beat'em up on rooftops. Fall is instant death!
ITEM_CHALLENGE_BEATEMUPC
Bosses in a Rush
ITEM_CHALLENGE_BEATEMUPC_MSG
Fight all the bosses back to back, in pairs!
ITEM_CHALLENGE_FINALFIGHT
Final Fight
ITEM_CHALLENGE_FINALFIGHT_MSG
The quartet strikes back
ITEM_CHALLENGE_MINISPAWN
Mini Spawn
ITEM_CHALLENGE_MINISPAWN_MSG
Enemies <col=BOLD>spawn tougher mini versions</col>. Keep killing 'em!
ITEM_CHALLENGE_NOHUD
No HUD
ITEM_CHALLENGE_NOHUD_MSG
All health indications are hidden!
ITEM_CHALLENGE_KILLINGMESOFTLY
Killing Me Softly
ITEM_CHALLENGE_KILLINGMESOFTLY_MSG
Your <col=BOLD>health decreases quickly</col>. Hit the enemy to gain some!
ITEM_CHALLENGE_GROWINGTHREAT
Growing Threat
ITEM_CHALLENGE_GROWINGTHREAT_MSG
Wes and Tidy get <col=BOLD>stronger and bigger</col>. Get rid of 'em fast!
📖 Lexicon word for Tidy: タイディ
📖 Lexicon word for Wes: ウェス
ITEM_CHALLENGE_SAFETYFIRST
Double Sins
📖 Lexicon word for Sin: シン
ITEM_CHALLENGE_SAFETYFIRST_MSG
Two Sins, <col=BOLD>one-hit kill</col> glasses!
📖 Lexicon word for Sin: シン
ITEM_CHALLENGE_FRIENDLYSPARRING
King of The Table
ITEM_CHALLENGE_FRIENDLYSPARRING_MSG
<col=BOLD>Stay on the table</col> longer than Brok & Ott to win!
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Ott: オット
ITEM_CHALLENGE_BATTLEROYALE
Battle Royale
ITEM_CHALLENGE_BATTLEROYALE_MSG
One step <col=BOLD>outside the bright area</col> and you're done for!
ITEM_CHALLENGE_FLOORISLAVA
Floor Is Lava
ITEM_CHALLENGE_FLOORISLAVA_MSG
<col=BOLD>Collect the required coins</col> without burning to death!
ITEM_CHALLENGE_SERVICE
Service
ITEM_CHALLENGE_SERVICE_MSG
<col=BOLD>Serve all the clients</col> by throwing the food on their tables!
ITEM_CHALLENGE_COLLATERALDAMAGE
Collateral Damage
ITEM_CHALLENGE_COLLATERALDAMAGE_MSG
Defeat all the enemies <col=BOLD>without touching them!</col>
ITEM_CHALLENGE_KILLTHEONE
Kill the One
ITEM_CHALLENGE_KILLTHEONE_MSG
Defeat exclusively the <col=BOLD>target rat!</col>
ITEM_CHALLENGE_GETRIDOFYOURSELF
Get Rid of Yourself
ITEM_CHALLENGE_GETRIDOFYOURSELF_MSG
Get killed <col=BOLD>as fast as possible!</col>
ITEM_CHALLENGE_MONEYSHADOW
Money Shadow
ITEM_CHALLENGE_MONEYSHADOW_MSG
Collect coins <col=BOLD>in the dark</col>
ITEM_CHALLENGE_BUMPEM
Bump 'Em
ITEM_CHALLENGE_BUMPEM_MSG
Defeat the enemies by <col=BOLD>throwing them to the walls</col>
ITEM_CHALLENGE_FLIPFLAP
Flip Flap
ITEM_CHALLENGE_FLIPFLAP_MSG
Defeat the enemies with <col=BOLD>inverted controls!</col>
ITEM_CHALLENGE_ROTTENFOOD
Rotten Food
ITEM_CHALLENGE_ROTTENFOOD_MSG
Defeat the Kins by making them eat <col=BOLD>sewage sludge!</col>
📖 Lexicon word for Kins: キンス
ITEM_CHALLENGE_FASTER
Faster!
ITEM_CHALLENGE_FASTER_MSG
The enemies get <col=BOLD>faster and faster</col>!
ITEM_CHALLENGE_WARMEDDLER
War Meddler
ITEM_CHALLENGE_WARMEDDLER_MSG
Destroy bots to <col=BOLD>help the rats</col>. No rat must die!
ITEM_CHALLENGE_INVISIBLE
Invisible
ITEM_CHALLENGE_INVISIBLE_MSG
The enemies get <col=BOLD>invisible</col> at times!
ITEM_CHALLENGE_STICKONLY
Stick Only
ITEM_CHALLENGE_STICKONLY_MSG
Enemies can only be defeated <col=BOLD>with the stick!</col>
ITEM_CHALLENGE_DONTBLOWUP
Don't Blow Up
ITEM_CHALLENGE_DONTBLOWUP_MSG
Avoid getting blown up and grab the food before it's gone!
ITEM_CHALLENGE_LOWGRAVITY
Low Gravity
ITEM_CHALLENGE_LOWGRAVITY_MSG
Destroy all targets <col=BOLD>fast</col> and survive!
ITEM_CHALLENGE_SPIKYBALLOONSTWO Extras
Spiky Balloons++
ITEM_CHALLENGE_ICETRIALTWO
Arctic Bear++
ITEM_CHALLENGE_SURVIVETHEPARTY
Survive The Party
ITEM_CHALLENGE_SURVIVETHEPARTY_MSG
This party went wrong. Survive with <col=BOLD>inverted controls</col>, but <col=BOLD>don't hit your guests!</col>
ITEM_CHALLENGE_RAYRISING
Ray Rising
ITEM_CHALLENGE_RAYRISING_MSG
Survive the zombie R.J. apocalypse!
📖 Lexicon word for R.J.: RJ
ITEM_CHALLENGE_THELOSTFLU
The Lost Flush
ITEM_CHALLENGE_THELOSTFLU_MSG
Find the <col=BOLD>three hidden coins</col>. Be careful, you only have 1 HP!
ITEM_CHALLENGE_PASSIVEAGG
Passive Aggressive
ITEM_CHALLENGE_PASSIVEAGG_MSG
Only <col=BOLD>parry</col> can damage the enemies!
ITEM_CHALLENGE_HIDDENCOLL
Hidden Collector
ITEM_CHALLENGE_HIDDENCOLL_MSG
Collect coins, don't let enemies and balloons <col=BOLD>getting invisible</col> stop you!
ITEM_CHALLENGE_PIPESPARRING
King of the Pipe
ITEM_CHALLENGE_PIPESPARRING_MSG
Stand on a <col=BOLD>tiny pipe longer</col> than all the enemies!
ITEM_CHALLENGE_CLASSDISMISSED
Class Dismissed
ITEM_CHALLENGE_CLASSDISMISSED_MSG
Defeat all enemies fast, they <col=BOLD>keep recovering HP</col>!
ITEM_CHALLENGE_BOSSCLINT
Boss Clint
📖 Lexicon word for Clint: (Not translated)
ITEM_CHALLENGE_BOSSCLINT_MSG
Boss fight against Clint
📖 Lexicon word for Clint: (Not translated)
ITEM_CHALLENGE_BOSSIVY
Boss Ivy
📖 Lexicon word for Ivy: (Not translated)
ITEM_CHALLENGE_BOSSIVY_MSG
Boss fight against Ivy
📖 Lexicon word for Ivy: (Not translated)
ITEM_CHALLENGE_BOSSSHARK
Boss Sharpteeth
📖 Lexicon word for Sharpteeth: (Not translated)
ITEM_CHALLENGE_BOSSSHARK_MSG
Boss fight against Sharpteeth
📖 Lexicon word for Sharpteeth: (Not translated)
ITEM_CHALLENGE_SURVIVAL
Survival!
ITEM_CHALLENGE_SURVIVAL_MSG
Eliminate <col=BOLD>as many enemies as possible</col> to survive!
ITEM_CHALLENGE_VS
Versus
ITEM_CHALLENGE_VS_MSG
Versus mode
ITEM_CHALLENGE_SUPPORT
Who Will Win?
ITEM_CHALLENGE_SUPPORT_MSG
Support A.I. challengers mode
ITEM_CHALLENGE_QUIZZA
Quizz A
ITEM_CHALLENGE_QUIZZA_MSG
Show off your BROK knowledge! (easy)
📖 Lexicon word for Brok: ブロク
ITEM_CHALLENGE_QUIZZB
Quizz B
ITEM_CHALLENGE_QUIZZB_MSG
Show off your BROK knowledge! (medium)
📖 Lexicon word for Brok: ブロク
ITEM_CHALLENGE_QUIZZC
Quizz C
ITEM_CHALLENGE_QUIZZC_MSG
Show off your BROK knowledge! (hard)
📖 Lexicon word for Brok: ブロク
ITEM_CHALLENGE_ARMWRESTLE
Arm Wrestle
ITEM_CHALLENGE_ARMWRESTLE_MSG
Are you stronger than the strongest rat?
ITEM_TIMERPLUS ITEM_OTT_MSG=Tasty rolled pastry flavored with cinnamon and sugar! <col=BOLD>Makes you 5% faster.</col>
Timer++
ITEM_TIMERPLUS_MSG
Adds <col=BOLD>30 seconds</col> to the timer.
ITEM_TIMERMINUS
Timer--
ITEM_TIMERMINUS_MSG
Removes <col=BOLD>30 seconds</col> from the timer.
GAMEOVER_PC21_HIT
Expelled
GAMEOVER_PC21_GROUP
Last fight
INTERFACE_OPTION_CHARLABELS
Character labels
INTERFACE_OPTION_CHARLABELS_SIMPLIFIED
Simplified - Only important ones displayed
INTERFACE_OPTION_CHARLABELS_ALL
All
INTERFACE_OPTION_CHARLABELS_NONE
None
ITEM_INTERFACE_OPTION_CHARLABELS_MSG
Should the characters groups be displayed during a fight?
ROOMINFO_X -----------------------------------
Room horizontal size
ROOMINFO_Y
Room vertical size
ROOMINFO_YMINSCALE
Minimum vertical position characters can go
ROOMINFO_YMAXSCALE
Maximum vertical position characters can go
ROOMINFO_YMIDDLE
Middle vertical position
ROOMINFO_PERCENTMINSCALE
Minimum scale
ROOMINFO_PERCENTMAXSCALE
Maximum scale
ROOMINFO_COLOR
Ambient color
ROOMINFO_COLORALPHA
Transparency
ROOMINFO_ADVANCED
Advanced settings
ROOMINFO_ADVANCED_HELP
In most cases, you do not need to adjust these for pre-existing environments.
ROOMINFO_X_HELP
Total width of the room. Should be identical to the main background picture width in pixels.##A standard screen size is <col=BOLD>1920px</col> width, which is the minimum.
ROOMINFO_Y_HELP
Total vertical size of the room. Should be identical to the main background picture height in pixels.##A standard screen size is <col=BOLD>1080px</col> high, which is the minimum.
ROOMINFO_PERCENTMINSCALE_HELP
Scale of the characters when they're positioned the furthest away from the camera.##Must be a percent, eg: 50
ROOMINFO_PERCENTMAXSCALE_HELP
Scale of the characters when they're positioned the closest to the camera.##Must be a percent, eg: 100
ROOMINFO_COLOR_HELP
An ambient color to tint the characters.##Enter three values separated by commas for red, green and blue, between 0 and 255.##Eg: <col=BOLD>0,240,255</col> for cyan.
ROOMINFO_COLORALPHA_HELP
Transparency to use for the ambient color. The higher, the more visible.##Must be a percent, eg: 50
ROOMINFO_YMINSCALE_HELP
Define the furthest vertical position where characters can be placed, in pixels.##The value is between the top of the screen (0) and the bottom (1080) for a standard screen.
ROOMINFO_YMAXSCALE_HELP
Define the closest vertical position where characters can be placed, in pixels.##The value is between the top of the screen (0) and the bottom (1080) for a standard screen.
ROOMINFO_YMIDDLE_HELP
Define a middle vertical position. This should be the default position for the player, in between the two previous values.
BM04_ROOMINFO_WRONGCOLOR
The color you entered is incorrect.
HELP_DLC_BOXEROUTFIT HELP_DLC_SWITCHBOXER_INSTRUCTIONS=Decide whether Brok should use his boxer or detective outfit during fights.##Use this button in the <col=BOLD>Player</col> panel.##Please note that this only affects action mode (Brok always keeps the detective outfit in adventure mode)
Boxer outfit
HELP_DLC_BOXEROUTFIT_INSTRUCTIONS
You can now use the boxer outfit whenever you want. Just switch to action mode! (Brok always keeps the detective outfit in adventure mode)##If you prefer to fight with the regular detective outfit, use the icon in your <col=BOLD>Player</col> tab.
📖 Lexicon word for Brok: ブロク
HELP_DLC_BOXEROUTFIT2
Boxer outfit specifics
HELP_DLC_BOXEROUTFIT2_INSTRUCTIONS
Handling weapons won't be possible with this outfit. However, you gain two specific moves.##{command}
HELP_DLC_BOXEROUTFIT2_MOUSE
<col=BOLD>When performing your regular combo</col>, press <col=BOLD>UP</col> <spr=CONTROL_up> to perform an uppercut, or <col=BOLD>DOWN</col> <spr=CONTROL_down> to perform a hook!
HELP_DLC_BOXEROUTFIT2_GAMEPAD
<col=BOLD>When performing your regular combo</col>, press <col=BOLD>UP</col> <spr=GAMEPAD_UP> to perform an uppercut, or <col=BOLD>DOWN</col> <spr=GAMEPAD_DOWN> to perform a hook!
HELP_DLC_BOXEROUTFIT2_GAMEPAD_PS
<col=BOLD>When performing your regular combo</col>, press <spr=GAMEPAD_UP> to perform an uppercut, or <spr=GAMEPAD_DOWN> to perform a hook!
HELP_DLC_STEAMCOOP
Online co-op
HELP_DLC_STEAMCOOP_INSTRUCTIONS MODIFIED
Play with your online friends via Steam!##Press <col=BOLD>SHIFT + TAB</col> to open the overlay and right click on a friend. Then select <col=BOLD>Steam Remote Play Together</col>.##Only one copy of the game needed, but each player needs a controller (Player 1 can also use keyboard/mouse)
HELP_DLC_STEAMCOOP2
Online co-op (next)
HELP_DLC_STEAMCOOP2_INSTRUCTIONS
No online friend to play with? Need help setting up a co-op session?##Come to our <col=BOLD>official Discord server</col>! (link in options)
HELP_DLC_DLCCARDS
Collectible cards
HELP_DLC_DLCCARDS_INSTRUCTIONS
You can now collect cards featuring your favorite characters!##Find them in the <col=BOLD>menu</col> or check out the box <col=BOLD>on the bar</col>. Some are rarer than others!
HELP_DLC_ARMWRESTLING
Arm wrestling
HELP_DLC_ARMWRESTLING_INSTRUCTIONS
When the game starts, {command} repeatedly and steadily to gain strength.##Watch out, <col=BOLD>do not press too fast or you will lose your stamina</col>.##There is no indication on screen. It's all about feeling it!
HELP_DLC_ARMWRESTLING_COMMAND
press <button=INPUT_ACTION_JUMP>
HELP_DLC_VRFOOD
V.R. Food
HELP_DLC_VRFOOD_INSTRUCTIONS
When you're stuck on a challenge, buy <col=BOLD>V.R. food from the sink</col> in the bar!##Then select it on the <col=BOLD>challenges choice screen</col> by pressing {command} or the top-right "Food selected" button.
HELP_DLC_VRFOOD_GAMEPAD
<button=INPUT_ACTION_SWITCH_MODE>
HELP_DLC_VRFOOD_MOUSE
<spr=CONTROL_mouseright>
HELP_DLC_VRFOOD2
V.R. Food (Next)
HELP_DLC_VRFOOD2_INSTRUCTIONS
During the next challenge you'll choose, use this food at any time <col=BOLD>in the pause menu</col>.##Warning: you can only select one item, and it'll be <col=BOLD>gone after winning</col>, no matter if you actually use it or not!
HELP_DLC_DLCFINISH
Play More Characters
HELP_DLC_DLCFINISH_INSTRUCTIONS
Congratulations for finishing the Brawl Bar story. But the fun is far from over!##<col=BOLD>Replay all challenges with new characters</col>! Ask Bubbles at any time to switch to Graff, R.J. and more.##{command}
📖 Lexicon word for Bubbles: (Not translated)
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for R.J.: RJ
HELP_DLC_DLCFINISH_COMMAND
You can also press <button=INPUT_ACTION_SCROLL_INV_LEFT> and <button=INPUT_ACTION_SCROLL_INV_RIGHT> to switch characters at any time.
HELP_DLC_DLCFINISH2
Unlock Bonuses
HELP_DLC_DLCFINISH2_INSTRUCTIONS
Unlock all remaining <col=BOLD>bonus challenges and collectibles</col> with Bubbles' wheel. Earn more C-Tokens!
📖 Lexicon word for Bubbles: (Not translated)
HELP_DLC_DLCFINISH3
Daily Challenges
HELP_DLC_DLCFINISH3_INSTRUCTIONS
A new <col=BOLD>Daily Challenge</col> awaits you every day until the end of time!
HELP_DLC_DLCFINISH4
Creator Mode
HELP_DLC_DLCFINISH4_INSTRUCTIONS
Use Bubbles' <col=BOLD>Creator Mode</col> to create your own challenges.
📖 Lexicon word for Bubbles: (Not translated)
HELP_DLC_DLCFINISH4_INSTRUCTIONS_PC
Share them to your friends and <col=BOLD>download</col> community ones!##You can also create <col=BOLD>environments</col> and <col=BOLD>character mods</col>. Be sure to join the Discord for help on this!
HELP_DLC_DLCFINISH4_INSTRUCTIONS_OTHER
A selection of the best challenges created on computer versions are available in the challenges <col=BOLD>Community</col> tab.
HELP_DLC_DLCFINISH5
Fanart Extras
HELP_DLC_DLCFINISH5_INSTRUCTIONS
Unlock fan drawings in <col=BOLD>Extras</col>.##Feel free to send yours, too! Post them on socials or to our Discord.
HELP_DLC_DLCFINISH6
Difficulty
HELP_DLC_DLCFINISH6_INSTRUCTIONS
For an even bigger challenge, crank up the difficulty! Enter the <col=BOLD>Gameplay options</col> to choose it at any time.##Challenges are completed only for the difficulty you finished them on or lower, and per character.
HELP_DLC_SWITCHCOMPLETED
Less challenges "completed" now?
HELP_DLC_SWITCHCOMPLETED_INSTRUCTIONS
After switching, only the challenges <col=BOLD>played with that specific character</col> are considered complete.##At any moment, switch back to <col=BOLD>Default character</col> to see all the challenges completed again.
BM01_TITLE_TUTORIAL3_ALT Specific tutorials
Boxer Brok attacks
📖 Lexicon word for Brok: ブロク
BM01_SUBTITLE_TUTORIAL3_ALT
Hold <col=BOLD>UP</col> or <col=BOLD>DOWN</col> while punching to perform different attacks.
BM01_SUBTITLE_TUTORIAL3_ALT_PS
Hold <spr=GAMEPAD_UP> or <spr=GAMEPAD_DOWN> while punching to perform different attacks.
GAMEOVER_PC21_LASTFIGHT
You're almost done. Courage!
TUTORIAL_CHARACTEROPTIONS -----------------------------------
Character options
TUTORIAL_ITEMOPTIONS
Item options
TUTORIAL_ENVIMAGEOPTIONS
Image options
TUTORIAL_DUPLICATE
Duplicate
TUTORIAL_TRAPOPTIONS
Trap options
TUTORIAL_CHARACTERDELETE
Delete this character
TUTORIAL_CHALLENGEDELETE
Delete this challenge
TUTORIAL_ENVIRONMENTDELETE
Delete this environment
CHOICE_DELETE_CHAR
Delete this character?
CHOICE_DELETE_CHALLENGE
Delete this challenge?
CHOICE_DELETE_ENVIRONMENT
Delete this environment?
CHOICE_DELETE_ITEM_OWNED
(This is your own so it'll be gone forever!)
CHOICE_DELETE_ITEM_WORKSHOP
(You can download it again from the workshop)
CHOICE_DELETE_CHAR_POPUP
The character will be deleted after this screen.
CHOICE_DELETE_CHALLENGE_POPUP
The challenge will be deleted after this screen.
CHOICE_DELETE_ENVIRONMENT_POPUP
The environment will be deleted after this screen.
TRAP_CRATE Traps
Crate
TRAP_BALLOONACTION
Balloon
TRAP_MINE
Mine
TRAP_SPIKEFLOOR
Spikes floor
TRAP_SPIKEBALL
Spike ball
TRAP_TARGET
Target
TRAP_MOVINGPLATFORM
Moving platform
TRAP_ICESKATE
Icy puddle
TRAP_LASERPLACED
Laser placed
TRAP_CONVEYOR
Conveyor belt
TRAP_HOLE
Hole
TRAP_FALLDOWN
Falling rocks
TRAP_ACID
Acid
MODIFIER_BOMB Modifiers
Explode all enemies at once
MODIFIER_GRABINSTANTDEATH
Grab is instant death
MODIFIER_ONED
1D combat
MODIFIER_NOHUD
No HUD
MODIFIER_FOODWEAPON
Food becomes weapons
MODIFIER_NOSPECIAL
No special attack
MODIFIER_INVERTCONTROLS
Invert controls
MODIFIER_REMOVE
Remove all modifiers
MODIFIER_HIGHJUMPS
Moon gravity
MODIFIER_ZERODAMAGEUNTILHPBELOW
Zero damage until player HP low
MODIFIER_NOSCALING
No scaling effect
MODIFIER_ONEHITKILLPLAYER
Player has 1 HP
MODIFIER_ONEHITKILLENEMIES
Enemies have 1 HP
MODIFIER_ONEHITKILL
Everyone has 1 HP
MODIFIER_GLITCH
Glitched
MODIFIER_ONLYPARRY
Only parry can deal damage to enemies
MODIFIER_ENEMYINVISIBLE
Enemies get invisible regularly
MODIFIER_HPDRAIN
Player HP is drained progressively
MODIFIER_HPGAIN
Enemies gain HP progressively
BM04_MAININFO
Main challenge info
BM04_CHARACTER
Character
BM04_ITEM
Item
BM04_GRAPHIC
Graphic element
BM04_TRAP
Trap
BM04_COLLISION
Collision
BM04_FLOOR
Floor
BM04_SHAREINFO
Workshop info
BM04_LOAD
Load challenge
BM04_SAVE
Save challenge
BM04_SHARE
Share
BM04_MORE
More
BM04_DOWNLOAD
Download
BM04_PLAY
Play
BM04_EXIT
Exit
BM04_SHARE_WORKSHOP
Share (Workshop)
BM04_OPTION_CHALLENGETITLE
Challenge title
BM04_OPTION_CHALLENGEOBJECTIVE
Challenge objective
BM04_OPTION_MUSIC
Music track
BM04_OPTION_BACKGROUND
Environment
BM04_OPTION_TIMER
Time limit
BM04_OPTION_ROOMSETTINGS
Room settings
BM04_OPTION_OBJECTIVE
Objective type
BM04_OPTION_LOADCHALLENGE
Load challenge
BM04_OPTION_MODIFIERADD
Add modifier
BM04_OPTION_MODIFIERREMOVE
Remove modifier
BM04_OPTION_CHALLENGESHARETITLE
Title for the workshop
BM04_OPTION_CHALLENGESHAREDESCR
Description for the workshop
BM04_OPTION_CHALLENGESHAREPICTURE
Thumbnail picture for the workshop
BM04_OPTION_CHALLENGESHARETAGS
Tags for the workshop
BM04_OPTION_CHALLENGESHARETAGS_TITLE
Enter a list of tags, separated by commas
BM04_OPTION_CHALLENGESHAREDIFFICULTY
Difficulty recommendation
BM04_OPTION_CHALLENGESHAREEXPORTCHALLENGE
Export the challenge?
BM04_OPTION_CHALLENGESHAREEXPORTCHARMODS
Export the character mod(s)?
BM04_OPTION_CHALLENGESHAREEXPORTENVIRONMENT
Export the custom environment?
BM04_OPTION_CHALLENGESHAREEXPORTMUSIC
Export the custom music?
BM04_OPTION_CHALLENGESHAREUPDATETHUMB
Update the thumbnail?
BM04_OPTION_CHALLENGESHAREUPDATEDESCR
Update the description?
BM04_OPTION_CHALLENGESHAREUPDATETAGS
Update the tags?
BM04_OPTION_CHALLENGESHARESUBMIT
Submit
BM04_OPTION_CHALLENGESHARETITLE_HELP MODIFIED
This title is only for the workshop. <col=BOLD>English highly recommended</col>##If not defined, this is the challenge title. Make sure it matches the content you are including.
BM04_OPTION_CHALLENGESHAREDESCR_HELP MODIFIED
This description is displayed on the workshop. <col=BOLD>English highly recommended</col>
BM04_OPTION_CHALLENGESHAREPICTURE_HELP
This picture will be displayed on the workshop as thumbnail. It must be attractive to players and match your content.##It must be <col=BOLD>wide</col> format, for example 960 x 540px. Less than 1 MB, PNG or JPG.
BM04_OPTION_CHALLENGESHARETAGS_HELP
Enter a list of tags, separated by commas.##Some tags are automatically added, such as the difficulty.
BM04_OPTION_CHALLENGESHAREEXPORTCHALLENGE_HELP
Should the challenge be included?##If you only want (for example) to export a character separately, choose "no".
BM04_OPTION_CHALLENGESHAREEXPORTCHARMODS_HELP
Should your character mod(s) be included?##If you choose "yes", make sure they are good enough to become public!
BM04_OPTION_CHALLENGESHAREEXPORTENVIRONMENT_HELP
Should your custom environment be included?##If you choose "yes", make sure it is good enough to become public!
BM04_OPTION_CHALLENGESHARESUBMIT_HELP
This sends to <col=BOLD>Steam workshop.</col> Do it again to update.##COWCAT declines responsability regarding the content you send. Make sure you are authorized.
BM04_OPTION_CHALLENGESHAREDIFFICULTY_HELP
Select how difficult, according to you, this challenge is.
BM04_OPTION_EXPORTCHALLENGE_TITLE
Include the challenge itself?
BM04_OPTION_EXPORTCHARMOD_TITLE
Include your character mod(s)?
BM04_OPTION_CHALLENGETITLE_HELP
Write a <col=BOLD>short</col> title for your challenge. It will be displayed everywhere.
BM04_OPTION_CHALLENGEOBJECTIVE_HELP
Write a line that informs the player what their objective is.
BM04_OPTION_MUSIC_HELP
Choose a music track to play during this challenge.
BM04_OPTION_BACKGROUND_HELP
Choose an environment for this challenge.##You can also create your own environment with the "More" button.
BM04_OPTION_ROOMSETTINGS_HELP
Customize the room (size, scale...)
BM04_OPTION_OBJECTIVE_HELP
Choose a main objective type for this challenge.##Eg: defeat everyone, collect items, survive...
BM04_OPTION_TIMER_HELP
Number of seconds until the timer runs out.##Depending on the objective, this can mean losing or winning.
BM04_OPTION_MODIFIERADD_HELP
Use one or several modifiers to do special things.
BM04_OPTION_MODIFIERREMOVE_HELP
Remove a modifier.
BM04_OPTION_CHALLENGESHAREUPDATETHUMB_HELP
If you made changes manually on the Workshop page, leave it to no.
BM04_OPTION_CHALLENGESHAREUPDATEDESCR_HELP
If you made changes manually on the Workshop page, leave it to no.
BM04_OPTION_CHALLENGESHAREUPDATETAGS_HELP
If you made changes manually on the Workshop page, leave it to no.
BM04_OPTION_DESTRUCTIBLE
Choose a destructible object
BM04_OPTION_DESTRUCTIBLE_HOWMANY
How many must be destroyed?
BM04_OPTION_TRAP
Choose a trap
BM04_OPTION_COLLECTIBLE
Choose an item
BM04_OPTION_COLLECTIBLE_HOWMANY
How many must be collected?
BM04_OPTION_TIMER_HOWMANY
Enter a number of seconds (0 to disable)
BM04_COMMUNITY
Community
BM04_WORKSHOP
Workshop
BM04_CREATOR
Creator
BM04_CURRENTVALUE
Current value
BM04_DEFAULTVALUE
Default
BM04_REQUIRED0
Optional
BM04_REQUIRED1
Recommended
BM04_REQUIRED2
Required
BM04_IDENTIFIER
Identifier
BM04_ROOM_WIDTH
Width
BM04_ROOM_WIDTH_DESC
Default/Minimum = 1920
BM04_ROOM_HEIGHT
Height
BM04_ROOM_HEIGHT_DESC
Default/Minimum = 1080
BM04_ROOM_MINSCALE
Minimum scale
BM04_ROOM_MINSCALE_DESC
Determines all the characters sizes when located at the furthest position allowed in the room environment. Percent
BM04_ROOM_MAXSCALE
Maximum scale
BM04_ROOM_MAXSCALE_DESC
Determines all the characters sizes when located at the closest position allowed in the room environment. Percent
BM04_ROOM_COLORIS BM04_ROOM_MINDEPTH_DESC=The furthest depth position allowed in this room environment. Eg: 500px from the top of the room picture.
Use a room fcolor?
BM04_ROOM_COLORIS_DESC
Gives a color tint to all the characters.
BM04_ROOM_COLOR
Room color
BM04_ROOM_COLOR_DESC
Gives a color tint to all the characters. Enter 3 values which are Red / Green / Blue respectively.
BM04_ITEM_DELETE
Delete the item
BM04_TRAP_DELETE
Delete the trap
BM04_TRAP_DELETE_HELP
Delete this trap permanently.
BM04_TRAP_ITEMDROP
Item(s) to drop
BM04_TRAP_ITEMDROP_HELP
The item(s) dropped by the trap when destroyed.
BM04_ADD_ITEMDROP
Add item drop
BM04_RETURN_LISTDROPS
Return to list of drops
BM04_RETURN_LISTDROPS_HELP
Go back.
BM04_ID
Identifier
BM04_CHARACTER_TYPE
Character type
BM04_CHARACTER_TYPE_HELP
The character (Brok, Ott, Graff...)
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Ott: オット
BM04_CHARACTER_DELETE
Delete the character
BM04_CHARACTER_DELETE_HELP
Remove this character from the scene. <col=BOLD>All the properties attached will be lost.</col>
BM04_CHARACTER_TEAM
Team
BM04_CHARACTER_TEAM_HELP
Teams determine which characters can attack each other.
BM04_CHARACTER_MAINPLAYER
Main player (Team 1)
BM04_CHARACTER_COOP
Co-op Player (Team 1)
BM04_CHARACTER_ALLY
Ally Computer (Team 1)
BM04_CHARACTER_ENEMY0
Enemy Computer (Team 0)
BM04_CHARACTER_ENEMY2
Enemy Computer (Team 2)
BM04_CHARACTER_ENEMY3
Enemy Computer (Team 3)
BM04_CHARACTER_ENEMY4
Enemy Computer (Team 4)
BM04_CHARACTER_OTHERPLAYER2
Opponent Player (Team 2)
BM04_CHARACTER_OTHERPLAYER3
Opponent Player (Team 3)
BM04_CHARACTER_OTHERPLAYER4
Opponent Player (Team 4)
BM04_CHARACTER_FACTORDECISION All these were modified more or less
Decision factor
BM04_CHARACTER_FACTORDECISION_HELP
Decision factor <col=BOLD>(Percent)</col>##Only for computer controlled characters. The higher, the more active the character.
BM04_CHARACTER_STRENGTH
Strength
BM04_CHARACTER_STRENGTH_HELP
Attack power <col=BOLD>(Percent)</col>##Do note that the attack automatically changes according to type (eg: Graff has less attack than R.J.)
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for R.J.: RJ
BM04_CHARACTER_DEFENSE
Defense
BM04_CHARACTER_DEFENSE_HELP
Defense <col=BOLD>(Percent)</col>##Do note that the defense automatically changes according to type (eg: Graff has less defense than R.J.)
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for R.J.: RJ
BM04_CHARACTER_SPEEDATTACK
Attack Speed
BM04_CHARACTER_SPEEDATTACK_HELP
Attack speed <col=BOLD>(Percent)</col>##More means faster, less is slower. Only applies to computer controlled characters.
BM04_CHARACTER_SPEEDMOVE
Move Speed
BM04_CHARACTER_SPEEDMOVE_HELP
Move speed <col=BOLD>(Percent)</col>##More means faster, less is slower.
BM04_CHARACTER_HPMAX
H.P. max
BM04_CHARACTER_HPMAX_HELP
Health Points max when starting the fight.##Default value varies according to character type.
BM04_CHARACTER_HEIGHTPOS
Height position
BM04_CHARACTER_HEIGHTPOS_HELP
Position of the character/item on screen (less = to the bottom, more = to the top)##Do note that any height above ground will make the character fall when created.
BM04_CHARACTER_HORIZPOS
Horizontal position
BM04_CHARACTER_HORIZPOS_HELP
Position of the character/item on screen (less = to the left, more = to the right)
BM04_CHARACTER_DEPTHPOS
Depth position
BM04_CHARACTER_DEPTHPOS_HELP
Position of the character/item on screen (less depth = further in background, more = closer to camera)
BM04_CHARACTER_SIZE
Size
BM04_CHARACTER_SIZE_HELP
Relative size of this character/item on screen <col=BOLD>(Percent)</col>
BM04_DELAYCREATION
Delay creation
BM04_DELAYCREATION_HELP
By default it is created immediately (value 0)#To delay the creation, indicate a value in frames (eg: 60 for one second)
BM04_CHARACTER_TEAMTARGET
Specific team targetted
BM04_CHARACTER_TEAMTARGET_HELP
Rarely used - When we want an enemy to target a specific team only (by default all opponent teams are targetted)
BM04_CHARACTER_ITEMDROP
Item drop
BM04_CHARACTER_ITEMDROP_HELP
The item(s) dropped by the enemy when killed.
BM04_CHARACTER_BOSS
Display as boss?
BM04_CHARACTER_BOSS_HELP
Only applies to enemy computers. 3 enemies maximum can be displayed as bosses.
BM04_CHARACTER_BOSSDEFEATEVERYONE
Boss defeat kills everyone
BM04_CHARACTER_BOSSDEFEATEVERYONE_HELP
When killed, are all characters in the same team killed? (useful for bosses) (Default = no)
BM04_CHARACTER_SKIN
Skin
BM04_CHARACTER_CHARACTERSKIN
Character skin (Default = automatic)
BM04_CHARACTER_HEIGHTPOS_TITLE
Height above ground (in pixels)
BM04_CHARACTER_NOTPOSSIBLECOOP_TITLE
Not possible for co-op
BM04_CHARACTER_NOTPOSSIBLECOOP_DESC
This character type cannot be played. Either set as "Ally Computer" or choose another character type.
BM04_ENVIRONMENT_TITLE
Environment Title
BM04_ENVIRONMENT_TITLE_HELP
Name your new environment.
BM04_ENVIRONMENT_PICTURE
Environment Main Picture
BM04_ENVIRONMENT_PICTURE_HELP
Upload the main background (<col=BOLD>PNG</col> or <col=BOLD>JPG</col>) Also determines the default room dimensions.##It should fill the screen (<col=BOLD>1920 x 1080px</col> minimum) The maximum width/height is <col=BOLD>4096px</col>.
BM04_ENVIRONMENTIMAGE_DEPTH
Depth
BM04_ENVIRONMENTIMAGE_DEPTH_HELP
Determines the layering of graphics (characters, images...) based on vertical position.##Example: 0 = background (behind characters), 1080 = foreground (in front).
BM04_ENVIRONMENTIMAGE_ALPHA
Alpha transparency
BM04_ENVIRONMENTIMAGE_ALPHA_HELP
Defines how much transparency to use. <col=BOLD>(Percent)</col>##10 = almost invisible, 100 = fully visible
BM04_ENVIRONMENTIMAGE_FRAMES
Frames number
BM04_ENVIRONMENTIMAGE_FRAMES_HELP
If this image is animated (several frames back-to-back inside the file uploaded), set the number of frames here.
BM04_ENVIRONMENTIMAGE_FRAMESPEED
Frames speed
BM04_ENVIRONMENTIMAGE_FRAMESPEED_HELP
If this image is animated, define the speed. <col=BOLD>(Percent)</col>##100 = normal speed, 200 = faster, 50 = slower
BM04_ENVIRONMENTIMAGE_DELETE
Delete this image
BM04_ENVIRONMENTIMAGE_DELETE_HELP
Delete the image from this environment.
BM04_ENVIRONMENT_SUBMIT
Submit the environment
BM04_ENVIRONMENT_SUBMIT_HELP
Validate and generate the environment.
BM04_ERROR_TITLE
Error
BM04_ERROR_CHARACTER
One character mod could not be retrieved: {name}
BM04_ERROR_ENVIRONMENTBACK
One environment image could not be retrieved: {name}
BM04_ENVIRONMENT_CREATE
Environment assigned
BM04_ENVIRONMENT_DESCR
The environment has been assigned with this main background picture. Environments are saved alongside the challenge.##You will find a new <col=BOLD>Add environment image</col> option with the <col=BOLD>More</col> button to insert more images at various depths.
BM04_ENVIRONMENT_DESCR2
The room dimensions have been adapted automatically to the picture provided. Feel free to change the <col=BOLD>room information</col> in the <col=BOLD>challenge properties</col>. In particular, the min/max vertical positions to define the area where characters can move.
BM04_ENVIRONMENT_MISSINGTITLE_TITLE
Title missing
BM04_ENVIRONMENT_MISSINGTITLE_DESCRIPTION
Please enter the title of the environment.
BM04_ENVIRONMENT_MISSINGPICTURE_TITLE
Picture missing
BM04_ENVIRONMENT_MISSINGPICTURE_DESCRIPTION
Please import a picture.
BM04_ENVIRONMENT_WRONGDIMENSION_TITLE
Picture dimensions
BM04_ENVIRONMENT_WRONGDIMENSION_DESCRIPTION
The dimensions of this picture are incorrect.
BM04_ENVIRONMENT_MISSINGNAME_TITLE
Name missing
BM04_ENVIRONMENT_MISSINGNAME_DESCRIPTION
Please enter a name for this image.
BM04_WORKSHOP_TITLE
Steam Workshop page
BM04_WORKSHOP_DESCR
Access Steam Workshop to see your creations shared and download more
BM04_WORKSHOP_NOTHING_EXPORT
Nothing selected
BM04_WORKSHOP_NOTHING_EXPORT_DESCR
You have not selected anything to export.
BM04_WORKSHOP_PICTURE_EXPORT
Picture required
BM04_WORKSHOP_PICTURE_EXPORT_DESCR
A thumbnail picture is required in order to export. Please add one.
BM04_WORKSHOP_WORKSHOPCHARS_EXPORT
Workshop elements
BM04_WORKSHOP_WORKSHOPCHARS_EXPORT_DESCR
Your challenge contains workshop elements you did not create. Please note that <col=BOLD>they will not be included</col>.##After the export, it is recommended you go to the Workshop page and click on <col=BOLD>Add Required Items</col> to link them.
BM04_WORKSHOP_ITEMS_EXPORTPROGRESS
Export in progress
BM04_WORKSHOP_ITEMS_EXPORT
Item(s) exported
BM04_WORKSHOP_ITEMS_EXPORTOVER
It may take a few minutes to appear on the Workshop.
BM04_WORKSHOP_ITEMS_STEAM
Your items are exporting to Steam Workshop. A notification will be displayed when it is complete.
BM04_WORKSHOP_ITEMS_DRMFREE
Your items were exported as a ZIP archive in:##<col=BOLD>{path}</col>##Give this file to your friends (or upload it online somewhere) and ask players to extract it into their own directory.
BM04_WORKSHOP_SELECT_PICTURE_NOTSELECTED
No picture selected
BM04_WORKSHOP_SELECT_PICTURE_WRONGSIZE MODIFIED
The picture selected is too big (should be less than {size} MB)
BM04_WORKSHOP_SELECT_PICTURE_COPYFAIL
The picture selected could not be copied
BM04_WORKSHOP_SELECT_PICTURE_WRONGFORMAT
The picture selected has a wrong extension. (should be .png or .jpg)
BM04_WORKSHOP_SELECT_PICTURE_THUMB
The thumbnail failed to be created
BM04_WORKSHOP_SUBSCRIPTIONS
Workshop subscriptions
BM04_WORKSHOP_NB_SUBSCRIBED
{number} workshop item(s) installed
BM04_WORKSHOP_NB_UNSUBSCRIBED
{number} workshop item(s) removed
BM04_WORKSHOP_STEAM_NOTCONNECTED
You are not currently connected to Steam. Please try again later.
BM04_CHALLENGE_SAVED
Challenge saved
BM04_CHALLENGE_MISSINGTITLE_TITLE
Title missing
BM04_CHALLENGE_MISSINGTITLE_DESCRIPTION
Please enter the title of the challenge in the main challenge information (first icon).
BM04_CHALLENGE_MISSINGOBJECTIVE_TITLE
Objective missing
BM04_CHALLENGE_MISSINGOBJECTIVE_DESCRIPTION
Please enter the objective of the challenge in the main challenge information (first icon).
BM04_CHALLENGE_MISSINGPLAYERCHARACTER_TITLE
Player character missing
BM04_CHALLENGE_MISSINGPLAYERCHARACTER_DESCRIPTION
Please choose one character who will be the player.
BM04_CHALLENGE_TOOMANYENEMIES_TITLE
Too many enemies
BM04_CHALLENGE_TOOMANYENEMIES_DESCRIPTION
Please remove at least {nb} enemie(s).
BM04_CHALLENGE_TOOMANYENEMYTYPES_TITLE
Too many character types
BM04_CHALLENGE_TOOMANYENEMYTYPES_DESCRIPTION
Please remove at least {nb} character types.
BM04_CHALLENGE_TOOMANYENEMYMODS_TITLE
Too many character mods
BM04_CHALLENGE_TOOMANYENEMYMODS_DESCRIPTION
Please remove at least {nb} character mods.
BM04_CHALLENGE_TOOMANYTRAPS_TITLE
Too many traps
BM04_CHALLENGE_TOOMANYTRAPS_DESCRIPTION
Please remove at least {nb} traps(s).
BM04_CHALLENGE_INVALID_TITLE
Challenge invalid
BM04_CHALLENGE_INVALID_DESCRIPTION
Unable to find this challenge or it is corrupt. Redirecting to main hub.
BM04_CREATE_CHARACTER
Create character mod
BM04_CREATE_ENVIRONMENT
Create environment
BM04_CREATE_IMAGEENVIRONMENT
Add an image to the environment
BM04_UPDATE_ENVIRONMENT
Update environment
BM04_CREATE_MUSIC
Create music
BM04_CREATE_STARTNEW
Start a new project
BM04_ENVIRONMENTIMAGE_NAME
Name
BM04_ENVIRONMENTIMAGE_PICTURE
Image file
BM04_ENVIRONMENTIMAGE_SUBMIT
Submit image
BM04_CREATE_CHARACTER_HELP
Use one of the playable characters as base model, and replace the files.##Ott is the most simple one to mod (the least number of frames/animations)
📖 Lexicon word for Ott: オット
BM04_UPDATE_ENVIRONMENT_HELP
Update your current custom environment.
BM04_CREATE_ENVIRONMENT_HELP
An environment has a background, collisions, room dimensions and potentially some foreground elements.
BM04_CREATE_IMAGEENVIRONMENT_HELP
Add a picture on another layer to the environment. For example, a tree in the foreground, or a trash can in background.
BM04_CREATE_STARTNEW_HELP
If you'd like to restart from scratch.
BM04_ENVIRONMENTIMAGE_NAME_HELP
Give a name to this new image. Make sure it's not identical to a previous one.
BM04_ENVIRONMENTIMAGE_PICTURE_HELP
Upload an image file.##Same technical restrictions as the main background one, but they can be smaller than the size of a screen.
BM04_ENVIRONMENTIMAGE_SUBMIT_HELP
Place it in the environment
BM04_TRAP_AUTOMATICSCALE
Automatic size
BM04_TRAP_AUTOMATICSCALE_HELP
If yes, the scale depends on the vertical position. Otherwise, it's fixed.
BM04_TRAP_MANUALSCALE
Manual size
BM04_TRAP_MANUALSCALE_HELP
If automatic scale is disabled, set the scale here. <col=BOLD>(Percent)</col>
BM04_MORE_FEATURES
More features
BM04_DIRECTORY_CHARACTER_EXISTS
The character directory already exists
BM04_DIRECTORY_CHARACTER_TITLE
Files exported
BM04_DIRECTORY_CHARACTER_POPUP
The animation files have been exported as PNG pictures to the folder: (copied into the clipboard)##<col=BOLD>{path}</col>##Feel free to modify them with a picture editor, then test by placing this character in a room.
BM04_DIRECTORY_CHARACTER2_TITLE
Files exported (next)
BM04_DIRECTORY_CHARACTER2_POPUP MODIFIED
You can also replace the <col=BOLD>OGG audio</col> files.##Important: Keep the pictures the same dimensions as the original.
BM04_DIRECTORY_CHARACTER2_POPUP_MODIF
<col=BOLD>For advanced modifications</col> to alter the dimensions and more, check the documentation provided in DOCMOD/ in the game root directory.
BM04_CHARACTERNAME_ENTER
Enter your character name
BM04_CHARACTERMODEL
Choose a character model to base your character on
TUTORIAL_ITEMDROPDELETE
Delete this item drop
BM04_ITEM_CHARACTER_DROP
Character/Trap item drop
BM04_ITEM_TYPE
Item type
BM04_ITEM_TYPE_HELP
The type of item to drop.
BM04_ITEM_PROBABILITY
Probability to drop
BM04_ITEM_PROBABILITY_HELP
For this type, how much chance of it to drop. <col=BOLD>(Percent)</col>##If you add several item types, each needs a probability below 100.
BM04_ITEM_MIN
Minimum number to drop
BM04_ITEM_MAX
Maximum number to drop
BM04_ITEM_MIN_HELP
Set the minimum number of items to drop.
BM04_ITEM_MAX_HELP
Set the maximum number of items to drop.
BM04_ITEMDROP_REMOVE
Remove this item drop
BM04_ITEMDROP_REMOVE_HELP
Remove this item drop.
BM04_ITEM_SETDROP_CHARACTER_TITLE
This character should drop this item when destroyed?
BM04_ITEM_SETDROP_TRAP_TITLE
This trap should drop this item when destroyed?
BM04_ITEM_SETDROP_PROBA
Probably to drop? (from 0 to 100)
BM04_ITEM_SETDROP_HOWMANY_MINIMUM
How many items of this type should drop? (minimum)
BM04_ITEM_SETDROP_HOWMANY_MAXIMUM
How many items of this type should drop? (maximum)
CHALLENGE_BACK_DEFAULT -----------------------------------
Training
CHALLENGE_BACK_BEACH
Beach
CHALLENGE_BACK_ICE
Ice
CHALLENGE_BACK_SEWERS
Sewers
CHALLENGE_BACK_SECTOR56XD
Sector 56X (day)
CHALLENGE_BACK_SECTOR56XN
Sector 56X (night)
CHALLENGE_BACK_OUTSIDEAPARTMENTD
Outside Apartment (day)
CHALLENGE_BACK_OUTSIDEAPARTMENTN
Outside Apartment (night)
CHALLENGE_BACK_RATSLAIR
Rats lair
CHALLENGE_BACK_DRUMERSTREETD
Drumer Street (day)
📖 Lexicon word for Drumer: ドラマー
CHALLENGE_BACK_DRUMERSTREETN
Drumer Street (night)
📖 Lexicon word for Drumer: ドラマー
CHALLENGE_BACK_POLICEENTRANCE
Police entrance
CHALLENGE_BACK_POLICEJAIL
Police jail
CHALLENGE_BACK_POLICEINTERROGATION
Police interrogation
CHALLENGE_BACK_SCHOOL
School
CHALLENGE_BACK_LIAAPARTMENT
Lia's Apartment
📖 Lexicon word for Lia: リア
CHALLENGE_BACK_NIGHTMARE
Nightmare
CHALLENGE_BACK_BORDERPOSTD
Border Post (day)
CHALLENGE_BACK_BORDERPOSTN
Border Post (night)
CHALLENGE_BACK_SERVERROOM
Server room
CHALLENGE_BACK_VIEW
View
CHALLENGE_BACK_HACKERSTREETD
Hacker street (day)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_HACKERSTREETN
Hacker street (night)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_LABFRONTD
Lab front (day)
CHALLENGE_BACK_LABFRONTN
Lab front (night)
CHALLENGE_BACK_HACKERFRONTD
Hacker front (day)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_HACKERFRONTN
Hacker front (night)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_HACKERINSIDED
Hacker inside (day)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_HACKERINSIDEN
Hacker inside (night)
📖 Lexicon word for Hacker: ハッカー
CHALLENGE_BACK_LABINSIDE
Lab inside
CHALLENGE_BACK_MUSEUM
Museum
CHALLENGE_BACK_FACTORYD
Factory (day)
CHALLENGE_BACK_FACTORYN
Factory (night)
CHALLENGE_BACK_BUNKERGRAFF
Bunker (Graff part)
📖 Lexicon word for Graff: グラッフ
CHALLENGE_BACK_BUNKERCENTER
Bunker (center)
CHALLENGE_BACK_WASTED
Landfill (day)
CHALLENGE_BACK_WASTEN
Landfill (night)
CHALLENGE_BACK_BUNKERFRONTD
Bunker front (day)
CHALLENGE_BACK_BUNKERFRONTN
Bunker front (night)
CHALLENGE_BACK_SINAPARTMENT
Sin's apartment
📖 Lexicon word for Sin: シン
CHALLENGE_BACK_BROKAPARTMENT
Brok's apartment
📖 Lexicon word for Brok: ブロク
CHALLENGE_BACK_ARENA
Arena
CHALLENGE_BACK_ONED
Special - One dimension
CHALLENGE_BACK_ICETRIAL
Special - Ice trial
CHALLENGE_BACK_PLATFORMER
Special - Platformer
QUIZZ_Q1 -----------------------------------
What is the name of the nearest nation outside of Atlasia?
📖 Lexicon word for Atlasia: Atlasia
QUIZZ_Q1_1
Sorain
QUIZZ_Q1_2
Untail
QUIZZ_Q1_3
Zatla
QUIZZ_Q1_4
Airno
QUIZZ_Q2
How many hours are in a day?
QUIZZ_Q3
What are the effects of consuming Flowing Honey?
📖 Lexicon word for Flowing honey: フロウイングハニー
QUIZZ_Q3_1
Increase defense
QUIZZ_Q3_2
Attract bears
QUIZZ_Q3_3
Boost attack
QUIZZ_Q3_4
Recover health
QUIZZ_Q4
What is the effect of Delistute?
📖 Lexicon word for Delistute: デリスチュート
QUIZZ_Q4_1
Inflate
QUIZZ_Q4_2
Turn into chocolate
QUIZZ_Q4_3
Get slim
QUIZZ_Q4_4
Grow hair
QUIZZ_Q5
What is the price of Softskin?
📖 Lexicon word for Softskin: ソフトスキン
QUIZZ_Q5_1
10,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q5_2
5,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q5_3
50,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q5_4
2,500 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q6
In what type of rundown building does the Hacker operate in?
📖 Lexicon word for Hacker: ハッカー
QUIZZ_Q6_1
Restaurant
QUIZZ_Q6_2
Library
QUIZZ_Q6_3
Office
QUIZZ_Q6_4
Kitchen
QUIZZ_Q7
Where can you find a wanted poster?
QUIZZ_Q7_1
Drums back street
📖 Lexicon word for Drums: ドラム
QUIZZ_Q7_2
In front of your apartment
QUIZZ_Q7_3
In your mom
QUIZZ_Q7_4
On the highway
QUIZZ_Q8
How is called the group of rats banned and living in the sewers?
QUIZZ_Q8_1
Squealers
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
QUIZZ_Q8_2
Ratten
QUIZZ_Q8_3
Tribots
📖 Lexicon word for Tribot: トライボット
QUIZZ_Q8_4
Darts
📖 Lexicon word for Dart: ダート
QUIZZ_Q9
What is the Tramp's real name?
📖 Lexicon word for Tramp: 浮浪者
QUIZZ_Q9_1
Ric
QUIZZ_Q9_2
Rok
📖 Lexicon word for Rok: (Not translated)
QUIZZ_Q9_3
Musk
QUIZZ_Q9_4
Tramp
📖 Lexicon word for Tramp: 浮浪者
QUIZZ_Q10
In which year were the Toxout pills invented?
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
QUIZZ_Q10_1
385 A.R
QUIZZ_Q10_2
3850 A.R
QUIZZ_Q10_3
385 B.R
QUIZZ_Q10_4
3850 B.R
QUIZZ_Q11
Which item in the game causes damage to yourself?
QUIZZ_Q11_1
Sewage sludge
QUIZZ_Q11_2
Hot Juice
📖 Lexicon word for Hot juice: ホットジュース
QUIZZ_Q11_3
Pizzant
📖 Lexicon word for Pizzant: ピザント
QUIZZ_Q11_4
Cinnamon Roll
QUIZZ_Q12
In which sector the Katshu groups will perform?
📖 Lexicon word for Katshu: カッシュ
QUIZZ_Q12_1
Sector 54X
QUIZZ_Q12_2
Sector 56X
QUIZZ_Q12_3
Sector 36
QUIZZ_Q12_4
Sector 37B
QUIZZ_Q13
What does the holographic sign in front of the pharmacy say?
QUIZZ_Q13_1
Be nice to each other!
QUIZZ_Q13_2
Please stop hurting yourself!
QUIZZ_Q13_3
Watch out for dirty rats!
QUIZZ_Q13_4
You put on some fat!
QUIZZ_Q14
In which year was the conflict between the inhabitants of the dome and those who lived outside?
📖 Lexicon word for The Dome: ドーム
QUIZZ_Q14_1
541 A.R.
QUIZZ_Q14_2
11 A.R.
QUIZZ_Q14_3
3578 A.R
QUIZZ_Q14_4
This never happened
QUIZZ_Q15
What is the waiting time for the support line at Border Post 001?
QUIZZ_Q15_1
Two days
QUIZZ_Q15_2
Three days
QUIZZ_Q15_3
Four days
QUIZZ_Q15_4
Five years
QUIZZ_Q16
What can't you do with a Pipe Mail machine in the Drums?
📖 Lexicon word for Drums: ドラム
QUIZZ_Q16_1
Call for help
QUIZZ_Q16_2
Money transfer
QUIZZ_Q16_3
Throw away items
QUIZZ_Q16_4
Send item
QUIZZ_Q17
What is the name of the plant that produces a juice that boosts your focus and memory?
QUIZZ_Q17_1
Hangalis Wallis
QUIZZ_Q17_2
Wally Glator
QUIZZ_Q17_3
Weaselwall Hanglider
QUIZZ_Q17_4
Phoenixy Sticky
QUIZZ_Q18
Which species is the only one that can't reproduce with any other species?
QUIZZ_Q18_1
Rats
QUIZZ_Q18_2
Dr Mink
📖 Lexicon word for Mink: ミンク博士
QUIZZ_Q18_3
Wolves
QUIZZ_Q18_4
Gators
QUIZZ_Q19
In which appliance/device are food reconstitutes prepared?
QUIZZ_Q19_1
Incubator
QUIZZ_Q19_2
Delistute
📖 Lexicon word for Delistute: デリスチュート
QUIZZ_Q19_3
Wardfridge
📖 Lexicon word for Wardfridge: 冷蔵庫
QUIZZ_Q19_4
Brok's cutting board
📖 Lexicon word for Brok: ブロク
QUIZZ_Q20
How much do you heal from eating rotten Pampalos?
📖 Lexicon word for Pampalos: パンパロスフルーツ
QUIZZ_Q20_1
5%
QUIZZ_Q20_2
10%
QUIZZ_Q20_3
1%
QUIZZ_Q20_4
The world
QUIZZ_Q21
What is Dr. Mink's favorite science show?
📖 Lexicon word for Mink: ミンク博士
QUIZZ_Q21_1
TechnoJunky
QUIZZ_Q21_2
TechDream
QUIZZ_Q21_3
NanoMed
QUIZZ_Q21_4
Guard's Stare
📖 Lexicon word for Guard: 警備員
QUIZZ_Q22
What is stored at the bottom of a wardfridge?
📖 Lexicon word for Wardfridge: 冷蔵庫
QUIZZ_Q22_1
Warm clothes
QUIZZ_Q22_2
Wet clothes
QUIZZ_Q22_3
Frozen food
QUIZZ_Q22_4
Dead bodies
QUIZZ_Q23
What is a Slum area not run by Drumers?
📖 Lexicon word for Drumers: ドラムの奴ら
📖 Lexicon word for Drumer: ドラマー
QUIZZ_Q23_1
Bunker
QUIZZ_Q23_2
Police station
QUIZZ_Q23_3
Consciousness center
📖 Lexicon word for Consciousness Center: 意識学院センター
QUIZZ_Q23_4
History museum
QUIZZ_Q24
How often does it rain under the Dome?
📖 Lexicon word for The Dome: ドーム
QUIZZ_Q24_1
Every night
QUIZZ_Q24_2
Constantly
QUIZZ_Q24_3
3 times a day
QUIZZ_Q24_4
Once a month
QUIZZ_Q25
When did the Untail religion begin?
📖 Lexicon word for The Untail: アンテール
QUIZZ_Q25_1
200,000 B.R
QUIZZ_Q25_2
10,000 B.R.
QUIZZ_Q25_3
1,000 B.R.
QUIZZ_Q25_4
2,500 A.R.
QUIZZ_Q26
During the Science Fair, what does Ott's invention do?
📖 Lexicon word for Ott: オット
QUIZZ_Q26_1
Sorts socks
QUIZZ_Q26_2
Purify urine
QUIZZ_Q26_3
Convert smell
QUIZZ_Q26_4
Bakes cakes
QUIZZ_Q27
On the screen inside the police jail cell, how many pages before it glitches out?
QUIZZ_Q28
In the jail cell, pressing the second button calls...
QUIZZ_Q28_1
Bed and food distributor
QUIZZ_Q28_2
Salt & Butter
QUIZZ_Q28_3
Toilets
QUIZZ_Q28_4
The Guard
📖 Lexicon word for Guard: 警備員
QUIZZ_Q29
What major area inside the Dome does Brok enter but does not appear on the map?
📖 Lexicon word for The Dome: ドーム
📖 Lexicon word for Brok: ブロク
QUIZZ_Q29_1
The Science Lab
QUIZZ_Q29_2
The Factory
QUIZZ_Q29_3
The Alley
QUIZZ_Q29_4
Drumer street
📖 Lexicon word for Drumer: ドラマー
QUIZZ_Q30
In Dr. Gherkin's self-contained vegetation growth system, how many holes appear in the membrane?
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
QUIZZ_Q31
When Graff enters the bunker, how many Tribots are contained in the glass room?
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Graff: グラッフ
QUIZZ_Q32
In the bunker, the floor button with the - symbol indicates what kind of sound?
QUIZZ_Q32_1
Bell
QUIZZ_Q32_2
Unscrewing
QUIZZ_Q32_3
Beep
QUIZZ_Q32_4
Silence
QUIZZ_Q33
For how much the Generic Rat sells the Toxout Pill?
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
QUIZZ_Q33_1
1,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q33_2
500 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q33_3
10,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q33_4
3,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q34
When Brok disguised himself, what did he use for the ears?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q34_1
Wings of statue
QUIZZ_Q34_2
String
QUIZZ_Q34_3
Bags
QUIZZ_Q34_4
Melt plastic
QUIZZ_Q35
What is the name of the fighter that appears on a poster in Shay's bedroom?
📖 Lexicon word for Shay: シェイ
QUIZZ_Q35_1
Sharpteeth the Thief
📖 Lexicon word for Sharpteeth: (Not translated)
QUIZZ_Q35_2
Tenderjaw
📖 Lexicon word for Tenderjaw: (Not translated)
QUIZZ_Q35_3
Dart
📖 Lexicon word for Dart: ダート
QUIZZ_Q35_4
Stark the Shark
QUIZZ_Q36
What is wrong with the Tribot working in the police department's front desk?
📖 Lexicon word for Tribot: トライボット
QUIZZ_Q36_1
It is blind
QUIZZ_Q36_2
It short circuits
QUIZZ_Q36_3
It is violent
QUIZZ_Q36_4
It swears
QUIZZ_Q37
What sector of the slums does Sin live in?
📖 Lexicon word for Slums: スラム
📖 Lexicon word for Sin: シン
QUIZZ_Q37_1
Sector 56X
QUIZZ_Q37_2
Sector 54X
QUIZZ_Q37_3
Sewers
QUIZZ_Q37_4
Sector 44X
QUIZZ_Q38
During Wes interrogation, how many seconds are you given per question?
📖 Lexicon word for Wes: ウェス
QUIZZ_Q38_1
10s
QUIZZ_Q38_2
5s
QUIZZ_Q38_3
30s
QUIZZ_Q38_4
20s
QUIZZ_Q39
How much does Dr. Mink offer for Bolt's screw?
📖 Lexicon word for Bolt: ボルト
📖 Lexicon word for Mink: ミンク博士
QUIZZ_Q39_1
10,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q39_2
5,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q39_3
200 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q39_4
400 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q40
When Brok enters the bunker, how many Tribots are contained in the glass room?
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Brok: ブロク
QUIZZ_Q41
What item can be placed on Tramp's stove?
📖 Lexicon word for Tramp: 浮浪者
QUIZZ_Q41_1
Untail statuette
QUIZZ_Q41_2
Book
QUIZZ_Q41_3
Antburger
📖 Lexicon word for Antburger: アリバーガー
QUIZZ_Q41_4
Button
QUIZZ_Q42
Under which name does Brok register itself on Wes' Tri-home?
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Wes: ウェス
QUIZZ_Q42_1
Whocares
QUIZZ_Q42_2
Hot dog
QUIZZ_Q42_3
Pork
QUIZZ_Q42_4
Brok
📖 Lexicon word for Brok: ブロク
QUIZZ_Q43
How does Wes call Brok?
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Wes: ウェス
QUIZZ_Q43_1
Pork
QUIZZ_Q43_2
Hot dog
QUIZZ_Q43_3
Whocares
QUIZZ_Q43_4
Brok
📖 Lexicon word for Brok: ブロク
QUIZZ_Q44
Of the four shapes Graff wins at the stone game in the museum, which one is not used?
📖 Lexicon word for Graff: グラッフ
QUIZZ_Q44_1
Sphere
QUIZZ_Q44_2
Triangle
QUIZZ_Q44_3
Rectangle
QUIZZ_Q44_4
Half sphere
QUIZZ_Q45
What did Graff draw on the mailbox from Brok's apartment?
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
QUIZZ_Q45_1
Little cat & croc
QUIZZ_Q45_2
A triangle
QUIZZ_Q45_3
Ott
📖 Lexicon word for Ott: オット
QUIZZ_Q45_4
Two scratches
QUIZZ_Q46
From what material is Brok's necklace made of?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q46_1
Heptamide
QUIZZ_Q46_2
Sorain
QUIZZ_Q46_3
Metalide
QUIZZ_Q46_4
Phoenixy
QUIZZ_Q47
When was Brok born?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q47_1
3,000 A.R.
QUIZZ_Q47_2
3,035 A.R.
QUIZZ_Q47_3
2,995 A.R.
QUIZZ_Q47_4
3,028 A.R.
QUIZZ_Q48
Which item comes out of the pipemail when Brok hits the emergency button in the laboratory?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q48_1
Energy drink
📖 Lexicon word for Energy drink: エナジードリンク
QUIZZ_Q48_2
Antburger
📖 Lexicon word for Antburger: アリバーガー
QUIZZ_Q48_3
Flowing Honey
📖 Lexicon word for Flowing honey: フロウイングハニー
QUIZZ_Q48_4
Mini Mink
📖 Lexicon word for Mink: ミンク博士
QUIZZ_Q49
What relationship does Tramp have to Brok?
📖 Lexicon word for Tramp: 浮浪者
📖 Lexicon word for Brok: ブロク
QUIZZ_Q49_1
Uncle
QUIZZ_Q49_2
Grandpa
QUIZZ_Q49_3
Son
QUIZZ_Q49_4
Master
QUIZZ_Q50
What other option besides getting his medicine is there to save Tramp?
📖 Lexicon word for Tramp: 浮浪者
QUIZZ_Q50_1
Bring Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
QUIZZ_Q50_2
Kill him
QUIZZ_Q50_3
Give a hug
QUIZZ_Q50_4
Give glucosite
📖 Lexicon word for Glucosite: グルコサイト
QUIZZ_Q51
What is the maximum number of items of each type that Brok and Graff can carry?
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
QUIZZ_Q52
Besides detective, what other occupation is listed on the sign in front of Brok's apartment?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q52_1
Handyman
QUIZZ_Q52_2
Investigator
QUIZZ_Q52_3
Hot dog
QUIZZ_Q52_4
Caretaker
QUIZZ_Q53
What is the name of the musical instrument Brok has in his apartment?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q53_1
Katshu
📖 Lexicon word for Katshu: カッシュ
QUIZZ_Q53_2
Schoka
QUIZZ_Q53_3
Kitara
QUIZZ_Q53_4
Natsa
QUIZZ_Q54
The 70-year old lady baby sitting ad refuses which species?
QUIZZ_Q54_1
Wolves
QUIZZ_Q54_2
Raccoons
QUIZZ_Q54_3
Sharks
QUIZZ_Q54_4
Bunnies
QUIZZ_Q55
What is the name of Graff's plushie?
📖 Lexicon word for Graff: グラッフ
QUIZZ_Q55_1
Pred
QUIZZ_Q55_2
Drep
QUIZZ_Q55_3
Perd
QUIZZ_Q55_4
Derp
QUIZZ_Q56
When Brok negotiates with Sin, how much did Brok initially try to charge?
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Sin: シン
QUIZZ_Q56_1
1,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q56_2
500 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q56_3
2,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q56_4
4,000 Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
QUIZZ_Q57
When Brok finds a rubber cutter, what did he think it was at first?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q57_1
A lever
QUIZZ_Q57_2
A stick
QUIZZ_Q57_3
A remote control
QUIZZ_Q57_4
A toothpick
QUIZZ_Q58
How many Tribots are inside the pyramid near the server mainframe at the Border Post in order to become a Drumer?
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Drumer: ドラマー
QUIZZ_Q59
Brok needs to fill a broken mine he finds with Trax powder, which smells like...
📖 Lexicon word for Brok: ブロク
QUIZZ_Q59_1
Rotten pampalos
📖 Lexicon word for Pampalos: パンパロスフルーツ
QUIZZ_Q59_2
Socks
QUIZZ_Q59_3
Rotten antburger
📖 Lexicon word for Antburger: アリバーガー
QUIZZ_Q59_4
Hot juice
📖 Lexicon word for Hot juice: ホットジュース
QUIZZ_Q60
What is the name of the drug Sin has been searching for?
📖 Lexicon word for Sin: シン
QUIZZ_Q60_1
Oblivion
QUIZZ_Q60_2
Morrowind
QUIZZ_Q60_3
Toxout
📖 Lexicon word for Toxout: 抗公害剤
QUIZZ_Q60_4
Trax
QUIZZ_Q61
Which one of Graff's teachers got promoted and is never coming back?
📖 Lexicon word for Graff: グラッフ
QUIZZ_Q61_1
Mr. Fenton
QUIZZ_Q61_2
Mrs. Silver
QUIZZ_Q61_3
Mr. Dan
QUIZZ_Q61_4
Mr. Filsh
QUIZZ_Q62
How much HP does Graff's rope has when he's tied up in the sewer?
📖 Lexicon word for Graff: グラッフ
QUIZZ_Q63
How many lockers are in the police department's jail?
QUIZZ_Q64
What unusual function can Brok's apartment key do?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q64_1
Screwdriver
QUIZZ_Q64_2
Zoom in/out
QUIZZ_Q64_3
Beep
QUIZZ_Q64_4
Vibrate
QUIZZ_Q65
What pill do citizens have to take everyday?
QUIZZ_Q65_1
Toxout
📖 Lexicon word for Toxout: 抗公害剤
QUIZZ_Q65_2
Oblivion
QUIZZ_Q65_3
Haze
QUIZZ_Q65_4
Trax
QUIZZ_Q66
How much HP does Brok have when starting the game?
📖 Lexicon word for Brok: ブロク
QUIZZ_Q67
What is the maximum EXP level?
📖 Lexicon word for EXP: (Not translated)
QUIZZ_Q68
What is the name of the Squealers Chief?
📖 Lexicon word for Squealers Chief: スクイラーのボス
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Chief: (Not translated)
QUIZZ_Q68_1
Unknown
QUIZZ_Q68_2
Ric
QUIZZ_Q68_3
Hush
QUIZZ_Q68_4
Dart
📖 Lexicon word for Dart: ダート
QUIZZ_Q69
How many endings does the game have?
QUIZZ_Q70
How many human students have trials?
ITEM_NOFOOD_MSG
No food
INTERFACE_CHARSELECTED_MOD INTERFACE_CHARSELECTED_BASE=Base character
Mod based on <col=BLUE>{name}</col>
INTERFACE_CHARSELECTED_PACKAGED
Packaged mod based on <col=BLUE>{name}</col>
INTERFACE_SHADOWADS_BRAWLBAR
In The Brawl Bar, shadow ads replenish each time you come back to the bar, but you keep the points. Trade them for C-Tokens in your store.
📖 Lexicon word for Ads: 広告クーポン
ITEM_CTOKENS2
2 C-Tokens
ITEM_CTOKENS2_MSG
Exchange one shadow point
ITEM_CTOKENS10
10 C-Tokens
ITEM_CTOKENS10_MSG
Exchange 4 shadow points
ITEM_CTOKENS100
100 C-Tokens
ITEM_CTOKENS100_MSG
Exchange 20 shadow points
TUTORIAL_OPTIONS
Options
TUTORIAL_DELETE
Delete
INTERFACE_UNLOCK1CTOKEN
Unlock (1 C-Token)
SAVES_BRAWLBAR1
Saves only store basic info like difficulty and chosen character.
SAVES_BRAWLBAR1B
(Plus the main game progress)
SAVES_BRAWLBAR2
Challenge progress is shared across all saves.
BM04_CHALLENGE_SIMPLEMODE_TOOMANY
Too many challenges
BM04_CHALLENGE_SIMPLEMODE_TOOMANY_DESCRIPTION
The maximum number of challenges which can be saved is reached ({number} challenges). Please delete one in the Load panel to save this.
BM04_OPTION_CHALLENGESHAREZIP
Export as .zip file
BM04_OPTION_CHALLENGESHAREZIP_HELP
Export your creation outside of Steam Workshop.
CHALLENGE_LITE_CANNOT_LOAD
The challenge file could not be loaded.
ATLASIAN_BACK_TITLE
Back to The Brawl Bar
ATLASIAN_CREDITS
Adapted by COWCAT
ATLASIAN_CONTINUE
Resume
ATLASIAN_EXIT
Exit
ATLASIAN_SHOOT
Shoot
ATLASIAN_BOMB
Bomb / Hyper
ATLASIAN_FOCUSED
Switch focused
ATLASIAN_UNFOCUSED
Switch unfocused
ITEM_DYNAMITE
Dynamite
ITEM_DYNAMITEBOMB
Dynamite (immediate)
BM04_MUSIC_CREATE
Music assigned
BM04_MUSIC_DESCR
The music has been assigned. It has been also added to the list of music tracks to choose from.
BM04_MUSIC_MISSINGTITLE_TITLE
Title missing
BM04_MUSIC_MISSINGTITLE_DESCRIPTION
Please enter the title of this music.
BM04_MUSIC_MISSINGMUSICFILE_TITLE
Music file missing
BM04_MUSIC_MISSINGMUSICFILE_DESCRIPTION
Please import an .ogg music file.
BM04_CREATE_MUSIC_HELP
A music track to play during your challenge.
BM04_MUSIC_TITLE
Music title
BM04_MUSIC_TITLE_HELP
Set the title of your track.
BM04_MUSIC_FILE
Music file
BM04_MUSIC_FILE_HELP
Choose an Ogg Vorbis <col=BOLD>.ogg</col> file to upload.
BM04_MUSIC_SUBMIT
Submit
BM04_MUSIC_SUBMIT_HELP
Submit the new track.
BM04_WORKSHOP_SELECT_FILE_WRONGSIZE
The file selected is too big (should be less than {size} MB)
BM04_WORKSHOP_SELECT_FILE_WRONGFORMAT
Wrong format, should be .ogg
BM04_WORKSHOP_SELECT_FILE_COPYFAIL
The file selected could not be copied
BM04_WORKSHOP_SELECT_FILE_NOTSELECTED
No file selected
TUTORIAL_MUSICDELETE
Delete this music
CHOICE_DELETE_MUSIC
Delete this music?
CHOICE_DELETE_MUSIC_POPUP
The music will be deleted after this screen.
BM04_OPTION_CHALLENGESHAREEXPORTMUSIC_HELP
Should your custom music be included?
INTERFACE_JUKEBOX_UNLOCKED
Unlocked
BM04_PACKAGED
Packaged
TUTORIAL_BM04_SCROLL
Scroll
TUTORIAL_BM04_MENU
Menu options
HELP_DLC_SWITCHMODE
Switch mode
HELP_DLC_SWITCHMODE_INSTRUCTIONS
In the bar, you're free to switch from adventure (talk to characters) to action mode (jump and hit).
HELP_DLC_SWITCHMODE_INSTRUCTIONS_MOUSE
Scroll the <col=BOLD>mouse wheel</col> <spr=CONTROL_mousescroll>, <button=INPUT_ACTION_SWITCH_MODE> or click the upper right icon to switch.##
HELP_DLC_SWITCHMODE_INSTRUCTIONS_GAMEPAD
Press <button=INPUT_ACTION_SWITCH_MODE> to switch.##
INTERFACE_DLC_FAMILIAR
Are you familiar with the BROK universe?
📖 Lexicon word for Brok: ブロク
INTERFACE_OPTION_FAMILIAR
Are you familiar with the BROK universe?
📖 Lexicon word for Brok: ブロク
ITEM_INTERFACE_OPTION_FAMILIAR_MSG
Replaces challenges requiring knowledge of other BROK titles
📖 Lexicon word for Brok: ブロク
ITEM_CHALLENGELOCKED_CHAR
Locked (for this character)
ITEM_CHALLENGELOCKED_CHAR_MSG
You've <col=BOLD>already completed this challenge</col> with the default character, but not with <col=BOLD>{name}</col>
Translations Projects