← Back to Files 📖 Lexicon 👥 Characters

Editing: TCOMMON (JAP)

Last Update: April 21st, 2026 09:59 (COWCAT)
Common text throughout the game (menus, inventory etc)
READ ONLY MODE: Modifications are disabled. Login to edit.
CHAR_BROK ----- Characters names : Most don't need to be changed/translated --------
Brok
📖 Lexicon word for Brok: ブロク
CHAR_GRAFF
Graff
📖 Lexicon word for Graff: グラッフ
CHAR_SIN
Sin
📖 Lexicon word for Sin: シン
CHAR_WES
Wes
📖 Lexicon word for Wes: ウェス
CHAR_SHAY
Shay
📖 Lexicon word for Shay: シェイ
CHAR_REMN
Remn
📖 Lexicon word for Remn: レム
CHAR_TRIBOT
Tribot
📖 Lexicon word for Tribot: トライボット
CHAR_TRIBOTCOP
Cop
CHAR_PIPEMAIL
Pipe-Mail
📖 Lexicon word for Pipe-Mail: パイプメール
CHAR_BOLT
Bolt
📖 Lexicon word for Bolt: ボルト
CHAR_CHIEFRAT
Squealers Chief
📖 Lexicon word for Squealers Chief: スクイラーのボス
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Chief: (Not translated)
CHAR_RAT
Squealer
📖 Lexicon word for Squealer: (Not translated)
CHAR_RATS
Squealers
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
CHAR_RAT_KINS
Kins
📖 Lexicon word for Kins: キンス
CHAR_RAT_DART
Dart
📖 Lexicon word for Dart: ダート
CHAR_TRAMP
Tramp
📖 Lexicon word for Tramp: 浮浪者
CHAR_OTT
Ott
📖 Lexicon word for Ott: オット
CHAR_KLAY
Klay
📖 Lexicon word for Klay: クレイ
CHAR_DIRECTOR The female robot
Director
📖 Lexicon word for Director: 校長
CHAR_STUBOT
Stubot
📖 Lexicon word for Stubot: スチューボット
CHAR_RJ
R.J.
📖 Lexicon word for R.J.: RJ
CHAR_HACKER
Hacker
📖 Lexicon word for Hacker: ハッカー
CHAR_HUSH
Dr. Hush
📖 Lexicon word for Dr. Hush: ハッシュ博士
CHAR_GUARD
Guard
📖 Lexicon word for Guard: 警備員
CHAR_MINK
Mink
📖 Lexicon word for Mink: ミンク博士
CHAR_TIDY
Tidy
📖 Lexicon word for Tidy: タイディ
CHAR_GHERKIN
Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CHAR_LIA
Lia
📖 Lexicon word for Lia: リア
CHAR_DEE
Dee
📖 Lexicon word for Dee: ディー
CHAR_FLOWER Religious woman selling stuff
Merchant
📖 Lexicon word for Merchant: 売り子
CHAR_GOVERNMENT
Government
CHAR_HUGEBOT Final boss
Giant shell
📖 Lexicon word for Giant shell: 巨大なロボット
CHAR_UNKNOWN
???
CHAR_MAN
Man
CHAR_WOMAN
Woman
CHAR_GIRL
Girl
CHAR_MEETYME
Meety-Me
📖 Lexicon word for Meety-Me: ミーティーミー
CHAR_NMERCHAT These are pseudonyms Graff and "another person named NMER" use to talk with him in a chat
NMER_3
CHAR_GRAFFCHAT
GrfGrin
CHAR_AI
AI
CHAR_DART
Dart
📖 Lexicon word for Dart: ダート
CHAR_GROUP
Group
CHAR_BROKGRAFF
Brok & Graff
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
CHAR_COMPUTER
Computer
CHAR_TRIBOTMILITARY
Military
CHAR_TRIBOTPOUND
Pound
CHAR_BLINDBOT
Blind bot
CHAR_RAT_GENERIC
Squealer
📖 Lexicon word for Squealer: (Not translated)
CHAR_RAT_GENERIC|BAT
Squealer (Bat)
📖 Lexicon word for Squealer: (Not translated)
CHAR_RAT_GENERIC|KNIFE
Squealer (Knife)
📖 Lexicon word for Squealer: (Not translated)
CHAR_BROK|BOXER
Brok (Boxer)
📖 Lexicon word for Brok: ブロク
CHAR_NELA
Nela
CHAR_DRONE
Drone
NAME_RAT1 ----- Non-important names (for fights) No need to translate the rats names --------
Wax
NAME_RAT2
Reed
NAME_RAT3
Sox
NAME_RAT4
Phil
NAME_RAT5
Rogue
📖 Lexicon word for Rogue: (Not translated)
NAME_RAT6
Seldo
NAME_RAT7
Steel
NAME_RAT8
Mope
NAME_RAT9
Vlad
NAME_TRIBOT
Model
NAME_BLINDBOT
Blind Bot
NAME_LEFT_LEG For final boss
Left leg
NAME_RIGHT_LEG
Right leg
NAME_LEFT_ARM
Left arm
NAME_RIGHT_ARM
Right arm
NAME_MINE Literally a mine, the thing that explodes
Mine
NAME_BED
Bed
NAME_BARRIER
Barrier
NAME_CRATE
Crate
NAME_DRONE
Drone
NAME_TARGET
Target
NAME_SHIELD
Shield
DATE_TODAY ----- Interface --------
Today
DATE_YSTDAY
Yesterday
DATE_2AGO
Two days ago
INTERFACE_MISSED This one is used during fights, when a hit doesn't work
Missed!
INTERFACE_PARRY
Parry!
INTERFACE_NEW_GAME
New game
INTERFACE_CONTINUE
Continue
INTERFACE_NEWGAME_CONFIRM_MSG
This will overwrite your automatic save. Continue?
INTERFACE_NEW_OR_RESTART_MSG
Restart from when?
INTERFACE_START_MOUSE_GAMEPAD
Click or press a button
INTERFACE_START_GAMEPAD
Press any button
INTERFACE_START_GAMEPAD_PS This one is specific to PlayStation. By default, put the same thing
Press any button
INTERFACE_START_LABEL
Start
INTERFACE_BEGINNING
Beginning
INTERFACE_CHAPTER
Chapter
INTERFACE_SKIPACTION
Skip the action or puzzle scene
INTERFACE_GENERIC For gameovers, the group for all deaths not specific to one chapter
Generic
INTERFACE_GAMEOVERS_DESCRIPTION
All your failures during all playthroughs. There's no reward for getting all gameovers!
INTERFACE_GAMEOVERS_RIP
R.I.P.
INTERFACE_INVENTORY Menu left tabs : space is limited. If they appear too stretched, cut the word and add "."
Inventory
INTERFACE_STATS
Stats
INTERFACE_PROGRESS
Progress
INTERFACE_EXTRAS
Extras
INTERFACE_SAVELOAD
Saves
INTERFACE_OPTIONS
Options
INTERFACE_CREDITS
Credits
INTERFACE_QUICKFIGHT
Quick fight
INTERFACE_MENU Other menu info : these are not really limited.
Menu
INTERFACE_MODEADVENTURE
Switch to adventure mode
INTERFACE_MODEFIGHT
Switch to action mode
INTERFACE_SKIPFIGHT
Skip fight
INTERFACE_NOITEM
No#item
INTERFACE_SWITCH_GRAFF
Switch to Graff
📖 Lexicon word for Graff: グラッフ
INTERFACE_SWITCH_BROK
Switch to Brok
📖 Lexicon word for Brok: ブロク
INTERFACE_SWITCH_CANNOT
Cannot switch right now!
INTERFACE_LEVEL
LEVEL {level}
INTERFACE_MAXLEVEL
MAX LEVEL!
INTERFACE_EXP
EXP : {exp}
📖 Lexicon word for EXP: (Not translated)
INTERFACE_NEXT
NEXT : {exp}
📖 Lexicon word for EXP: (Not translated)
INTERFACE_CURRENTXP
Current : {exp}
📖 Lexicon word for EXP: (Not translated)
INTERFACE_BRAIN
Brain
INTERFACE_BRAWL
Brawl
INTERFACE_CLOSE
Close menu
INTERFACE_MONEY
Money
INTERFACE_CALL
Call
INTERFACE_CONTACTS
All contacts
INTERFACE_PASTCONVERSATIONS
Past conversations
INTERFACE_MESSAGES
Messages
INTERFACE_HINTS
Stuck? Get a hint!
INTERFACE_HINTSDISABLED
(Hints are disabled in options)
INTERFACE_ENTERDESCRIPTION
Enter a description
INTERFACE_OR Used for separating possible button combinations. Eg : "Press X or CTRL"
or
INTERFACE_USE_CONTROLS
Use any controls you like!
INTERFACE_CHOOSE_DIFFICULTY
Fight difficulty
INTERFACE_CHOOSE_DIFFICULTY1
Relaxed
INTERFACE_CHOOSE_DIFFICULTY1_TXT
I'm here for the puzzles and story
📖 Lexicon word for Puzzles: (Not translated)
INTERFACE_CHOOSE_DIFFICULTY2
Standard
INTERFACE_CHOOSE_DIFFICULTY2_TXT
I like some action
INTERFACE_CHOOSE_DIFFICULTY3
Hardcore
INTERFACE_CHOOSE_DIFFICULTY3_TXT
Bring it on!
INTERFACE_CHOOSE_DIFFICULTY4
Mania
INTERFACE_STATSPLAYER
Player
INTERFACE_OBJECTIVE
Objectives
INTERFACE_CLUES
Clues
INTERFACE_CLUE_MISSING
Press for a hint
INTERFACE_CLUE_REMOVE
Remove
INTERFACE_GAMEOPTIONS
Options
INTERFACE_EXITGAME
Exit Game
INTERFACE_OPTION_EXITMENU
Exit to main menu
ITEM_INTERFACE_OPTION_EXITMENU_MSG
Exit to main menu
INTERFACE_EXITMENU_MESSAGE
Exit to main menu?
INTERFACE_ITEMS
Items
INTERFACE_FOOD
Food
INTERFACE_ADS
Ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_AD_NOTFOUND
Not found yet!
INTERFACE_AD_PREVIOUS
Found (previous playthrough)
INTERFACE_TUTORIALS
Tutorials
INTERFACE_ACHIEVEMENTS
Achieve.
INTERFACE_TROPHIES
Trophies
INTERFACE_MOVESLIST
Moves
INTERFACE_UNLOCKABLES
Unlock
INTERFACE_GAMEOVERS
Gameovers
INTERFACE_MATERIALS
Materials list
INTERFACE_DESCRIBEITEM
Describe item
INTERFACE_PUTDOWNITEM
Put down item
INTERFACE_SAVE
Save
INTERFACE_LOAD
Load
INTERFACE_EXIT_MESSAGE
Exit the game?
INTERFACE_THINK
Think
INTERFACE_SHOW_ITEMS
Show items
INTERFACE_BACK
Back
INTERFACE_CALLS_HISTORY
Calls history
INTERFACE_TALK_WITH
Talk with {charname}
INTERFACE_SHOWITEM_TITLE
Show an item
INTERFACE_EXIT
Exit
INTERFACE_AUTOMATIC_SAVE
Automatic save
INTERFACE_SLOT
Slot
INTERFACE_EMPTY
Empty
INTERFACE_CONCEPTART
Concept art
INTERFACE_FANART
Fanart
INTERFACE_OST
Soundtrack
INTERFACE_EXTRAPOINTS
Extra points
INTERFACE_YOURARTHERE
Your art here!
INTERFACE_MOREINFO
More info
INTERFACE_MOREINFOHOVER
Guidelines to submit art
INTERFACE_UNLOCKFOR
Unlock ({amount} points)
INTERFACE_SENDARTGUIDE1
Send me your drawing and I'll put it into this section! Whatever your skills, any art can be accepted as long as you respect these rules :
INTERFACE_SENDARTGUIDE2
Only characters from the game (no original characters accepted)
INTERFACE_SENDARTGUIDE3
Only safe, family friendly art
INTERFACE_SENDARTGUIDE4
To participate, just do <col=BOLD>one</col> of the following :
INTERFACE_SENDARTGUIDE5
<col=BOLD>Social media</col> (Facebook, Twitter or Instagram) : post your picture and mention <col=BLUE>@COWCATGames</col> in your message. I will gladly share/retweet it!
INTERFACE_SENDARTGUIDE6
<col=BOLD>Email</col> : Send an email to <col=BLUE>contact@cowcatgames.com</col> with your picture attached
INTERFACE_SENDARTGUIDE7
Full guidelines available at <col=BLUE>www.brokgame.com</col>
INTERFACE_SAVESTATE_CONFIRM
Overwrite this save?
INTERFACE_LOADSTATE_CONFIRM
Load this save?
INTERFACE_USE_FOOD_CONFIRM
Eat this?
INTERFACE_USE_FOOD_CANNOT
This item can only be used in action mode!
INTERFACE_USE_FOOD_CANNOTEAT
Can't eat!
INTERFACE_SUMMARY_CANNOT
The summary can only be accessed after finishing the game once.
INTERFACE_SWITCH_SPECIALEFFECTS
This change will take effect at the next room switch.
INTERFACE_OWNED Used in vending machines to know how many items of this type the player already has
Owned :
INTERFACE_FIGHTBEGIN
Fight
INTERFACE_FIGHTEND
Fight over
INTERFACE_GAMEOVER
Game Over
INTERFACE_EXITARENA
Exit arena
INTERFACE_SUMMARYPATH
Summary of this playthrough
INTERFACE_MAINOBJECTIVE
Main
INTERFACE_OPTIONALOBJECTIVE
Optional
INTERFACE_COMPLETEDOBJECTIVE
Completed
INTERFACE_INTERROGATION
Interrogation start
INTERFACE_INTERROGATION_END
Interrogation complete
INTERFACE_LOCATION_UNLOCKED
Location unlocked!
INTERFACE_COMPLETEDOBJECTIVENEW
New Objective
INTERFACE_COMPLETEDOBJECTIVEOK
Objective Completed!
INTERFACE_COMPLETEDOBJECTIVEUPDATE
Objective Updated
INTERFACE_COMPLETEDOBJECTIVEFAIL
Objective Failed
INTERFACE_HP
(Health Points)
INTERFACE_ATTACKP
(Attack)
INTERFACE_SPECIALP This is the delay we have to wait between special attacks
(Special attack timer)
INTERFACE_SECONDS
seconds
INTERFACE_LEVELUP
Level up! Choose a bonus!
INTERFACE_LEVELUP_HEALTH
Health +
INTERFACE_LEVELUP_STRENGTH
Strength +
INTERFACE_LEVELUP_SPECIAL
Special attack +
INTERFACE_ENEMIES_LEFT
Enemies left
INTERFACE_MONEYGRAFF_CHOICE Graff can request money from Brok
Request money from Brok's account?
📖 Lexicon word for Brok: ブロク
INTERFACE_ADS_ALLROOMS
All rooms
INTERFACE_ADS_NOSTRESS
No stress - you can collect them all across several playthroughs!
INTERFACE_ADS_CURRENTROOM
Current room
INTERFACE_ADS_TOTAL
Current total
INTERFACE_ADS_TOTAL_PLAYTHROUGHS
All playthroughs
INTERFACE_LUCKYCHARM
Lucky charm
INTERFACE_COMBINE
Combine items
INTERFACE_COMBINE_DESCRIPTION
Select the first item
INTERFACE_CHOOSE_AD
Choose an ad
INTERFACE_GAMEOVER_ADVICE
Advice
INTERFACE_REMOVE
Remove
INTERFACE_SCROLLUP
Scroll up
INTERFACE_SCROLLDOWN
Scroll down
INTERFACE_ARCHIVE
Archive
INTERFACE_OPTION_CHOOSE
Choose a setting
INTERFACE_OPTION_EXIT
Exit game
INTERFACE_OPTION_GRAPHIC
Display
INTERFACE_OPTION_SOUND
Sound
INTERFACE_OPTION_CONTROL
Controls
INTERFACE_OPTION_GAMEPLAY
Gameplay
INTERFACE_OPTION_LANGUAGE
Language
INTERFACE_OPTION_FULLSCREEN
Fullscreen
INTERFACE_OPTION_WINDOW
Windowed
INTERFACE_OPTION_RESOLUTION
Resolution
INTERFACE_OPTION_AUTODETECT
Autodetect
INTERFACE_OPTION_1440
High (1440p)
INTERFACE_OPTION_1080
Medium (1080p)
INTERFACE_OPTION_720
Low (720p)
INTERFACE_OPTION_540
Very low (540p)
INTERFACE_OPTION_RATIO
Screen ratio
INTERFACE_OPTION_KEEPASPECT1
Keep aspect ratio (with background)
INTERFACE_OPTION_KEEPASPECT2
Keep aspect ratio (no background)
INTERFACE_OPTION_FULLSCALE
Fill the screen
INTERFACE_OPTION_VSYNC
Vsync
INTERFACE_OPTION_FPS
Frames per second
INTERFACE_OPTION_FPS60
60
INTERFACE_OPTION_FPS30
30
INTERFACE_OPTION_SPECIALEFFECT
Special effects
INTERFACE_OPTION_DAMAGEPOINTS
Damage points
INTERFACE_OPTION_MESSAGESPEED
Message speed
INTERFACE_OPTION_AUTOMATICPLAY
Automatic dialog play
INTERFACE_OPTION_INSTANTANEOUS
Instantaneous
INTERFACE_OPTION_SUBTITLE
Subtitles
INTERFACE_OPTION_VOLUMEGLOBAL
Global
INTERFACE_OPTION_VOLUMESOUND
Sounds
INTERFACE_OPTION_VOLUMEMUSIC
Music
INTERFACE_OPTION_VOLUMEAMBIENT
Ambient
INTERFACE_OPTION_VOLUMEVOICE
Voices
INTERFACE_OPTION_SKIPBUTTON_ALL
All dialog
INTERFACE_OPTION_SKIPBUTTON_NORMAL
Already seen dialog
INTERFACE_OPTION_SKIPBUTTON_NONE
None
INTERFACE_OPTION_DISPLAYKEYBOARD
Display mouse/keyboard controls
INTERFACE_OPTION_DISPLAYGAMEPAD
Display gamepad controls
INTERFACE_OPTION_REDEFINE
Redefine keyboard
INTERFACE_OPTION_GAMEPAD
Choose gamepad
INTERFACE_OPTION_SKIPBUTTON
Skip dialog
INTERFACE_OPTION_SKIPCUTSCENE
Skip cutscenes
MOVE_REGULARCOMBO DO NOT TRANSLATE YET - not definitive
Attack combo
MOVE_JUMP
Jump
MOVE_JUMPKICK
Jumpkick
MOVE_JUMPKICKDOWN
Palm Drop
MOVE_UPPERCUT
Flying Uppercut
MOVE_GUARD
Guard
📖 Lexicon word for Guard: 警備員
MOVE_ATTACKBEHIND
Attack behind
MOVE_DODGE
Dodge
MOVE_RUN
Run
MOVE_POWERFULPUNCH
Powerful punch
MOVE_THROWNGETBACKUP
Fast recovery
MOVE_PICKUP
Pick up item
MOVE_FOODIMMEDIATE
Food eat immediately
MOVE_FOODSTORE
Food store
MOVE_QUICKWEAPON
Quick weapon
MOVE_QUICKITEM
Quick food
MOVE_WEAPONCOMBO
Weapon combo
MOVE_WEAPONTHROW
Weapon throw
MOVE_SPECIALQUICK
Special quick
MOVE_SPECIALCHARGE
Charge special
MOVE_SPECIALATTACK
Special attack
MOVE_COMBOFINISH
Combo finisher
MOVE_PARRY
Parry
MOVE_GRAFF_JUMPKICKDOWN
Stomp Kick
MOVE_GRAFF_UPPERCUT
Crushing Jump
MOVE_GRAFF_ATTACKBEHIND
Leg sweep
MOVE_GRAFF_POWERFULPUNCH
Floor Sweep
MOVE_COMMANDS_REPEAT
Repeat
MOVE_COMMANDS_OR
or
MOVE_COMMANDS_THEN
then
MOVE_COMMANDS_JUMPTHEN
Jump then
MOVE_COMMANDS_GUARDTHEN
Guard then
📖 Lexicon word for Guard: 警備員
MOVE_COMMANDS_PUNCHTHEN
Punch then
MOVE_COMMANDS_RUNTHEN
Run then
MOVE_COMMANDS_BRIEFPRESS
Brief
MOVE_COMMANDS_HOLD
Hold
MOVE_COMMANDS_CLICKONENEMY
on enemy
MOVE_COMMANDS_CLICKONPLAYER
on player
MOVE_COMMANDS_CLICKONITEM
on item
MOVE_COMMANDS_CLICKANYWHERE
anywhere
MOVE_COMMANDS_ALTERNATIVE
Alternative
MOVE_COMMANDS_THROWN
When thrown
MOVE_COMMANDS_EQUIP
Equip
MOVE_COMMANDS_SPECIALFILLED1
When
MOVE_COMMANDS_SPECIALFILLED2
special bar
MOVE_COMMANDS_SPECIALFILLED3
filled
MOVE_COMMANDS_DURING
During
MOVE_COMMANDS_COMBO
combo
MOVE_COMMANDS_PARRY1
Just
MOVE_COMMANDS_PARRY2
before
MOVE_COMMANDS_PARRY3
impact
MOVE_COMMANDS_MOUSESTYLE
Mouse + keyboard
MOVE_COMMANDS_KEYBOARDSTYLE
Keyboard only
INTERFACE_OPTION_LANGUAGE_ENG NB : Not all these languages may be implemented but it was easier to list them all just in case
English
INTERFACE_OPTION_LANGUAGE_FRA
Français
INTERFACE_OPTION_LANGUAGE_GER
Deutsch
INTERFACE_OPTION_LANGUAGE_ITA
Italiano
INTERFACE_OPTION_LANGUAGE_SPA
Español (España)
INTERFACE_OPTION_LANGUAGE_RUS
Russian
INTERFACE_OPTION_LANGUAGE_BRZ
Português Brasileiro
INTERFACE_OPTION_LANGUAGE_JAP
Japanese
INTERFACE_OPTION_LANGUAGE_CHI
Simplified Chinese
INTERFACE_OPTION_LANGUAGE_CHT
Traditional Chinese
INTERFACE_OPTION_LANGUAGE_POL
Polski
INTERFACE_OPTION_LANGUAGE_GRE
Greek
INTERFACE_OPTION_LANGUAGE_KOR
Korean
INTERFACE_OPTION_LANGUAGE_LAS
Español (Latinoamérica)
INTERFACE_OPTION_DIFFICULTY
Difficulty
INTERFACE_OPTION_HINTS
Hints
ITEM_INTERFACE_OPTION_GRAPHIC_MSG
Graphical settings
ITEM_INTERFACE_OPTION_SOUND_MSG
Volumes
ITEM_INTERFACE_OPTION_CONTROL_MSG
Keyboard / Mouse / Controllers
ITEM_INTERFACE_OPTION_GAMEPLAY_MSG
Difficulty and other gameplay settings
ITEM_INTERFACE_OPTION_FULLSCREEN_MSG
Fullscreen or Window
ITEM_INTERFACE_OPTION_RESOLUTION_MSG
Game resolution (set lower if the game runs slow)
ITEM_INTERFACE_OPTION_RATIO_MSG
Keep the original widescreen ratio (16/9) or stretch to fit
ITEM_INTERFACE_OPTION_VSYNC_MSG
Vertical synchronization (disable it for faster speed but may cause visual artefacts)
ITEM_INTERFACE_OPTION_SPECIALEFFECT_MSG
Special effects (disable them for faster speed)
ITEM_INTERFACE_OPTION_DAMAGEPOINTS_MSG
Display damage points when characters get hit
ITEM_INTERFACE_OPTION_VOLUMEGLOBAL_MSG
Set global volume of the game
ITEM_INTERFACE_OPTION_VOLUMESOUND_MSG
Set volume of sound effects
ITEM_INTERFACE_OPTION_VOLUMEAMBIENT_MSG
Set volume of ambient sounds
ITEM_INTERFACE_OPTION_VOLUMEMUSIC_MSG
Set volume of music
ITEM_INTERFACE_OPTION_VOLUMEVOICE_MSG
Set volume of voices
ITEM_INTERFACE_OPTION_DIFFICULTY_MSG
Set the difficulty for action parts (eg : in easy mode, the player takes less damage)
ITEM_INTERFACE_OPTION_HINTS_MSG
Enable or disable the button to get hints. (This does not prevent the ability to collect Ads.)
📖 Lexicon word for Ads: 広告クーポン
ITEM_INTERFACE_OPTION_MESSAGESPEED_MSG
Which speed to display text?
ITEM_INTERFACE_OPTION_AUTOMATICPLAY_MSG
Should dialog be automatically played without interaction?
ITEM_INTERFACE_OPTION_SUBTITLE_MSG
Should text be displayed when characters talk?
ITEM_INTERFACE_OPTION_FPS_MSG
Default is 60 FPS, set it to 30 FPS if the game runs slow
ITEM_INTERFACE_OPTION_REDEFINE_MSG
Redefine keyboard buttons
ITEM_INTERFACE_OPTION_EXIT_MSG
Exit the game
ITEM_INTERFACE_OPTION_SKIPBUTTON_MSG
Should the button skip already seen dialog, all dialog or none?
ITEM_INTERFACE_OPTION_SKIPCUTSCENE_MSG
Should the skip button accelerate cutscenes? (useful for later playthroughs)
ITEM_INTERFACE_OPTION_PROMPTS_MSG ITEM_INTERFACE_OPTION_CHOOSECONTROLLER_MSG=Choose the main gamepad to use
Choose the button prompts to display according to your controller
ITEM_INTERFACE_OPTION_DEADZONE_MSG
Choose the stick deadzone (useful if your analogue stick is slightly worn off or drifting)
ITEM_INTERFACE_OPTION_DEADZONE_PS_MSG
Choose the stick deadzone
ITEM_INTERFACE_OPTION_VIBRATION_MSG
Choose the vibration strength
INTERFACE_OPTION_REDEFINE_MESSAGE
Press a keyboard key!
INTERFACE_OPTION_REDEFINE_RESET
Reset to default
INTERFACE_OPTION_PROMPTS INTERFACE_OPTION_CHOOSECONTROLLER=Gamepad choice
Gamepad type
INTERFACE_OPTION_DEADZONE
Gamepad deadzone
INTERFACE_OPTION_VIBRATION
Gamepad vibration
INTERFACE_OPTION_DEADZONE_CONSOLE
Deadzone
INTERFACE_OPTION_VIBRATION_CONSOLE
Vibration
INTERFACE_OPTION_TOUCHPAD_ENABLED
Touch pad active
ITEM_INTERFACE_OPTION_TOUCHPAD_ENABLED_MSG
Use the touch pad?
INTERFACE_OPTION_TOUCHPAD_SPEED
Touch pad speed
ITEM_INTERFACE_OPTION_TOUCHPAD_SPEED_MSG
Set the cursor movement speed
INTERFACE_OPTION_TOUCHSCREEN_ENABLED
Touch screen active
ITEM_INTERFACE_OPTION_TOUCHSCREEN_ENABLED_MSG
Use the touch screen?
INTERFACE_OPTION_CONTROLLERSPEAKER_ENABLED
Controller speaker
ITEM_INTERFACE_OPTION_CONTROLLERSPEAKER_ENABLED_MSG
Use the controller speaker?
ITEM_XBOXONE Do not translate
Xbox One / Series
ITEM_XBOX360
Xbox 360
ITEM_PS4
PS4
ITEM_PS5
PS5
ITEM_SWITCHPRO
Switch Pro Controller
ITEM_STEAMDECK
Steam Deck
SPECIAL_EFFECTS_SWITCH-1
This change will take effect at the next room switch.
INTERFACE_DEBUG The "DEBUG" ones below are only for debug menu : no need to translate them!
Debug
INTERFACE_DEBUG_QUICK
Quick debug
INTERFACE_DEBUG_INVENTORY
Inventory
INTERFACE_DEBUG_PROGRESS
Progress#& choices
INTERFACE_DEBUG_PLAYER
Player
INTERFACE_DEBUG_DIALOG
Text dialog
INTERFACE_DEBUG_OTHER
Other
INTERFACE_DEBUG_ONOFF
Debug on/off
INTERFACE_DEBUG_PERFORMANCE
Performance bar
INTERFACE_DEBUG_SCREENSHOT
Take screenshot
INTERFACE_DEBUG_TELEPORT
Room teleport
INTERFACE_DEBUG_TELEPORTNO
Room teleport (no event)
INTERFACE_DEBUG_UNFREEZE
Unfreeze (black bars)
INTERFACE_DEBUG_KILLPLAYER
Kill player
INTERFACE_DEBUG_KILLENEMIES
Kill active enemies
INTERFACE_DEBUG_KILLHELPER
Kill helper
INTERFACE_DEBUG_VARSTORY
Set story variable
INTERFACE_DEBUG_MOVEPLAYER
Move player around
INTERFACE_DEBUG_SETINVINCIBLE
Set player invincible
INTERFACE_DEBUG_RESTOREPLAYER
Restore player health
INTERFACE_DEBUG_SETHEALTHPLAYER
Set player health
INTERFACE_DEBUG_DISPLAYOBSTACLES
Display obstacles
INTERFACE_DEBUG_DISPLAYFLOORS
Display floors
INTERFACE_DEBUG_DISPLAYTRIGGERS
Display trigger areas
INTERFACE_DEBUG_DISPLAYSPRITES
Display sprites & collisions
INTERFACE_DEBUG_DISPLAYVARS
Display debug vars
INTERFACE_DEBUG_DISPLAYNAMES
Display instances names
INTERFACE_DEBUG_QUICKHINTS
Display quick hints
INTERFACE_DEBUG_GIVEITEM
Give inventory item
INTERFACE_DEBUG_GIVEFOOD
Give food item
INTERFACE_DEBUG_GIVEAD
Give specific ad
INTERFACE_DEBUG_GIVECLUE
Give specific clue
INTERFACE_DEBUG_GIVEMONEY
Give money
INTERFACE_DEBUG_GIVEADS
Give 999 ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_DEBUG_GIVEXP
Give experience
INTERFACE_DEBUG_GETALLADS
Get all game ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_DEBUG_GETALLITEMS
Get all game items
INTERFACE_DEBUG_GETALLFOODS
Get all game foods
INTERFACE_DEBUG_GETALLCLUES
Get all game clues
INTERFACE_DEBUG_GETALLMESSAGES
Get all game phone messages
INTERFACE_DEBUG_GETALLCALLS
Get all game phone calls
INTERFACE_DEBUG_GETALLOBJECTIVES
Get all objectives
INTERFACE_DEBUG_GETALLCONTACTS
Get all contacts
INTERFACE_DEBUG_REMOVEALLCLUES
Remove all game clues
INTERFACE_DEBUG_GETALLTUTORIALS
Get all tutorials
INTERFACE_DEBUG_CLEAREVENTS
Clear all events
INTERFACE_DEBUG_ADDONEEVENT
Add an event
INTERFACE_DEBUG_REMOVEONEEVENT
Remove an event
INTERFACE_DEBUG_CALLEVENT
Call an event
INTERFACE_DEBUG_COUNTEVENTS
Count events
INTERFACE_DEBUG_FORCESWITCH
Force switch character
INTERFACE_DEBUG_FORCESWITCHSAMEROOM
Force switch character (same room)
INTERFACE_DEBUG_SUMMARYPATH
Summary playthrough
INTERFACE_DEBUG_FORCEMENU
Force display menu
INTERFACE_DEBUG_STOPDIALOG
Force stop dialog
INTERFACE_DEBUG_DISPLAYCURRENTVARS
Display current variables
INTERFACE_DEBUG_DIALOGFILTER
Filter character
INTERFACE_DEBUG_DIALOGREPLAY
Replay last dialog
INTERFACE_DEBUG_DIALOGCURRENTROOM
Play all current room dialog
INTERFACE_DEBUG_DIALOGSPECIFIC
Play specific dialog
INTERFACE_DEBUG_DIALOGCOMMON
Play common dialog
INTERFACE_DEBUG_DIALOGCHAPTER
Play chapter dialog
INTERFACE_DEBUG_SETXP
Set XP points
INTERFACE_DEBUG_SETSTRENGTH
Set strength
INTERFACE_DEBUG_SETDEFENSE
Set defense
INTERFACE_DEBUG_ANIM
Character animation
INTERFACE_DEBUG_LOWDAMAGE
Low damage
INTERFACE_DEBUG_HIGHDAMAGE
High damage
INTERFACE_DEBUG_MAXPLAYERHEALTH
Max player health
INTERFACE_DEBUG_UNLOCKFPS
Unlock FPS
INTERFACE_DEBUG_CLEARGAMEOVER
Clear gameovers
INTERFACE_DEBUG_ADDONEGAMEOVER
Add one gameover
INTERFACE_DEBUG_REMOVEONEGAMEOVER
Remove one gameover
INTERFACE_DEBUG_GETALLGAMEOVER
Get all gameovers
INTERFACE_DEBUG_GETALLCHAPTERS
Get access to all chapters
INTERFACE_DEBUG_GETALLSUMMARY
Get all summary choices
INTERFACE_DEBUG_GETALLINTERROGATIONS
Get all interrogations / scenes to skip
INTERFACE_DEBUG_GETALLEXTRAS
Get all extras
INTERFACE_DEBUG_CHECKVARS
Check brawl / brain... changes regularly
INTERFACE_DEBUG_INTERROGATION
Debug one interrogation
INTERFACE_DEBUG_MUSICEND
End current music track
INTERFACE_DEBUG_SKIPTIMER
Skip current timer
INTERFACE_DEBUG_REPLAYONE
Replay one
INTERFACE_DEBUG_REPLAYLIST
Replay list
INTERFACE_DEBUG_RELOADROOM
Reload current room
INTERFACE_DEBUG_SCENE
Debug one scene/ending
INTERFACE_DEBUG_RESTARTGAME
Restart game
INTERFACE_DEBUG_THROWERROR
Throw error
INTERFACE_DEBUG_FILLDIALOGSEEN
Fill dialog seen map
INTERFACE_DEBUG_DISPLAYMEMINFO
Memory information
INTERFACE_DEBUG_SETDIFFICULTY
Set difficulty
INPUT_ACTION_VALIDATE ----- Keyboard options
Validate
INPUT_ACTION_CANCEL
Cancel
INPUT_ACTION_VIEW_HOTSPOTS
View hotspots
INPUT_ACTION_SKIPDIALOG
Skip dialog
INPUT_MOVE_LEFT
Move player left
INPUT_MOVE_RIGHT
Move player right
INPUT_MOVE_UP
Move player up
INPUT_MOVE_DOWN
Move player down
INPUT_ACTION_JUMP
Jump
INPUT_ACTION_HIT
Attack / action
INPUT_ACTION_GUARD
Guard
📖 Lexicon word for Guard: 警備員
INPUT_ACTION_JUMPKICK
Jumpkick
INPUT_ACTION_POWERFULATTACK
Powerful attack
INPUT_ACTION_QUICKSELECT_INV
Quick select inventory
INPUT_ACTION_QUICKSELECT_FOOD
Quick select food
INPUT_ACTION_SPECIALMOVE
Special move
INPUT_ACTION_COMBINEITEMS
Combine items
INPUT_ACTION_SWITCH_MODE
Switch mode
INPUT_ACTION_SWITCH_CHAR
Switch character
INPUT_ACTION_MENU
Menu
INPUT_ACTION_PAUSE
Pause
INPUT_ACTION_SCROLL_INV_LEFT
Scroll inventory left
INPUT_ACTION_SCROLL_INV_RIGHT
Scroll inventory right
INPUT_ACTION_SCROLL_PANEL_LEFT
Scroll panel left
INPUT_ACTION_SCROLL_PANEL_RIGHT
Scroll panel right
INPUT_ACTION_SUMMARY
Quick access to summary
INPUT_ACTION_RUN
Run
INPUT_ACTION_SKIP_ACTION
Skip the action or puzzle scene
PC_HOME ----- Locations -------
Home
PC_RICH_STREET
Drumer Street
📖 Lexicon word for Drumer: ドラマー
PC_SECTOR_56X
Sector 56X
PC_SHAY_GARAGE
Shay's Garage
📖 Lexicon word for Shay: シェイ
PC_BORDER_POST
Border Post 001
PC_POLICE_DEPARTMENT
Police Department
PC_SCHOOL
Consciousness Center
📖 Lexicon word for Consciousness Center: 意識学院センター
PC_HACKER
Hacker Back Street
📖 Lexicon word for Hacker: ハッカー
PC_MUSEUM
Museum
PC_FACTORY
Factory
GOT_MATERIAL ----- Shay's materials list - Most of these are made-up names -------
Material found!
PC_MATERIALSPOT
!!!
PC_MATERIAL1
Solidistick brick
PC_MATERIAL2
DNA pearls
PC_MATERIAL3
Firsten dust
PC_MATERIAL4
I/O cables
PC_MATERIAL5
Ice cream cake
PC_MATERIAL6
Crystal controller
PC_MATERIAL7
High precision timer
GOAL_STORY_0 Chapter 1
Find a way out
GOAL_STORY_10
Visit the client
GOAL_STORY_20
Pass the guard post
📖 Lexicon word for Guard: 警備員
GOAL_STORY_30
Access the back alley
GOAL_STORY_40
Examine the alley
GOAL_STORY_50
Find the gun
GOAL_STORY_60
Back to Sin's apartment
📖 Lexicon word for Sin: シン
GOAL_STORY_70
Fight Sin!
📖 Lexicon word for Sin: シン
GOAL_STORY_80 Chapter 2
Do the exam
GOAL_STORY_90 When there's a # symbol in front, it means they don't appear in the game so no need to translate
Undergo the interrogation
GOAL_STORY_100_BROK
Get out of jail
GOAL_STORY_100_GRAFF
Prepare for the science fair
GOAL_STORY_110
Use the computer
GOAL_STORY_120
Fight in the arena
GOAL_STORY_130
Search around
GOAL_STORY_140_BROK Chapter 3
School and police
GOAL_STORY_140_GRAFF
Find a way out
GOAL_STORY_150_BROK Chapter 4
Solve the case
GOAL_STORY_160_BROK
Examine the case further and find the culprit
GOAL_STORY_170_BROK
Don't let Tidy escape
📖 Lexicon word for Tidy: タイディ
GOAL_STORY_160_GRAFF
Find a way out
GOAL_STORY_165_GRAFF
Look for a Toxout pill
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
GOAL_STORY_175_BROK
Come back home
GOAL_STORY_180 Day 2 end - Scene with Graff
Send a message
GOAL_STORY_190
Free time before the fight
GOAL_STORY_200
Fight in the virtual arena
📖 Lexicon word for Virtual arena: VRアリーナ
GOAL_STORY_205
After fight
GOAL_STORY_210_GRAFF Chapter 5
Final trial
GOAL_STORY_210_BROK
Investigate the pills case
GOAL_STORY_220_BROK
Meet Dr. Gherkin at the factory
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
GOAL_STORY_230_BROK
Protect Dr. Gherkin through the Slums
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Slums: スラム
GOAL_STORY_240_BROK
Help Dr. Gherkin and R.J.
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for R.J.: RJ
GOAL_STORY_250_BROK At this time we don't know the journalist is female
Meet the journalist in Sector 56X
GOAL_STORY_255_GRAFF Chapter 6
Hack the results data
GOAL_STORY_255_BROK
Enter the bunker
GOAL_STORY_260_BROK
Interrogate Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
GOAL_STORY_270_BROK
Find a way out
GOAL_STORY_280_BROK
Get Sin out of jail
📖 Lexicon word for Sin: シン
GOAL_STORY_290_GRAFF Ending
Escape
GOAL_STORY_290_BROK
Search for Graff
📖 Lexicon word for Graff: グラッフ
GOAL_STORY_295_BROK
Continue the interrogation
GOAL_STORY_300
Ending
GOAL_STORY_301
Ending (Drumer)
📖 Lexicon word for Drumer: ドラマー
GOAL_STORY_310
The truth about Shay
📖 Lexicon word for Shay: シェイ
GOAL_STORY_320
Shay's invention
📖 Lexicon word for Shay: シェイ
GOAL_STORY_330
Ending
OBJECTIVE_GUNFIND Chapter 1 Brok
Find the lost gun
OBJECTIVE_REMOTECONTROL
Repair Sin's remote control
📖 Lexicon word for Sin: シン
OBJECTIVE_HOOVER
Repair the cleaning bot
OBJECTIVE_BILLA
Pay the energy bill
OBJECTIVE_BILLB
Pay the rent
OBJECTIVE_TRAMP
Get medicine for the tramp
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_TRAMPUPDATE
Wait to meet a doctor to update the tramp prescription
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_TRAMPUPDATE2
In the mean time, give another medicine to the tramp
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_TRAMPGIVE
Give the medicine to the tramp
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_TRAMPPRESCRIBED
Get the prescribed medicine for the tramp
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_TRAMPGLUCOSITE
Give basic medicine to the tramp for now (glucosite)
📖 Lexicon word for Glucosite: グルコサイト
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_BOLTJOB
Find a new job for Bolt
📖 Lexicon word for Bolt: ボルト
OBJECTIVE_HOOVERNOTSOLD
You've kept the cleaning bot, now what?
OBJECTIVEDONE_BILLAPAID
You paid the energy bill.
OBJECTIVEDONE_TRAMPCURE
You saved the tramp.
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVEDONE_TRAMPKILL
You killed the tramp.
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVEDONE_TRAMPTHEM
The tramp was killed by Squealers.
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVEDONE_TRAMPNOGLUCOSITE
The tramp died without medicine.
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVEDONE_BOLTJOBSHAY
Shay took Bolt as an assistant.
📖 Lexicon word for Bolt: ボルト
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_BOLTAWAY
Bolt was taken away.
📖 Lexicon word for Bolt: ボルト
OBJECTIVEDONE_BOLTKILLED
You destroyed Bolt.
📖 Lexicon word for Bolt: ボルト
OBJECTIVEDONE_HOOVERSOLD
You sold the cleaning bot parts to Shay.
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_HOOVERNOFIX
You decided to keep the broken cleaning bot.
OBJECTIVEDONE_HOOVERSOLDMINK
You sold the cleaning bot to Dr. Mink.
📖 Lexicon word for Mink: ミンク博士
OBJECTIVEDONE_REMOTECONTROLFIXED
Shay repaired the remote control.
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_GUNFOUND
You found the gun.
OBJECTIVEDONE_GAVEREGULAR
You gave basic medicine to the tramp so he holds on.
📖 Lexicon word for Tramp: 浮浪者
OBJECTIVE_FIXINVENTION Chapter 2 Graff
Fix Graff's invention
📖 Lexicon word for Graff: グラッフ
OBJECTIVE_ADDBARRIER
Add a protective barrier to Graff's invention
📖 Lexicon word for Graff: グラッフ
OBJECTIVE_MESSKLAYINVENTION
Mess up Klay's invention (without touching it)
📖 Lexicon word for Klay: クレイ
OBJECTIVE_MESSSTUBOTINVENTION
Mess up Stubot's invention (without touching it)
📖 Lexicon word for Stubot: スチューボット
OBJECTIVE_DESTROYINVENTIONS
Destroy all the inventions
OBJECTIVEDONE_FIXINVENTIONFIXED
You fixed Graff's invention.
📖 Lexicon word for Graff: グラッフ
OBJECTIVEDONE_ADDEDBARRIER
You added a protective barrier to Graff's invention.
📖 Lexicon word for Graff: グラッフ
OBJECTIVEDONE_MESSEDSTUBOT
You messed up Stubot's invention.
📖 Lexicon word for Stubot: スチューボット
OBJECTIVEDONE_MESSEDKLAY
You messed up Klay's invention.
📖 Lexicon word for Klay: クレイ
OBJECTIVE_DAY1FIGHT
Once ready, fight in the Virtual Arena
📖 Lexicon word for Virtual arena: VRアリーナ
OBJECTIVEDONE_DAY1FIGHTWON That mysterious girl is Dee
You won against a mysterious girl in the VR Arena.
OBJECTIVEDONE_DAY1FIGHTGIVEUP
You refused to fight against the mysterious girl in the VR Arena.
OBJECTIVEDONE_DAY1FIGHTLOST
You lost against a mysterious girl in the VR Arena.
OBJECTIVEDONE_NOFIX
Graff doesn't care about fixing his invention anymore...
📖 Lexicon word for Graff: グラッフ
OBJECTIVEDONE_DESTROYEDINVENTIONS
You destroyed all the inventions.
OBJECTIVE_DIRECTORARRANGEMENT Chapter 3 Brok
Find an arrangement with school Director
📖 Lexicon word for Director: 校長
OBJECTIVE_GETSELFMODIFIER
Get self-modifier chip for Director
📖 Lexicon word for Director: 校長
OBJECTIVE_MEETWES
Meet Wes at his office
📖 Lexicon word for Wes: ウェス
OBJECTIVE_MEETWESLATER
Come back to the police department later
OBJECTIVE_FINDMATERIALS
Find the materials for Shay
📖 Lexicon word for Shay: シェイ
OBJECTIVE_ENTERWESOFFICE
Find a way into Wes' office
📖 Lexicon word for Wes: ウェス
OBJECTIVE_EXPLOREOFFICE
Explore Wes' office
📖 Lexicon word for Wes: ウェス
OBJECTIVE_MONEYHACKER
Give 10,000 Unis to the hacker
📖 Lexicon word for Hacker: ハッカー
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
OBJECTIVE_ERASEFILE
Erase the hacker's file on the police mainframe
📖 Lexicon word for Hacker: ハッカー
OBJECTIVE_CHECKSHAY
Check on Shay
📖 Lexicon word for Shay: シェイ
OBJECTIVE_PAYHACKER
Pay the hacker for Shay
📖 Lexicon word for Hacker: ハッカー
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_GOTCHIPVIOLENT
You obtained the chip by attacking and stealing from the hacker.
📖 Lexicon word for Hacker: ハッカー
OBJECTIVEDONE_GOTCHIPPAY
You obtained the chip by paying for it.
OBJECTIVEDONE_GOTCHIPMISSION
You obtained the chip by fulfilling the hacker's mission.
📖 Lexicon word for Hacker: ハッカー
OBJECTIVEDONE_GOTMISSIONONLY
You fulfilled the hacker's mission.
📖 Lexicon word for Hacker: ハッカー
OBJECTIVEDONE_GIVEUPMODIFIER
You gave up on getting the self-modifier chip.
OBJECTIVEDONE_BILLBPAID
You paid the rent.
OBJECTIVEDONE_PAIDHACKER
You paid the hacker for Shay.
📖 Lexicon word for Hacker: ハッカー
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_NOPAIDHACKER
You didn't pay the hacker for Shay.
📖 Lexicon word for Hacker: ハッカー
📖 Lexicon word for Shay: シェイ
OBJECTIVEDONE_EXPLOREDOFFICE
You explored Wes' office.
📖 Lexicon word for Wes: ウェス
OBJECTIVEDONE_BEATBLIND
You destroyed the blind bot to get in Wes' office.
📖 Lexicon word for Wes: ウェス
OBJECTIVEDONE_TRICKEDBLIND
You tricked the blind bot to get in Wes' office.
📖 Lexicon word for Wes: ウェス
OBJECTIVE_DAY2FIGHT Chapter 4 Brok
Once ready, fight in the Virtual Arena
📖 Lexicon word for Virtual arena: VRアリーナ
OBJECTIVEDONE_DAY2FIGHTWONATTACK
You won against R.J. by attacking him in the VR Arena.
📖 Lexicon word for R.J.: RJ
OBJECTIVEDONE_DAY2FIGHTWONTALK
You won against R.J. by reasoning with him in the VR Arena.
📖 Lexicon word for R.J.: RJ
OBJECTIVEDONE_DAY2FIGHTGIVEUP
You gave up and did not deliver the final blow to R.J. in the VR Arena.
📖 Lexicon word for R.J.: RJ
OBJECTIVEDONE_DAY2FIGHTLOST
You lost against R.J. in the VR Arena.
📖 Lexicon word for R.J.: RJ
OBJECTIVEDONE_BILLANOPAY
You didn't pay the energy bill!
OBJECTIVEDONE_BILLBNOPAY
You didn't pay the rent!
OBJECTIVEDONE_FOUNDMATERIALS
You found all of the materials.
OBJECTIVEDONE_NOFOUNDMATERIALS
You didn't find all of the materials.
OBJECTIVE_BILLC Chapter 5 Graff
Pay the Triweb bill
📖 Lexicon word for Triweb: トライウェブ
OBJECTIVEDONE_BILLCPAID
You paid the Triweb bill.
📖 Lexicon word for Triweb: トライウェブ
OBJECTIVE_SHORTAGE Chapter 6 Graff
Check around hacker street for clues
📖 Lexicon word for Hacker: ハッカー
OBJECTIVEDONE_SHORTAGEOVER
You've searched for clues... and got kidnapped.
ENDING_TITLE ----- Endings --------
Ending
ENDING_TITLE1
"Canonical"
ENDING_TITLE2 Run away, do not enter the machine
"Out of Loop"
ENDING_TITLE3 Normal BUT Graff has a good relationship
"Slumer"
📖 Lexicon word for Slumer: スラムのヤツ
ENDING_TITLE4 Win diploma school
"Drumer"
📖 Lexicon word for Drumer: ドラマー
ENDING_TITLE5 Graff insists in fighting the rats and Ott has an accident
"Till the End of Time"
ENDING_TITLE6 Brok cannot complete the last interrogation
"Broken Detective"
ENDING_TITLE7 Brok is too violent, worst ending
"Fall"
ENDING_TITLE8 Unlock Shay's drawer
"Diary"
ENDING_TITLE9 Destroy the machine
"Cynical"
ENDING_TITLE10 Ott & Graff escape together and Brok chooses not to save Graff => they arrive early
"Rupture"
ENDING_TITLE11 R.J. dead and Brok chooses to save Graff (whether or not he escaped successfully)
"Fight Together"
ENDING_TITLE9999
To be continued...
ITEM_BLANKET ----- Brok Day 1 -------------
Blanket
ITEM_METALBAR
Metal Bar
ITEM_MAGNIFY
Magnifying glass
ITEM_STICK
Stick
ITEM_APARTMENTKEY
Apartment key
ITEM_CATFUR
Cat fur
ITEM_PREDNORMAL
Pred toy
📖 Lexicon word for Pred Toy: プレッドトイ
ITEM_PREDINFLATED
Inflated Pred toy
📖 Lexicon word for Pred Toy: プレッドトイ
ITEM_PENDANT
Pendant
ITEM_REMOTECONTROLDAMAGED
Remote control damaged
ITEM_REMOTECONTROL
Remote control
ITEM_PILL
Sin's pill
📖 Lexicon word for Sin: シン
ITEM_HANDKERCHIEF
Handkerchief
ITEM_MINEBROKEN
Broken mine
ITEM_MINELOADED
Loaded mine
ITEM_GUN
Gun
ITEM_BILLA
Energy bill
ITEM_HOOVER
Cleaning bot
ITEM_POLLUTIONPILL
Toxout pill
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
ITEM_TRAMPPRESCR
Medical prescription
ITEM_TRAMPMEDICINE
Medicine for tramp
📖 Lexicon word for Tramp: 浮浪者
ITEM_LEVER
Lever
ITEM_SCREW
Screw
ITEM_KEYGRAFF ----- Graff Day 1 -------------
Apartment key
ITEM_SCREWDRIVER
Screwdriver
ITEM_STATUETTE
Statuette
ITEM_STICKER
Sticker
ITEM_FLOUR
Flour
ITEM_EARBUDS
Ear buds
ITEM_FORCEFIELD
Force field
ITEM_DETECTOR
Detector
ITEM_OPERATOR
Operator
ITEM_MELTPLASTIC
Melt plastic
ITEM_NEON
Neon
ITEM_DEATHBUTTON
Button of Death
ITEM_FINGERPRINT
Sticker with fingerprint
ITEM_SELFIE
Selfie
ITEM_BILLB ----- Brok Day 2 -------------
Rent
ITEM_RADAR
Radar
ITEM_WINGS
Wings
ITEM_RUBBERCUTTER
Rubber cutter
ITEM_PIPECHUNK
Pipe chunk
ITEM_STRING
String
ITEM_WINGSSTRING
Attached wings
ITEM_PIPECHUNKSTRING
Attached pipe
ITEM_DISGUISE
Disguise
ITEM_HACKPHONE
Hacking phone
ITEM_PHOTOWES
Picture of Wes
📖 Lexicon word for Wes: ウェス
ITEM_PHOTORJ
Picture of R.J.
📖 Lexicon word for R.J.: RJ
ITEM_HACKPHONE3D
Holographic Wes
📖 Lexicon word for Wes: ウェス
ITEM_SPEAKER
Speaker
ITEM_LAMPMINK
Lamp found near the body
ITEM_LAMPHUSH
Lamp from Dr. Hush's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
ITEM_TABLETHUSH
Dr. Hush's tablet
📖 Lexicon word for Dr. Hush: ハッシュ博士
ITEM_PILLHUSH
Restroom pill
ITEM_LABFLOWER
Lab's flower
ITEM_WRAPPING
Wrapping
ITEM_POLLUTIONPILLG ----- Graff Day 2 -------------
Toxout pill
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
ITEM_WEIGHTA
Weight
ITEM_WEIGHTB
Weight
ITEM_WEIGHTC
Weight
ITEM_WEIGHTD
Weight
ITEM_WEIGHTF
Weight
ITEM_WEIGHTH
Weight
ITEM_WEIGHTJ
Weight
ITEM_TRIANGLEBUNKERA
Triangle
ITEM_TRIANGLEBUNKERB
Triangle
ITEM_TRIANGLEBUNKERC
Triangle
ITEM_BATTERY ----- Brok Day 3 -------------
Battery
ITEM_EARBUDSB
Ear buds
ITEM_BANKSTATEMENT ----- Graff Day 3 -------------
Bank statement
ITEM_INVOICEHACKER
Weird invoice
ITEM_TRIANGLEPRINT
Printed triangular prism
ITEM_RECTANGLEPRINT
Printed rectangular slab
ITEM_FULLCIRCLEPRINT
Printed sphere
ITEM_HALFCIRCLEPRINT
Printed half sphere
ITEM_MUSEUMKEY
Museum key
ITEM_PHONEMUSEUM
Museum piece
ITEM_PARCHMENT
Parchment
ITEM_CHIEFRATPIC
Rebirth day picture
📖 Lexicon word for Rebirth day: (Not translated)
ITEM_BILLC
Triweb bill
📖 Lexicon word for Triweb: トライウェブ
ITEM_PIPEWEAPON
Pipe
ITEM_GOATCHEESE ----- Specials (never actually in the inventory) -------------
Goat cheese
ITEM_SPICE
Spice
ITEM_ANT
Ant
ITEM_MAPBUILDING
Building Map
ITEM_MONEY
Money
ROOM_PC01 Keep these as short as possible!
Brok apartment
📖 Lexicon word for Brok: ブロク
ROOM_PC02
Brok's hall
📖 Lexicon word for Brok: ブロク
ROOM_PC03
Outside apartment
ROOM_PC04
Drumer street
📖 Lexicon word for Drumer: ドラマー
ROOM_PC04B
Back alley
ROOM_PC04C
Pharmacy
ROOM_PC05
Sewers (entrance)
ROOM_PC05B
Sewers (inside)
ROOM_PC05C
Sewers (engine)
ROOM_PC05D
Sewers (below)
ROOM_PC06
Sector 56X
ROOM_PC07
Sin's hall
📖 Lexicon word for Sin: シン
ROOM_PC07B
Sin's apartment
📖 Lexicon word for Sin: シン
ROOM_PC08
Garage (outside)
ROOM_PC08B
Garage (inside)
ROOM_PC08C
Virtual arena
📖 Lexicon word for Virtual arena: VRアリーナ
ROOM_PC09
Police (entrance)
ROOM_PC09B
Police (jail)
ROOM_PC09C
Police (office)
ROOM_PC09D
Police (interrogation)
ROOM_PC10
School
ROOM_PC11
Lia's (entrance)
📖 Lexicon word for Lia: リア
ROOM_PC11B
Lia's (lounge)
📖 Lexicon word for Lia: リア
ROOM_PC11C
Lia's (bedroom)
📖 Lexicon word for Lia: リア
ROOM_PC11D
Second nightmare
ROOM_PC12
Border post
ROOM_PC12B
Inside pyramid
ROOM_PC13
View
ROOM_PC14
Hacker (street)
📖 Lexicon word for Hacker: ハッカー
ROOM_PC14B
Hacker (outside)
📖 Lexicon word for Hacker: ハッカー
ROOM_PC14C
Hacker (inside)
📖 Lexicon word for Hacker: ハッカー
ROOM_PC15
Front lab
ROOM_PC15B
Lab (hall)
ROOM_PC15C
Lab (Hush's)
ROOM_PC15D
Lab (Mink's)
📖 Lexicon word for Mink: ミンク博士
ROOM_PC15E
Lab (restroom)
ROOM_PC16
Trasher hunter
ROOM_PC17
Museum
ROOM_PC18
Factory
ROOM_PC19
Bunker (Graff)
📖 Lexicon word for Graff: グラッフ
ROOM_PC19B
Bunker (main)
ROOM_PC19C
Bunker (entrance)
ROOM_PC19D
Bunker (front)
ROOM_PC20
Garbage disposal
ROOM_EV_MAP
Map
AD_PC01_FRIDGE
Fridge
AD_PC01_CLOTHES
Clothes
AD_PC01_BED
Bed
AD_PC02_MAILBOX
Mailbox
AD_PC02_JOBBOARD
Job board
AD_PC02_FLOORCRACK
Floor crack
AD_PC03_WOOD
Top floor
AD_PC03_CAR
Car
AD_PC03_STICKER
Sticker
AD_PC04_VENDING
Vending machine
AD_PC04_HOLOGRAMB
Hologram
AD_PC04_TRASH
Trash
AD_PC04B_TARGET
Target
AD_PC04B_PIPE
Pipe
AD_PC04B_GRID
Grid
AD_PC04C_PRODUCTS
Products
AD_PC04C_PANEL
Medical panel
AD_PC04C_BUBBLE
Ad bubble
AD_PC05_RATHOLE
Hole
AD_PC05_WALL
Wall
AD_PC05_BRIDGE
Bridge
AD_PC05B_BASKET
Basket
AD_PC05B_FLOOR
Floor
AD_PC05B_ACID
Acid
AD_PC05C_GUN
Gun
AD_PC05C_PIPE
Pipe
AD_PC05C_MACHINEB
Machine
AD_PC05D_CENTER
Near the ladder
AD_PC05D_RIGHT
Wall right room
AD_PC05D_LEFT
Cupboard left room
AD_PC06_WALL
Wall
AD_PC06_PIPEPILL
Pipe-pill
📖 Lexicon word for Pipe-Pill: 薬剤配給管
AD_PC06_BRIDGEATOP
Bridge top
AD_PC07_DOOR
Door
AD_PC07_MAILBOX
Mailbox
AD_PC07_AROCK
Rock
AD_PC07B_JACKET
Jacket
AD_PC07B_WALLB
Wall
AD_PC07B_GLASSESB
Glasses
AD_PC08_FBARRIER
Barrier
AD_PC08_BOAT
Boat
AD_PC08_FAR
Far away
AD_PC08B_CHAIR
Chair
AD_PC08B_FOOD
Food
AD_PC08B_DESKB
Desk
AD_PC08C_FLOOR
Floor
AD_PC08C_BED
Bed
AD_PC08C_WALLRIGHT
Right wall
AD_PC09_WINDOWOFF
Window office
AD_PC09_RWANTED
"Wanted" monitor
AD_PC09_RDOOR
Main door
AD_PC09B_DEBUG
Debug mode
AD_PC09B_FRONT
Front tree
AD_PC09B_RJ
R.J.
📖 Lexicon word for R.J.: RJ
AD_PC09C_BOXDESK
Box on the desk
AD_PC09C_BOARD
Police board
AD_PC09C_COMPUTER
Computer screen
AD_PC09D_RPLANT
Right plant
AD_PC09D_RALLEY
Corridor
AD_PC09D_RCAMERA
Left camera
AD_PC10_RSTATUE
Bottom of the right sculpture
AD_PC10_RIGHTDESK
Stuck on main desk (right side)
AD_PC10_RBACK
Background (right side)
AD_PC12_TOP
Top
AD_PC12_FLOOR
Floor
AD_PC12_AVENDING
Vending machine
AD_PC14_RTOP
Top platform
AD_PC14_RGUTTER
Gutter
AD_PC14_RTRASH
Garbage bags
AD_PC14B_RPIPEPILL
Pipepill
AD_PC14B_RCOLUMNLEFT
Left column
AD_PC14B_RFRONT
Foreground trash
AD_PC14C_PLANKS
Planks
AD_PC14C_RMESS
Stuff in background
AD_PC14C_RPIZZA
Pizza box
AD_PC15_BIKE
Bike
AD_PC15_ELEVATOR
Conveyor belt
AD_PC15_JUMP
Edge of the road
AD_PC15B_BOX
Box
AD_PC15B_SHELF
Spotlight above shelf
AD_PC15B_CENTER
Room center
AD_PC15C_FRONT
Front power socket
AD_PC15C_MESS
Materials (right side)
AD_PC15C_PAINTNG
Painting
AD_PC15D_PAINTING
Window
AD_PC15D_MESS
Wires
AD_PC15D_SINK
Sink
AD_PC15E_COFFEE
Inside coffee drawer
AD_PC15E_CLOTHES
Wardrobe right
AD_PC15E_SHOWER
Shower
AD_PC16_TREASURE
Treasure
AD_PC16_CONTROLS
Controls
AD_PC16_STATUE
Statue
AD_PC17_ROCKS
Untail exposition
AD_PC17_ROOF
Right roof
AD_PC17_TABLEL
Table on far right
AD_PC18_GROUND
Ground (behind hologram)
AD_PC18_INHOUSE
Sentry box
AD_PC18_INGREEN
Container
AD_PC19_RBUTTON
Button
AD_PC19_RWALLSHADOW
Right wall in the shadow
AD_PC19_RTOP
Center room top left
AD_PC19B_RBED
Bed
AD_PC19B_RDOORSIDE
Next to triangle door
AD_PC19B_RBEHIND
On eggs
AD_PC19D_FRONT
Foreground
AD_PC19D_PIPEPILL
Pipepill
AD_PC19D_ROCKS
Rocks near the pyramid
AD_EV_MAP_TOP
Top
AD_EV_MAP_DOME
Dome
AD_EV_MAP_HOME
Home
PC_ADVERT ----- Common clickers --------
Ad
PC_DRINK
Drink
PC_BACK
Go back
PC_EXIT
Exit
PC_ENTER
Enter
PC_TRIBOTCOP
Tribot Cop
📖 Lexicon word for Tribot: トライボット
PC_CAMERA
Camera
PC_BUTTON
Button
PC_DOOR
Door
PC_CONTINUE
Continue
PC_MARKS Traces left by gun in the sewers
Marks
PC_ROBOT
Robot
PC_GODOWN
Go down
PC_BOX
Box
PC_BOXES
Boxes
PC_MESS
Mess
PC_COMPUTER
Computer
PC_POWERSOCKET
Power socket
PC_SCREEN
Screen
PC_CHAIR
Chair
PC_PICTURE
Picture
PC_NOTHING
Nothing
PC_SPEAKER
Speaker
PC_BED
Bed
PC_TRAP
Trap
PC_TO_HALL
To hall
PC_SINK
Sink
PC_DRAWER
Drawer
PC_CUP
Cup
PC_TABLET
Tablet
PC_LAMP
Lamp
PC_LADDER
Ladder
PC_HOLE
Hole
PC_HERE
Here
PC_PIPE
Pipe
PC_PIPEMAIL
Pipe-mail
📖 Lexicon word for Pipe-Mail: パイプメール
PC_DEVICE
Device
PC_PIPEPILL
Pipe-Pill
📖 Lexicon word for Pipe-Pill: 薬剤配給管
PC_WINDOW
Window
PC_CARDBOARD
Cardboard box
PC_HOLOGRAM
Hologram
PC_SLOT
Slot
PC_ELEVATOR
Elevator
PC_PANEL
Panel
PC_WALL
Wall
PC_BARRIER
Barrier
PC_THING
Thing
PC_PEBBLES
Pebbles
ITEM_GRAFF_MSG ----- Characters bios (Brok) --------
My... co-resident, Graff, 15 years old. The son of my deceased wife. I'm taking care of him - as much as I can, anyway.
📖 Lexicon word for Graff: グラッフ
ITEM_SIN_MSG
A client. Seems very nervous.
ITEM_SHAY_MSG
My good old crazy inventor friend Shay! We've known each other since kindergarten. I wonder what she did during all the years we were out of touch.
📖 Lexicon word for Shay: シェイ
ITEM_WES_MSG
The chief of police. Also an old acquaintance.
📖 Lexicon word for Chief: (Not translated)
ITEM_BOLT_MSG
A depressive robot I met at the Border Post. I usually dislike bots but this one's different...
ITEM_CHIEFRAT_MSG
The leader of those filthy Squealers. Dangerous.
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
ITEM_TRAMP_MSG
Old soldier turned tramp. The poor guy has an incurable disease...
📖 Lexicon word for Tramp: 浮浪者
ITEM_OTT_MSG
Graff's best friend. Nice and definitely not as naive as he looks.
📖 Lexicon word for Graff: グラッフ
ITEM_DIRECTOR_MSG
Somehow this bot is directing Graff's school and is... a woman?...
📖 Lexicon word for Graff: グラッフ
ITEM_RJ_MSG
This big bear is a police officer. The type of guy you wanna rub the right way...
ITEM_HACKER_MSG
A mouse who does hacking stuff. Better be careful with that kind of guy.
ITEM_GUARD_MSG
The rat guard at the laboratory. It's surprising he's been allowed to stay in the Drums.
📖 Lexicon word for Guard: 警備員
📖 Lexicon word for Drums: ドラム
ITEM_HUSH_MSG
The victim in my investigation. One of those eccentric scientists working on AI algori-thingamabobs.
ITEM_MINK_MSG
Dr. Hush's colleague. Specializes in nanites and a bit weird.
📖 Lexicon word for Dr. Hush: ハッシュ博士
ITEM_TIDY_MSG
Dr. Hush's assistant bot. Might be even creepier than your regular bot.
📖 Lexicon word for Dr. Hush: ハッシュ博士
ITEM_GHERKIN_MSG
Doctor scientist working at the pharmaceutical company. Seems like a good guy but who knows...
ITEM_DEE_MSG
A mysterious girl wandering in the Slum streets. Conceals herself under a hood and wields a telescopic weapon. Unusual...
ITEM_FLOWER_MSG
One of the very few women living in the streets of the Slums. She sells all kinds of stuff related to the Untail religion.
📖 Lexicon word for The Untail: アンテール
📖 Lexicon word for Slums: スラム
ITEM_GRAFF_BROK_MSG ----- Characters bios (Graff) --------
My old man. I've been stuck with him for more than five years.
ITEM_GRAFF_OTT_MSG
My best friend! A hybrid. We're both so different from our other classmates... we understand each other well.
ITEM_GRAFF_DIRECTOR_MSG
The Director of my Consciousness Center. A female robot, who also act as Klay's mom. Don't ask!
📖 Lexicon word for Consciousness Center: 意識学院センター
📖 Lexicon word for Director: 校長
📖 Lexicon word for Klay: クレイ
ITEM_GRAFF_KLAY_MSG
Mr. Perfect Student. I hate him.
ITEM_GRAFF_STUBOT_MSG
Just your average student robot. Its only purpose is to measure our exam performance.
ITEM_GRAFF_SHAY_MSG
A weird inventor - although I guess being crazy comes with the job.
ITEM_GRAFF_HACKER_MSG
Should I trust this guy?...
ITEM_GRAFF_FLOWER_MSG
A girl selling religious goods.
ITEM_ENERGYDRINK ----- Food --------
Helios Energy drink
📖 Lexicon word for Energy drink: エナジードリンク
📖 Lexicon word for Helios: エリオス
ITEM_ENERGYDRINK_MSG
Concentrated helium for extra energy!#<col=BOLD>Boosts strength for 30 seconds</col>.
ITEM_PAMPALOS
Pampalos fruit
📖 Lexicon word for Pampalos: パンパロスフルーツ
ITEM_PAMPALOS_MSG
Fresh fruit! Only 5% of pesticide.#<col=BOLD>Restores 25% health</col>.
ITEM_ANTBURGER
Antburger
📖 Lexicon word for Antburger: アリバーガー
ITEM_ANTBURGER_MSG
Delicious reconstituted-ant-powder meat, full of proteins!#<col=BOLD>Restores 50% health</col>.
ITEM_GLUCOSITE
Glucosite
📖 Lexicon word for Glucosite: グルコサイト
ITEM_GLUCOSITE_MSG
The ultimate cure for a full, instant recovery - with a divine taste!#<col=BOLD>Restores 100% health</col>.
ITEM_ROTTENPAMPALOS
Rotten Pampalos fruit
📖 Lexicon word for Pampalos: パンパロスフルーツ
ITEM_ROTTENPAMPALOS_MSG
Better not eat it unless you don't mind stomach issues...#<col=BOLD>Restores 5% health</col>.
ITEM_VENDINGAD
Vending machine ad
ITEM_VENDINGAD_MSG
Special offer! Buy a vending machine today and get a 20% rebate!
ITEM_FLOWINGWATER
Flowing water
📖 Lexicon word for Flowing water: きれいな水
ITEM_FLOWINGWATER_MSG
Constantly flowing. It'll keep rumbling in your stomach!#<col=BOLD>Boosts defense for 10 seconds</col>.
ITEM_SEWAGESLUDGE
Sewage sludge
ITEM_SEWAGESLUDGE_MSG
Tastes as bad as it smells!#<col=BOLD>Removes 20 health points</col>.
ITEM_SOLIDJUICE
Solid juice
ITEM_SOLIDJUICE_MSG
100% made with artificial additives!#<col=BOLD>Does nothing</col> except craving for more.
ITEM_HOTJUICE
Hot juice
📖 Lexicon word for Hot juice: ホットジュース
ITEM_HOTJUICE_MSG
Alcohol-free beverage that chemically reproduces the effect of getting drunk!#<col=BOLD>Makes you numb to pain for 60 seconds</col>.
ITEM_PIZZANT
Pizzant
📖 Lexicon word for Pizzant: ピザント
ITEM_PIZZANT_MSG
A pizza covered with your favorite bugs!#<col=BOLD>Immediate special attack</col>.
ITEM_FLOWINGHONEY
Flowing honey
📖 Lexicon word for Flowing honey: フロウイングハニー
ITEM_FLOWINGHONEY_MSG
Reinforce your immune system!#<col=BOLD>Boosts defense for 30 seconds</col>.
ITEM_ENERGYSERUM
Energy serum
📖 Lexicon word for Energy serum: 栄養血清
ITEM_ENERGYSERUM_MSG
Two flavors for two effects!#<col=BOLD>Boosts strength and defense for 30 seconds</col>.
ITEM_ENERGYULTIMATE
Overkill energy
ITEM_ENERGYULTIMATE_MSG
The last drink you'll ever need!#<col=BOLD>Infinite strength for 30 seconds, then your life ends</col>.
YES ----- Choices --------
Yes
NO
No
YES_CONTINUE
Yes, continue
INTERFACE_PERCENT_CHOICE
{nb}% of players did this
INTERFACE_PERCENT_ENDING
First ending for {nb}% of players
INTERFACE_FINAL_CHAPTER
Final Chapter
INTERFACE_CHAPTER_ASK
Restart from this chapter?
INTERFACE_CHAPTER_CANNOT
This chapter part cannot be accessed directly.#Choose the previous part and use the player switch button.
INTERFACE_CHAPTER_CANNOT_PS
This chapter part cannot be accessed directly.#Choose the previous part and switch player.
INTERFACE_CHAPTER2AG
First exam
INTERFACE_CHAPTER2AB
Interrogation
INTERFACE_CHAPTER2B
Escape from jail
INTERFACE_CHAPTER2G
Science fair
INTERFACE_CHAPTER3B
Hacker and police department
📖 Lexicon word for Hacker: ハッカー
INTERFACE_CHAPTER3G
Bunker alone
INTERFACE_CHAPTER4B
Murder investigation
INTERFACE_CHAPTER4G
Bunker with Klay
📖 Lexicon word for Klay: クレイ
INTERFACE_CHAPTER5B
Escort Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
INTERFACE_CHAPTER5G
Final trial
INTERFACE_CHAPTER6B
Escape from bunker
INTERFACE_CHAPTER6G
Results
INTERFACE_CHAPTER6AG
Kidnapped
INTERFACE_CHAPTER_SUBTITLE1 Sin's case
Across the Border
INTERFACE_CHAPTER_SUBTITLE2 Graff trial 1 + Brok out of jail + fair + questioning + end of day 1
Life Trial
INTERFACE_CHAPTER_SUBTITLE3 Brok disguise hacker + police dpt + Graff bunker trial (part 1)
Shenanigans
INTERFACE_CHAPTER_SUBTITLE4 Brok in lab + Graff bunker trial (part with Klay) + pill search
Who's the Brain?
INTERFACE_CHAPTER_SUBTITLE5 Brok Gherkin + Graff museum
Roots
INTERFACE_CHAPTER_SUBTITLE6 Brok inside bunker + Graff kidnapped + end of freedom + Brok end fight + endings
Liberation
INTERFACE_ENDOFDAY This is used in the chapters list (to restart from a specific point in the adventure). For example "Chapter 1 (End of Day)"
End of day
GOT_MONEY
Got money!
GOT_MONEY_TXT "Unis" is the currency in this world
Unis!
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
INTERFACE_CURRENCY
Unis
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
INTERFACE_ASK_HINT
Ask for hint?
INTERFACE_ASK_ANOTHER_HINT
Get more hints?
GOT_ADVERT
An ad!
GOT_STUFF
All your stuff is back!
BM_VIRTUALARENA_QUIT_CHOICE
Quit Virtual Arena?
📖 Lexicon word for Virtual arena: VRアリーナ
ATTITUDE_CHOICE
Choose an attitude
INFO_CHOICE
Ask more info on...
PC_CHOICE_HAPPENED
What happened?
PC_CHOICE_USE
Use it?
PC_CHOICE_TAKE
Take it?
PC_CHOICE_DO
What to do?
PC_CHOICE_SAY
What to say?
PC_CHOICE_ASK
What to ask?
PC_CHOICE_WANT
Want anything?
PC_CHOICE_TALK
Talk about...
PC_CHOICE_TRYAGAIN
Try again?
PC_CHOICE_GENERIC
Choose to...
PC_CHOICE_BUTTON
Press the button?
PC_CHOICE_CONFIRM
Are you certain?
PC_CHOICE_SKIPFIGHT
Skip this fight?
PC_CHOICE_TOPIC
Choose a topic
PC_CHOICE_INTERROGATIONSKIP
Skip this interrogation?
PC_CHOICE_READINSTRUCTIONS
Read the instructions?
PC_CHOICE_BUY
Buy this?
PC_CHOICE_SELL
Sell this?
PC_CHOICE_ENTER
Enter?
PC_CHOICE_GIVEFOOD
Give food to...
CHOICE_GIVEUP
Give up
PC_CHOICE_WATCHANYWAY
Watch this scene anyway?
PC_CHOICE_BLINDPUZZLESKIP
Skip this puzzle?
MONEY_10 For Graff request money
10
MONEY_20
20
MONEY_50
50
MONEY_200
200
GOT_PREDNORMAL
A Pred toy!
📖 Lexicon word for Pred Toy: プレッドトイ
GOT_WINGSSTRING
Attachable wings!
GOT_PIPECHUNKSTRING
An attachable pipe!
GOT_DISGUISE
A disguise!
GOT_HACKPHONE3D
A holographic model of Wes!
📖 Lexicon word for Wes: ウェス
GOT_POLLUTIONPILL
A Toxout pill!
📖 Lexicon word for Toxout pill: 抗公害剤
📖 Lexicon word for Toxout: 抗公害剤
TOPIC_HIMSELF
Himself
TOPIC_FAIR
Science fair
TUTORIAL_GENERICINV_MSG_MOUSE ----- Tutorials (on screen) --------
#
TUTORIAL_GENERICINV_MSG_GAMEPAD
<spr=GAMEPAD_DPAD> Navigate
TUTORIAL_MOVE_MSG_MOUSE
Move and interact by clicking <spr=CONTROL_mouseleft> on the screen.
TUTORIAL_MOVE_MSG_GAMEPAD
Move Brok with <spr=GAMEPAD_STICKLEFT>. Press <button=INPUT_ACTION_VALIDATE> to interact.
📖 Lexicon word for Brok: ブロク
TUTORIAL_OPENINV_MSG_MOUSE
Open the inventory with <spr=CONTROL_mouseright> or click the upper-right icon.
TUTORIAL_OPENINV_MSG_GAMEPAD
Open the inventory with <spr=GAMEPAD_START>.
TUTORIAL_SELECTINV_MSG_MOUSE
Select an item by clicking <spr=CONTROL_mouseleft>.
TUTORIAL_SELECTINV_MSG_GAMEPAD
Select an item with <button=INPUT_ACTION_VALIDATE>.
TUTORIAL_USEINV_MSG_MOUSE
Use the item by clicking <spr=CONTROL_mouseleft> on a screen location.
TUTORIAL_USEINV_MSG_GAMEPAD
Use the item with <button=INPUT_ACTION_VALIDATE>.
TUTORIAL_FIGHTMODE_MSG_MOUSE
Switch to action mode with mouse wheel <spr=CONTROL_mousescroll>, <button=INPUT_ACTION_SWITCH_MODE> or the "punch" icon.
TUTORIAL_FIGHTMODE_MSG_GAMEPAD
Switch to action mode with <button=INPUT_ACTION_SWITCH_MODE> and punch with <button=INPUT_ACTION_HIT>.
TUTORIAL_PUNCH_MSG_MOUSE
Punch by clicking <spr=CONTROL_mouseleft> on the door!
TUTORIAL_PUNCH_MSG_GAMEPAD
Punch the door with <button=INPUT_ACTION_HIT>!
TUTORIAL_RADAR_MSG
The radar signal varies on the icon as you move. Keep your eyes and ears open!
TUTORIAL_MOVE For button prompts
Move
TUTORIAL_HIGHERLOWER
Go higher/lower
TUTORIAL_CANCEL
Cancel
TUTORIAL_SELECT
Select
TUTORIAL_DESCRIBE
Describe
TUTORIAL_COMBINE
Combine
TUTORIAL_PUTDOWN
Put down
TUTORIAL_THROW
Throw
TUTORIAL_ZOOMINOUT
Zoom in/out
TUTORIAL_NAVIGATE
Navigate
TUTORIAL_SCROLLUPDOWN
Scroll up/down
TUTORIAL_SCROLLFAST
Scroll fast
TUTORIAL_SAVE
Save
TUTORIAL_LOAD
Load
TUTORIAL_RENAMESAVE
Rename save
TUTORIAL_SETPRIORITY
Add to quick select
TUTORIAL_REMOVEPRIORITY
Remove from quick select
TUTORIAL_HIDEDESCR
Hide description
TUTORIAL_PREVIOUS
Previous
TUTORIAL_NEXT
Next
HELP_FIGHTMODE ----- Full screen Help --------
Action mode
HELP_FIGHTMODE_INSTRUCTIONS1
Stuck? Fight your way through!##
HELP_FIGHTMODE_INSTRUCTIONS_MOUSE
Scroll the <col=BOLD>mouse wheel</col> <spr=CONTROL_mousescroll>, <button=INPUT_ACTION_SWITCH_MODE> or click the upper right icon to switch to "action mode".##
HELP_FIGHTMODE_INSTRUCTIONS_GAMEPAD
Press <button=INPUT_ACTION_SWITCH_MODE> to switch to "action mode".##
HELP_FIGHTMODE_INSTRUCTIONS2
Brok will be ready to fight and break things!
📖 Lexicon word for Brok: ブロク
HELP_JUMP
Jumping (1)
HELP_JUMP_INSTRUCTIONS1
Brok is more agile than he looks!##First, set yourself to <col=BOLD>action mode</col>.##
📖 Lexicon word for Brok: ブロク
HELP_JUMP_INSTRUCTIONS_MOUSE
Then position the cursor to the ground location you want to jump on and press the <col=BOLD>mouse middle button</col> <spr=CONTROL_mousemiddle> or <button=INPUT_ACTION_JUMP>.##
HELP_JUMP_INSTRUCTIONS_GAMEPAD
Then press <button=INPUT_ACTION_JUMP> to jump. Hold <spr=GAMEPAD_STICKLEFT> in a direction to move while jumping.##
HELP_JUMP2
Jumping (2)
HELP_JUMP2_INSTRUCTIONS_MOUSE
Brok will jump towards the location indicated by the circle.##
📖 Lexicon word for Brok: ブロク
HELP_JUMP2_INSTRUCTIONS
You can jump on many elements in the rooms you'll investigate.##Don't forget this when an <col=BOLD>item</col> seems out of reach!
HELP_ADS
Collect ads!
📖 Lexicon word for Ads: 広告クーポン
HELP_ADS_INSTRUCTIONS
Brok's phone is hungry for ads! There are 3 adverts hidden in each location.##Use them to get <col=BOLD>hints</col> when you're stuck!
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Ads: 広告クーポン
HELP_PAD_HOTSPOTS
Selecting hotspots
HELP_PAD_INSTRUCTIONS
Several hotspots are very close?#Can't select the one you want?##Use <spr=GAMEPAD_DPAD> to switch from one to another!#You can also use <spr=GAMEPAD_STICKRIGHT> to move a pointer freely.
HELP_CLUES
Clues
HELP_CLUES_INSTRUCTIONS
As a detective, Brok will be writing all kinds of stuff he deems <col=BOLD>important</col>.##Check these in the "Clues" menu section!##Some of them will prove useful to solve the cases, some of them won't!
📖 Lexicon word for Brok: ブロク
HELP_HINTS
Stuck?
HELP_HINTS_INSTRUCTIONS
If you need help, don't forget to use some of the <col=BOLD>ads</col> you've collected to get hints!##Use this icon in the menu.##If one hint isn't enough, press it <col=BOLD>several times</col> to reveal the solution.
📖 Lexicon word for Ads: 広告クーポン
HELP_CHAPTER
Chapter restart
HELP_CHAPTER_INSTRUCTIONS
Restarting a chapter <col=BOLD>deletes your progression</col> of this chapter and beyond.##This works differently according to your position in the current playthrough...
HELP_CHAPTER2
Chapter restart (next)
HELP_CHAPTER_INSTRUCTIONS2
- If you're <col=BOLD>going backwards</col>, only your choices up to this point will be kept.##- If you're <col=BOLD>going forward</col>, the parts you didn't play yet will be set to default choices.
HELP_CHAPTERFORWARD
Moving forward
HELP_CHAPTERFORWARD_INSTRUCTIONS
Please note that the progress of your current chapter section <col=BOLD>{currentchapter}</col> and the next ones will be set to default choices.
HELP_TRASHERINFO
Trasher Hunt
HELP_TRASHERINFO_INSTRUCTIONS
This place is entirely <col=BOLD>optional</col> in your quest.##But if you've got some Unis to spend, you can <col=BOLD>get useful items</col> here!
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
HELP_TRASHERDISTANCE
Treasure distance
HELP_TRASHERDISTANCE_INSTRUCTIONS
There's one big treasure to find. Each try gives you the <col=BOLD>distance</col> of your throw relative to the treasure.##After several tries you should be able to "guesstimate" where it is located!##Watch out - you've got only <col=BOLD>6 tries</col>. Then the treasure location resets!
HELP_INTERROGATION
Uncover the truth!
HELP_INTERROGATION_INSTRUCTIONS
Combine two <col=BOLD>related</col> clues to make deductions!##Missed clues? Don't hesitate to go back and search the streets. You might not be able to complete the interrogation without them!
HELP_CLICKERS
Hotspots view
HELP_CLICKERS_INSTRUCTIONS Leave a "space" at the end of the following line
To help your search, display all the possible hotspots by pressing
HELP_CLICKERS_INSTRUCTIONS_GAMEPAD
<button=INPUT_ACTION_VIEW_HOTSPOTS>
HELP_CLICKERS_INSTRUCTIONS_MOUSE
<button=INPUT_ACTION_VIEW_HOTSPOTS> or the mouse middle button <spr=CONTROL_mousemiddle> in adventure mode.
HELP_CLICKERS_INSTRUCTIONS_NEXT
##However some special items such as ads won't be indicated!
📖 Lexicon word for Ads: 広告クーポン
HELP_SKIPDIALOG
Skip dialog
HELP_SKIPDIALOG_INSTRUCTIONS
It's also possible to <col=BOLD>skip dialog</col> you've already seen!##Hold the same button :
HELP_SKIPDIALOG_INSTRUCTIONS_GAMEPAD
<button=INPUT_ACTION_SKIPDIALOG>
HELP_SKIPDIALOG_INSTRUCTIONS_MOUSE
<button=INPUT_ACTION_SKIPDIALOG> or <spr=CONTROL_mousemiddle>
HELP_SKIPDIALOG_INSTRUCTIONS_NEXT
##You won't miss anything - this won't skip <col=BOLD>new</col> dialog!
HELP_FALL
Never fall!
HELP_FALL_INSTRUCTIONS
Brok just switched to adventure mode.##Why? Because he <col=BOLD>cannot fall</col> in adventure mode!</col>##Use this to your advantage whenever you need to inspect high places !
📖 Lexicon word for Brok: ブロク
HELP_RUN
Running
HELP_RUN_INSTRUCTIONS1
Brok can run!##
📖 Lexicon word for Brok: ブロク
HELP_RUN_INSTRUCTIONS_GAMEPAD
Hold <spr=GAMEPAD_TRIGGERRIGHT>
HELP_RUN_INSTRUCTIONS_MOUSE
<col=BOLD>Double click</col> on a location
HELP_RUN_INSTRUCTIONS2
to make him move faster and... avoid deadly lasers, for example?
HELP_SWITCHCHAR
Switch character
HELP_SWITCHCHAR_INSTRUCTIONS
Brok may be stuck here for a while.##What is Graff doing currently? Let's find out!##<col=BOLD>Switch between Brok & Graff</col> at any time
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
HELP_SWITCHCHAR_INSTRUCTIONS_GAMEPAD
by pressing <spr=GAMEPAD_SELECT>!
HELP_SWITCHCHAR_INSTRUCTIONS_MOUSE
by pressing the upper right icon or <button=INPUT_ACTION_SWITCH_CHAR>!
HELP_LUCKYCHARMNEW
Lucky charm
HELP_LUCKYCHARMNEW_INSTRUCTIONS
This special item automatically absorbs <col=BOLD>one fatal hit</col>. Be careful, this only works once per fight!##It has been added to your progress tab and will persist between your playthroughs.
HELP_MINE
Choices...
HELP_MINE_INSTRUCTIONS
Throughout this adventure you'll be offered <col=BOLD>alternative routes</col> (more often than not!)##For example you can cross through these mines. But there might also be a way to deactivate them first...##<col=BOLD>Keep in mind!</col> Choices are not always offered to you in obvious ways. Explore the possibilities!
HELP_SUMMARY
Playthrough
HELP_SUMMARY_INSTRUCTIONS
Congratulations. But a detective never rests!##Here's a <col=BOLD>summary</col> of this playthrough. Your actions are listed here.##Play again to make <col=BOLD>different choices</col>!
HELP_SUMMARY2
Choices and stats
HELP_SUMMARY2_INSTRUCTIONS
Please note that only <col=BOLD>major choices</col> are listed.##However, even insignificant choices can effect the <col=BOLD>relationships</col> and <col=BOLD>brain/brawl</col> stats - which themselves may influence the ending you get!
HELP_SUMMARYCLOSE
Next adventures...
HELP_SUMMARYCLOSE_INSTRUCTIONS
A new icon has been added to your <col=BOLD>"Progress"</col> tab. Use it to access this summary at any time during your next playthrough.##This way you can check the impact of your choices in "real time"!
HELP_SUMMARYCLOSE2
Unlocking endings
HELP_SUMMARYCLOSE2_INSTRUCTIONS
There are <col=BOLD>11 endings</col> to unlock (and an after-credits scene by collecting all ads).
📖 Lexicon word for Ads: 広告クーポン
HELP_SUMMARYCLOSE2_INSTRUCTIONS2
##If that's too much for you, make sure you get at least the <col=BOLD>Canonical Ending!</col>
HELP_SUMMARYCLOSE2_INSTRUCTIONS3
##Keep in mind - you don't always need to replay the whole game to access them. (Get hints by hovering over Endings on the Summary screen)
HELP_SUMMARYCLOSE3
Restart from...
HELP_SUMMARYCLOSE3_INSTRUCTIONS
Start a new game or access the <col=BOLD>"Chapter"</col> tab in the Saves menu to replay from a specific point!##You can also restart chapters directly from the Summary screen (by pressing on the <col=BOLD>chapter headers</col>).
HELP_SUMMARYSHORTCUT
Summary shortcut
HELP_SUMMARYSHORTCUT_INSTRUCTIONS
No need to open the menu!##
HELP_SUMMARYSHORTCUT_INSTRUCTIONS_MOUSE
Press <button=INPUT_ACTION_SUMMARY> to access and exit the summary at any time during the game.
HELP_SUMMARYSHORTCUT_INSTRUCTIONS_GAMEPAD
Press <spr=GAMEPAD_SHOULDERRIGHT> to access and exit the summary at any time during the game.
HELP_DIFFICULTYUNLOCK
Mania difficulty unlocked!
HELP_DIFFICULTYUNLOCK_INSTRUCTIONS
Congratulations! You have unlocked a new difficulty setting.##Start a new game to use it!
HELP_SKIPFIGHT
Skip fights
HELP_SKIPFIGHT_INSTRUCTIONS
This fight wasn't too hard but who knows what happens next!##If you're having trouble, consider <col=BOLD>skipping the fight</col> by pressing this icon (upper right interface).
HELP_SKIPFIGHT_INSTRUCTIONS_GAMEPAD
This fight wasn't too hard but who knows what happens next!##If you're having trouble, consider <col=BOLD>skipping the fight</col> by holding <spr=GAMEPAD_SELECT> for a second.
HELP_SKIPACTION
Skip action
HELP_SKIPACTION_INSTRUCTIONS
You can also skip <col=BOLD>action scenes and timed events</col> the same way.##There is <col=BOLD>no penalty</col> for skipping - but you may still want to try them once!
HELP_GRAFFVR Graff can play a simulation of the VR arenas (that Brok is doing) on his computer
Graff's Simulated VR Arena
📖 Lexicon word for Graff: グラッフ
HELP_GRAFFVR_INSTRUCTIONS
Graff can train with this program on his computer!##It's a simulation of true VR fights so you can <col=BOLD>gain XP</col> but <col=BOLD>not money</col>!
📖 Lexicon word for Graff: グラッフ
HELP_TUTORIALVR Tutorials for VR arena
Learning on Easy mode
HELP_TUTORIALVR_INSTRUCTIONS
In Easy mode, you can skip fights so learning moves <col=BOLD>isn't required to progress</col>.##However this will allow you to defeat the strongest enemies without "cheating!"
HELP_KEYBOARDVR
Keyboard moves
HELP_KEYBOARDVR_INSTRUCTIONS
You can attack enemies using mouse. But for more precision, try using <col=BOLD>keyboard</col> to move!##To switch to keyboard controls at any time, press directional keys or <button=INPUT_MOVE_UP> <button=INPUT_MOVE_LEFT> <button=INPUT_MOVE_DOWN> <button=INPUT_MOVE_RIGHT> ##Get the full keys list and redefine them in the game options.
HELP_SPECIALATTACK1
Special attack (1)
HELP_SPECIALATTACK1_INSTRUCTIONS
Enemies, don't make this croc angry!##When his <col=BOLD>health gets low</col> (less than 50%), the gauge next to his portrait fills up slowly. When it's blinking, {command} to unleash a devastating special attack!
HELP_SPECIALATTACK1_INSTRUCTIONS_MOUSE
click on Brok (or press <button=INPUT_ACTION_SPECIALMOVE>)
📖 Lexicon word for Brok: ブロク
HELP_SPECIALATTACK1_INSTRUCTIONS_GAMEPAD
press <spr=GAMEPAD_TRIGGERLEFT>
HELP_SPECIALATTACK2
Special attack (2)
HELP_SPECIALATTACK2_INSTRUCTIONS
In a hurry? Hold the special attack button to fill the gauge faster using <col=BOLD>your own health</col>.##To win fights, a valid strategy is to keep your health <col=BOLD>below half</col> in order to unleash many special attacks.##But watch out for our hero - he's strong, not invincible!
HELP_SPECIALATTACK2_INSTRUCTIONS_MOUSE
click on the player (or press <button=INPUT_ACTION_SPECIALMOVE>)
HELP_SPECIALATTACK2_INSTRUCTIONS_GAMEPAD
press <spr=GAMEPAD_TRIGGERLEFT>
HELP_QUICKSELECT
Quick select inventory
HELP_QUICKSELECT_INSTRUCTIONS
During fights, {command} to bring a quick select menu and choose a weapon.##Do the same for food {command2}.
HELP_QUICKSELECT_INSTRUCTIONS_MOUSE
hold <button=INPUT_ACTION_QUICKSELECT_INV>
HELP_QUICKSELECT_INSTRUCTIONS_GAMEPAD
hold <spr=GAMEPAD_SHOULDERLEFT>
HELP_QUICKSELECT_INSTRUCTIONS2_MOUSE
with <button=INPUT_ACTION_QUICKSELECT_FOOD>
HELP_QUICKSELECT_INSTRUCTIONS2_GAMEPAD
with <spr=GAMEPAD_SHOULDERRIGHT>
HELP_QUICKSELECT2
Quick select priority
HELP_QUICKSELECT2_INSTRUCTIONS
Poor selection of items in the quick select menu? Pick them <col=BOLD>yourself</col>!##In action mode, open the menu then {command} on an item or food icon to set them as prioritary.
HELP_QUICKSELECT2_INSTRUCTIONS_MOUSE
press <spr=CONTROL_mouseright> or <button=INPUT_ACTION_SETPRIORITYITEM>
HELP_QUICKSELECT2_INSTRUCTIONS_GAMEPAD
press <button=INPUT_ACTION_SETPRIORITYITEM>
HELP_RADAR
Materials search
HELP_RADAR_INSTRUCTIONS_GAMEPAD
Use <spr=GAMEPAD_STICKLEFT> to move around during the search.
HELP_RADAR_INSTRUCTIONS_MOUSE
Use <button=INPUT_MOVE_UP><button=INPUT_MOVE_LEFT><button=INPUT_MOVE_DOWN><button=INPUT_MOVE_RIGHT> or the mouse to move around during the search.
HELP_RADAR_INSTRUCTIONS
A new icon has been added to your <col=BOLD>"Progress"</col> tab.
HINTCOMBINE
Resume the interrogation and choose to combine these two clues : <col=BOLD>{clue1}</col> and <col=BOLD>{clue2}</col>.
HINTSINGLE
Resume the interrogation and choose this clue : <col=BOLD>{clue1}</col>.
KEY_BACKSPACE In any case, make sure these are not longer than 10 characters to stay readable
Backspace
KEY_TAB
Tab
KEY_ENTER
Enter
KEY_SHIFT
Shift
KEY_CTRL
Ctrl
KEY_ALT
Alt
KEY_PAUSE
Pause
KEY_CAPSLOCK
Capslock
KEY_ESC
Esc
KEY_SPACE
Space
KEY_PAGEUP
Page Up
KEY_PAGEDOWN
Page Down
KEY_END
End
KEY_HOME
Home
KEY_INSERT
Insert
KEY_DELETE
Delete
KEY_NUMPAD
Numpad
KEY_NUMLOCK
Num Lock
KEY_SCROLLLOCK
Scroll Lock
KEY_MOUSELEFT
Left click
KEY_MOUSEMIDDLE
Middle click
KEY_MOUSERIGHT
Right click
MSIN1_TITLE The name of the character who writes the message is included in the key (ex : SIN, GRAFF)
URGENT! I need help!
MSIN1_TEXT
Got a job for you!##Please come to my apartment ASAP : #<col=BOLD>Center Basic 568, Apartment 54</col>. The code to enter the front door is <col=BOLD>4098</col>.##Hurry!!!
MOTT0_TITLE
About yesterday
MOTT0_TEXT
Hey, thanks again for dropping by my place! My parents and I don't get many visits. I'm glad you're my friend. You know how the others are... I don't expect this to change when we become Drumers.
📖 Lexicon word for Drumers: ドラムの奴ら
📖 Lexicon word for Drumer: ドラマー
MGRAFF1_TITLE
Don't forget!
MGRAFF1_TEXT
Hi! I know you forget everything so this is a reminder. Deliberation and ceremony for the science fair starts at 5. You MUST be there!
MGRAFF2_TITLE
Are you coming?
MGRAFF2_TEXT
The fair is gonna start soon.
MGRAFF3_TITLE
Hey!
MGRAFF3_TEXT
I tried to call you! Come here immediately!
MGRAFF4_TITLE
Come on!
MGRAFF4_TEXT
I swear, if you're not here on time...
MGRAFF5_TITLE
REPLY DANGIT
MGRAFF5_TEXT
ANSWER YOUR DARN PHONE!!!
MGRAFF6_TITLE
THAT'S IT.
MGRAFF6_TEXT
I'VE HAD ENOUGH. I'll do this on my own. AGAIN.
MGRAFF7_TITLE
Good job...
MGRAFF7_TEXT
A total failure. Just like you.
MGRAFF10_TITLE
Gone early
MGRAFF10_TEXT
You overslept again. Gone to the Consc. Director will await you. For once, please fix the situation and don't make things worse...
📖 Lexicon word for Director: 校長
MGRAFF11_TITLE
Need a pill!
MGRAFF11_TEXT
Hey, whenever you can... Call me. Klay took my daily pill. I'll need one soon!
📖 Lexicon word for Klay: クレイ
MGRAFF12_TITLE
Come on!
MGRAFF12_TEXT
Where are you again?! Answer me!
MGRAFF13_TITLE This one is badly spelled on purpose, this happens when Graff is about to collapse from lack of pill
...
MGRAFF13_TEXT
I sfuucoating
MDIRECTOR_SCORES
Current scores
MDIRECTOR_FINALSCORES
Final scores
MDIRECTOREXCL_TITLE
Graff is expelled
📖 Lexicon word for Graff: グラッフ
MDIRECTOREXCL_TEXT
Mister,##For unknown reasons, Graff's behavior was severely inappropriate this afternoon. Unfortunately this means he's being expelled from our center. Feel free to call me for more information.##The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
MDIRECTORLATE_TITLE
Science fair
MDIRECTORLATE_TEXT
Mister,##As your child must have told you, a parent or tutor presence is required during this event. However you've been missing during the votes. Thus I have no other choice but to give Graff a zero for this exam.##Part of this trials existence is to measure the parenting relationship as family conflicts are proven to cause issues in students future careers. I'm hoping for your cooperation.##The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
MDIRECTOR1_TITLE
Trial Day 2 results
MDIRECTOR1_TEXT
Graff,##You obtained {amount} points during today's trial.##{ranking}##The final trial starts at 8 AM tomorrow. Good luck!##The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
MDIRECTOR2_TITLE
Also...
MDIRECTOR2_TEXT
Graff.##I would like to personally confirm you've been reinstated as a Center student. Do not worry about it anymore.## The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
MDIRECTOR2B_TITLE
Also...
MDIRECTOR2B_TEXT
Graff.##Thanks to the efforts of M. Brok, you have been awarded 10 additional points.## The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
MDIRECTOR3_TITLE
Trial Day 1 results
MDIRECTOR3_TEXT Also some replies like colors must be appropriately translated - see global instructions.
Graff,##As stated during class today, you earned a total of <col=BOLD>{amountexam}</col> points during the exam.##{ranking0}##For the science fair, you were awarded <col=BOLD>{amountfair}</col> points for your invention{inventionremoved}.{additional}##{ranking}##The correct answers for the exam with some additional comments have been provided.##Question 1 - <col=BOLD>"Do nothing."</col> Tribots cannot crush citizens. They are built with strict safety protocols. No accident has ever been reported.##Question 2 - <col=BOLD>"11 and 24."</col> Increase by two for even figures, increase by four for odd ones.##Question 3 - <col=BOLD>"Son in law."</col> Family is crucial, thus you must be capable of understanding this logic quickly.##Question 4 - <col=BOLD>"NOTHING"</col> Try replacing.##Question 5 - <col=BOLD>"PU", "IN", or "MA"</col> They are the rainbow colors. RE = Red, OR = Orange... The last one should be Purple (Indigo and Magenta also accepted).##Question 6 - <col=BOLD>There is no good answer</col> but you must absolutely choose between the two options.#Please note that if your friend was specified as Drumer and the ten strangers as Slumers, the correct answer would have been to save your friend.##Question 7 - You will obviously inherit when you're a major at <col=BOLD>16</col>. The answer was in the front page rules so no excuse if you got this wrong.##Question 8 - <col=BOLD>3026 A.R.</col> We will celebrate the ten year anniversary very soon.##Question 9 - <col=BOLD>Youthgain</col>##The Director
📖 Lexicon word for Youthgain: ユースゲイン
📖 Lexicon word for Director: 校長
📖 Lexicon word for Stranger: (Not translated)
📖 Lexicon word for Slumers: スラムの住人
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Drumer: ドラマー
📖 Lexicon word for Slumer: スラムのヤツ
📖 Lexicon word for Graff: グラッフ
MDIRECTOR3_TEXT_INVENTIONREMOVED
- which unfortunately had to be removed due to the reasons you know
MDIRECTOR3_TEXT_ADDITIONALPROTECT
##I would like to point out that your anti-Klay protection was very clever. (Yes, I've noticed it) I wish you and my son would be more friendly to each other but this is between the two of you.
📖 Lexicon word for Klay: クレイ
MDIRECTOR3_TEXT_ADDITIONALMESS
##Obviously, I noticed your indirect attempt to mess with competitors' inventions - but considering it was clever to expose their flaws and not against rules, I condoned it.
MDIRECTOR3_TEXT_CHEAT
However, with further examination, the system has detected you've cheated from your neighbor's answers. Thus you get a <col=BOLD>5</col> points penalty.
MDIRECTOR4_TITLE
Final scores
MDIRECTOR4_TEXT
Graff,##You obtained {amount} points during the last trial.##{ranking}## The Director
📖 Lexicon word for Director: 校長
📖 Lexicon word for Graff: グラッフ
MDEE1_TITLE These messages are sent by Dee but at this point we don't know yet. Make them informal
BEWARE
MDEE1_TEXT
DON'T TRUST THAT GUY
MDEE2_TITLE
LIES
MDEE2_TEXT
HE'S LYING ABOUT HIMSELF. DO YOUR JOB BUT BE CAREFUL
MDEEFINAL_TITLE
Need help!
MDEEFINAL_TEXT
I'm in trouble!
MCITIZEN1_TITLE
Welcome to the Dome!
📖 Lexicon word for The Dome: ドーム
MCITIZEN1_TEXT
Enclosed is a list of rules for a safe introduction to your new home! - Your citizen certificate is 368745.##**Attached file removed (classified as potential spam)**.
MOTT1_TITLE
Pill shortage
MOTT1_TEXT
Hey, seems like there's a pill shortage all around the Slums. Make sure you get one before you leave for the exam this morning!
📖 Lexicon word for Slums: スラム
MOTT2_TITLE
Okay!
MOTT2_TEXT
Good to know! Though it's worrying... Hopefully it doesn't last long.
MMUSEUM_TITLE
Museum free day
MMUSEUM_TEXT
Today is the annual open day for the museum! All citizens from Atlasia are welcome. Don't miss our new exposition on an ancient and forgotten race from thousands of years ago!##Entrance near the west border.
📖 Lexicon word for Atlasia: Atlasia
MWES1_TITLE
I'll call you back
MWES1_TEXT
Thank you for your collaboration today on solving that case. Good job. For now I release you from police duty. Make sure you get a good night's sleep tonight. Don't leave home until sunset. You deserve it.
MWESEND_TITLE
Beaten
MWESEND_TEXT
When you receive this message I'll be gone. P-19 won. You won. I stand by my beliefs. However I transfer you the will of my friend and creator. Whatever happens. Protect Graff. Protect Klay. Protect my nephew.
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Klay: クレイ
MSHAY1_TITLE
Come to my garage
MSHAY1_TEXT
Hey Bro'! I need your help with something. Please come quick!
MSG_GROUP_FAMILY ----- Group of messages --------
Family
MSG_GROUP_FRIEND
Friend
MSG_GROUP_JOB
Job
MSG_GROUP_SCHOOL
School
MSG_GROUP_OFFICIAL
Official
MSG_GROUP_UNKNOWN
Unknown
GAMEOVERTYPE_FALLDAMAGE GENERIC
Fell off high place
GAMEOVERTYPE_EV_MAP_NUCLEAR
Stayed too long near nuclear waste
GAMEOVERTYPE_GEV_MAP_NUCLEAR
Stayed too long near nuclear waste
GAMEOVERTYPE_MINEEXPLODE
Walked on a mine
GAMEOVERTYPE_BUY_CAPSULE
Buy Calmeze-3000
GAMEOVERTYPE_BUY_INFLATE
Buy Delistute
📖 Lexicon word for Delistute: デリスチュート
GAMEOVERTYPE_BUY_HAIR
Buy Youthgain
📖 Lexicon word for Youthgain: ユースゲイン
GAMEOVERTYPE_EAT_SEWAGESLUDGE
Eat sewage sludge
GAMEOVERTYPE_PC01_HOOVER_DIEBY CHAPTER1
Shocked by vacuum cleaner
GAMEOVERTYPE_PC03_FIRSTFIGHTLOSE
Lost fight against Squealers to save the Tramp
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Tramp: 浮浪者
GAMEOVERTYPE_PC04_ROBOT_FIGHT
Killed by Tribot cop guard
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Guard: 警備員
GAMEOVERTYPE_PC08B_SAW
Cut by Shay's saw
📖 Lexicon word for Shay: シェイ
GAMEOVERTYPE_PC12B_LASERS
Shocked to death in pyramid
GAMEOVERTYPE_PC12B_TRIBOT
Killed by tribots in pyramid
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC05B_RATS_FIRST
First Squealers encounter in sewers
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
GAMEOVERTYPE_PC05B_CHIEFRAT_FIRST
First fight with the chief
📖 Lexicon word for Chief: (Not translated)
GAMEOVERTYPE_PC05B_TRYESCAPE
Tried to escape from the Squealers
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
GAMEOVERTYPE_PC04C_PANEL
Terminated by health checkup machine
GAMEOVERTYPE_GENERIC_MINELOADED
Blew up by throwing a loaded mine
GAMEOVERTYPE_PC07B_WALL
Buried alive in Sin's apartment
📖 Lexicon word for Sin: シン
GAMEOVERTYPE_PC07B_SIN_GAMEOVER
You killed your client
GAMEOVERTYPE_PC07B_SIN_HIT
Your client killed you
GAMEOVERTYPE_PC12_BOLT_GUARDS
Terminated by bots while trying to save Bolt
📖 Lexicon word for Bolt: ボルト
GAMEOVERTYPE_PC12_CAMERA
Shocked by Border Post camera
GAMEOVERTYPE_PC05C_FALL
Fall in the sewers
GAMEOVERTYPE_PC05_ACID
Dissolved by acid
GAMEOVERTYPE_PC05B_MINEEXPLODE
Exploded by sewers mine
GAMEOVERTYPE_PC08B_BOLT_DESTROY
Destroyed by Bolt exploding
📖 Lexicon word for Bolt: ボルト
GAMEOVERTYPE_PC09D_ELECTROCUTED CHAPTER2
Shocked to death during interrogation
GAMEOVERTYPE_GPC06_RIGHTPANEL
Grabbing the damaged button
GAMEOVERTYPE_GPC06_WIRE_GAS
Unleashed toxic gas
GAMEOVERTYPE_GPC08B_BOLT_DESTROY
Destroyed by Bolt exploding
📖 Lexicon word for Bolt: ボルト
GAMEOVERTYPE_PC09_STORY100_ESCAPEJAIL
Lose against tribots when escaping jail
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC09B_RJ
Lose against R.J. in jail
📖 Lexicon word for R.J.: RJ
GAMEOVERTYPE_PC09B_LASERS
Zapped by jail lasers
GAMEOVERTYPE_BM02_GAMEOVER
During the VR night fight
GAMEOVERTYPE_BM02_DEE_NOGIVEUP
Refused to give up
GAMEOVERTYPE_GPC06_DRONE_GAMEOVER
Couldn't save the merchant
📖 Lexicon word for Merchant: 売り子
GAMEOVERTYPE_GPC03_TRAMP_DEAD
Graff killed the Tramp
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Tramp: 浮浪者
GAMEOVERTYPE_PC14_FLOOR_HOLE CHAPTER3
Fell into hole in dark alley
GAMEOVERTYPE_PC14B_RJ
Lose against R.J. in front of Hacker's
📖 Lexicon word for Hacker: ハッカー
📖 Lexicon word for R.J.: RJ
GAMEOVERTYPE_PC03_SECONDFIGHTLOSE
Rats revenge
GAMEOVERTYPE_PC03_STORY175_DRONES
Not paying invoices hurt
GAMEOVERTYPE_PC09C_OTTJAIL
Ott surprises Brok
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Ott: オット
GAMEOVERTYPE_PC14C_HACKERFIGHT
Hacker's security wins
📖 Lexicon word for Hacker: ハッカー
GAMEOVERTYPE_PC09_BLINDBOT
Blind bot wins
GAMEOVERTYPE_PC02_APARTMENT_LASERS
Insisted to exit the apartment
GAMEOVERTYPE_GPC02_APARTMENT_LASERS
Insisted to exit the apartment
GAMEOVERTYPE_PC09_POLICE_LASERS
Insisted to enter jail
GAMEOVERTYPE_PC10_DIRECTOR_HIT
Hit the Director
📖 Lexicon word for Director: 校長
GAMEOVERTYPE_PC16_TRIBOTS
Lose against tribots in Trasher Hunt
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC15_FLOOR_HOLE CHAPTER4
Fell from highway in front of Ott
📖 Lexicon word for Ott: オット
GAMEOVERTYPE_PC15_JET
Ran over by an Aircar
📖 Lexicon word for Aircar: エアカー
GAMEOVERTYPE_PC15_OTT_HIT
Hit Ott
📖 Lexicon word for Ott: オット
GAMEOVERTYPE_PC15E_TRAP
Toes butchered
GAMEOVERTYPE_PC15_BIKE
The bike exploded
GAMEOVERTYPE_BM02_RJ_NOGIVEUP
Refused to give up
GAMEOVERTYPE_CPC15_JAIL
Sent back to jail by the guard
📖 Lexicon word for Guard: 警備員
GAMEOVERTYPE_CPC15_GUARDFIGHT
Lose fight against the guard
📖 Lexicon word for Guard: 警備員
GAMEOVERTYPE_CPC15_TIDY_HIT
Tidy doesn't like getting hit
📖 Lexicon word for Tidy: タイディ
GAMEOVERTYPE_GPC19B_BUTTON
Shocked when destroying the button
GAMEOVERTYPE_PC01_DAY2END_GRAFFKO
Brok hits Graff in his bedroom
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
GAMEOVERTYPE_SP01_TRIBOT
Hoverbike chase
📖 Lexicon word for Hoverbike: バイク
GAMEOVERTYPE_PC15D_GUARDCHARGE_LOSE
Lose fight against the guard
📖 Lexicon word for Guard: 警備員
GAMEOVERTYPE_PC15B_FIGHTTIDY
Lose fight against Tidy
📖 Lexicon word for Tidy: タイディ
GAMEOVERTYPE_GPC19B_GRAFFLOSE
Couldn't protect Klay
📖 Lexicon word for Klay: クレイ
GAMEOVERTYPE_PC14_STORY200_BADGUYS
Lose against rats when coming back from VR night
GAMEOVERTYPE_GPC17_LASER CHAPTER5
Deadly museum lasers
GAMEOVERTYPE_CH5_TRIBOTCOPS
Lose alone against Tribot cops
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_COMMON_DEE_HIT
Dee has had enough
📖 Lexicon word for Dee: ディー
GAMEOVERTYPE_PC14_DRONES
Killer drones
GAMEOVERTYPE_PC17_TRIBOTHIT
Hit the museum Tribots
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC17_PIANO
Lose against museum Tribots after a mistake
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC17_TRIBOT_TOOMANY
Too many mistakes
GAMEOVERTYPE_PC18_FIXBOT
Killed by the fix bot
GAMEOVERTYPE_PC08B_PREMATURE
Premature ending
GAMEOVERTYPE_GPC14_GRAFF_LOSE CHAPTER6
Graff refused to get kidnapped and died
📖 Lexicon word for Graff: グラッフ
GAMEOVERTYPE_CH6_GRAFF_HIT_OTT
Hitting Ott
📖 Lexicon word for Ott: オット
GAMEOVERTYPE_GPC14C_HACKERHIT
Hitting the hacker
📖 Lexicon word for Hacker: ハッカー
GAMEOVERTYPE_PC20_WES_HIT
Hitting Wes before fight
📖 Lexicon word for Wes: ウェス
GAMEOVERTYPE_PC19D_TRIBOTSWAVE
The Tribots wave after losing the puzzle
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC19B_GHERKIN_DEAD
Killing Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
GAMEOVERTYPE_PC20_FIGHT1
First fight against Wes
📖 Lexicon word for Wes: ウェス
GAMEOVERTYPE_PC20_FIGHT2
Second fight against Wes
📖 Lexicon word for Wes: ウェス
GAMEOVERTYPE_CH6_TRIBOTCOPSWITHDEE
Lose with Dee against Tribot cops
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Dee: ディー
GAMEOVERTYPE_GPC05D_FLOOR_HOLE
Fall in bottomless pit
GAMEOVERTYPE_GPC05D_RATFIGHT
Graff fails to escape rats
📖 Lexicon word for Graff: グラッフ
GAMEOVERTYPE_PC20_DIETOGETHER
Both heroes die together
GAMEOVERTYPE_PC05D_BROKLOSE
Brok fails to save Graff
📖 Lexicon word for Graff: グラッフ
📖 Lexicon word for Brok: ブロク
GAMEOVERTYPE_PC20_INTERROGATIONFAIL
Fail Wes' interrogation
📖 Lexicon word for Wes: ウェス
GAMEOVERTYPE_PC08B_BOLT_EXPLODE
Hit Bolt during last scenes
📖 Lexicon word for Bolt: ボルト
GAMEOVERTYPE_SP02_POWEROUTLET
Hand in power socket
GAMEOVERTYPE_PC19D_BIGFIGHT_GAMEOVER
Losing against the Tribots wave (bunker)
📖 Lexicon word for Tribot: トライボット
GAMEOVERTYPE_PC08_TILLENDTIME_HITGRAFF
Hit Graff during ending
📖 Lexicon word for Graff: グラッフ
GAMEOVERTYPE_PC10_BROK_STUBOT
Killed by Stubot
📖 Lexicon word for Stubot: スチューボット
GAMEOVERTYPE_PC05B_RATS
Killed by sewers rats
GAMEOVER_VA_TRAIN ----- Generic --------
Train in the Virtual Arena to gain experience and make fights easier!
📖 Lexicon word for Virtual arena: VRアリーナ
GAMEOVER_FULLHEALTH
You can regain full health by sleeping in beds.
GAMEOVER_RESTBED
Whenever possible, rest in your bed to regain health for free.
GAMEOVER_BUY_FOOD
Buy food from distributors to regain health and increase strength.
GAMEOVER_ATTACKVARY
Some attacks deal more damage than others. Pay attention to figure out the most efficient ones!
GAMEOVER_DEFEND_MOUSE
Don't forget to defend by pressing <button=INPUT_ACTION_GUARD>!
GAMEOVER_DEFEND_GAMEPAD
Don't forget to defend by pressing <button=INPUT_ACTION_GUARD>!
GAMEOVER_WEAPONS_STRONG
Equipping weapons, like the stick, lets you deal more damage, but keep in mind: bare fists are faster!
GAMEOVER_THROW_ITEMS
You can throw inventory items at the enemies to hurt 'em!
GAMEOVER_RAT
Squealers aren't very strong, but they attack in groups. Don't let them surround you!
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
GAMEOVER_ENERGYDRINK
Use energy drinks to make you temporarily stronger! This can help break the guard of your strongest opponents.
📖 Lexicon word for Energy drink: エナジードリンク
📖 Lexicon word for Guard: 警備員
GAMEOVER_SHADOW
Follow the shadow of flying enemies to track their position
GAMEOVER_SPECIAL_MOUSE
Don't forget to use your special attack with <button=INPUT_ACTION_SPECIALMOVE>
GAMEOVER_SPECIAL_GAMEPAD
Don't forget to use your special attack with <spr=GAMEPAD_TRIGGERLEFT>
GAMEOVER_POWERFUL_MOUSE
Use powerful attacks from afar with <button=INPUT_ACTION_POWERFULATTACK>
GAMEOVER_POWERFUL_GAMEPAD
Use powerful attacks from afar with <spr=GAMEPAD_TRIGGERRIGHT> + <button=INPUT_ACTION_HIT>
GAMEOVER_UPPERCUT_MOUSE
During a combo, press <button=INPUT_ACTION_JUMPKICK> to perform a powerful uppercut, then punch for a ground pound!
GAMEOVER_UPPERCUT_GAMEPAD
Press <button=INPUT_ACTION_JUMP> + <button=INPUT_ACTION_HIT> to perform a powerful uppercut, then punch for a ground pound!
GAMEOVER_FALLDAMAGE ----- Generic but for some events only --------
To avoid falling from ledges, stay in adventure mode.
GAMEOVER_ALTERNATIVE1
Not strong enough? There might be another way...
GAMEOVER_ALTERNATIVE2
Hey big guy, why not starting using that tiny reptile brain of yours?
GAMEOVER_SILLY1
You just made a fool of yourself.
GAMEOVER_SILLY2
That must hurt.
GAMEOVER_VIOLENT1
Darn. Such violence.
GAMEOVER_VIOLENT2
May I suggest... controlling your temper?
GAMEOVER_MINEEXPLODE
Mines are visible only from a certain distance. Walk slowly!
GAMEOVER_WATCHSTEP
Watch your step!
GAMEOVER_BUYPRODUCTS
You rich fool!
GAMEOVER_SHAME
Shame! Shame! Shame!
GAMEOVER_GIVEUP
Sometimes you need to admit defeat.
GAMEOVER_PC01_HOOVER_DIEBY ----- Specific types --------
Better not insist. Find a way to remove it without direct contact...
GAMEOVER_PC05B_RATS_FIRST
Those rats are tough. Fighting isn't the only solution...
GAMEOVER_PC07B_SIN_MOUSE
Press <button=INPUT_ACTION_GUARD> to avoid taking damage from the glasses!
GAMEOVER_PC07B_SIN_GAMEPAD
Press <button=INPUT_ACTION_GUARD> to avoid taking damage from the glasses!
GAMEOVER_PC07B_SIN_TOUCH
Hold the guard button to avoid taking damage from the glasses!
📖 Lexicon word for Guard: 警備員
GAMEOVER_PC07B_SIN2
Sin always stops throwing glasses after a certain number of shots. Use this opportunity!
📖 Lexicon word for Sin: シン
GAMEOVER_PC08B_SAW
What the heck?! Anyway... You'd better avoid that saw, next time!
GAMEOVER_SP01_TRIBOT_MOUSE
To hit Tidy, use the boost: <button=INPUT_ACTION_VIEW_HOTSPOTS>
📖 Lexicon word for Tidy: タイディ
GAMEOVER_SP01_TRIBOT_GAMEPAD
To hit Tidy, use the boost: <button=INPUT_ACTION_VIEW_HOTSPOTS>
📖 Lexicon word for Tidy: タイディ
GAMEOVER_SP01_TRIBOT_TOUCH
To hit Tidy, use the boost!
📖 Lexicon word for Tidy: タイディ
GAMEOVER_PC20_INTERROGATIONFAIL
Take your time and retry.
GAMEOVER_CHIEFRAT1 ----- Specific to characters --------
The chief is vulnerable after his special attack. Wait for that opening!
📖 Lexicon word for Chief: (Not translated)
GAMEOVER_CHIEFRAT2
The chief can steal your food. Restore your health when he's busy or exhausted!
📖 Lexicon word for Chief: (Not translated)
GAMEOVER_DART1
Don't stay around Dart after he's getting back up or you'll get hit!
📖 Lexicon word for Dart: ダート
GAMEOVER_DART2
Dart is pretty slow between each attack. Use this to your advantage!
📖 Lexicon word for Dart: ダート
GAMEOVER_DARTKINS
Dart can be easily jumpkicked, but don't attempt it on Kins.
📖 Lexicon word for Dart: ダート
📖 Lexicon word for Kins: キンス
GAMEOVER_TRIBOT1
Block attacks when Tribots approach you, then go all-in.
📖 Lexicon word for Tribot: トライボット
GAMEOVER_DRONE1
Drone attacks are timed, so you can plan when they will shoot.
GAMEOVER_DRONE2
The remote control is effective against drones!
GAMEOVER_MILITARY1
Military bots are vulnerable from their back.
GAMEOVER_MILITARY2
Powerful attacks can break a military bot's guard, but it's more efficient to hit them from behind.
📖 Lexicon word for Guard: 警備員
GAMEOVER_RJ1
When R.J. starts blocking your attacks, dodge immediately!
📖 Lexicon word for R.J.: RJ
GAMEOVER_RJ2
R.J. is slow and has a lot of health. Use powerful attacks, but stay alert.
📖 Lexicon word for R.J.: RJ
GAMEOVER_GENERICRAT1
There are three types of generic rats. The rats equipped with weapons have slower attacks!
GAMEOVER_POUND1
Wait for the pound bot to reach ground level to unleash combos on it.
GAMEOVER_POUND2
The pound bot can follow you from high above. Dodge when it falls to crush you!
GAMEOVER_TRIBOTCOP1
Tribot cops flee to shoot lasers from afar. Get rid of them first!
📖 Lexicon word for Tribot: トライボット
GAMEOVER_TRIBOTCOP2
Block or dodge when Tribot cops start throwing punches.
📖 Lexicon word for Tribot: トライボット
GAMEOVER_TIDY1
When Tidy starts his special move, nothing can stop it. Just dodge and hit Tidy afterwards!
📖 Lexicon word for Tidy: タイディ
GAMEOVER_DEE1
Dee is very fast, so study her movement patterns to anticipate her attacks.
📖 Lexicon word for Dee: ディー
GAMEOVER_GUARD1
The guard's shield can be destroyed by your attacks. Keep mashing and don't let him make another one!
📖 Lexicon word for Guard: 警備員
GAMEOVER_WES1
Dodge up and down when Wes performs slides.
📖 Lexicon word for Wes: ウェス
GAMEOVER_WES2
Wes is slippery and eager to stay away from you. Don't let him!
📖 Lexicon word for Wes: ウェス
GAMEOVER_HUGEBOT1
Attack both legs until it falls, then the arms and finally the cockpit.
GAMEOVER_HUGEBOT2
The huge bot attacks according to your position. Don't stay in front of him too long and be ready to dodge!
CLUETYPE_SECTOR56X ----- Clues --------
Sector 56X
CLUETYPE_DRUMERSTREET
Drumer Street
📖 Lexicon word for Drumer: ドラマー
CLUETYPE_SEWERS
Sewers
CLUETYPE_SLUMS
Slums
📖 Lexicon word for Slums: スラム
CLUETYPE_ALLEY
Hacker alley
📖 Lexicon word for Hacker: ハッカー
CLUETYPE_GARAGE
Shay's garage
📖 Lexicon word for Shay: シェイ
CLUETYPE_TRIANGLE
The Triangle
📖 Lexicon word for The Triangle: トライアングル
CLUETYPE_POLICE
Police department
CLUETYPE_HUSH
Dr. Hush
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUETYPE_LAB
Laboratory
CLUETYPE_MURDER
Murder case
CLUETYPE_SENDER
Message sender
CLUETYPE_PILL
Pills
CLUETYPE_SPECIAL
Special
CLUE_SIN_STRESSED ---------------------
Sin is a really stressed out client
📖 Lexicon word for Sin: シン
CLUE_DRUMERSTREET_STATUE
Autarchism Day shaped the current society
📖 Lexicon word for Autarchism day: 鎖国記念日
CLUE_DRUMERSTREET_CARDBOARD
Someone piled up cardboard boxes in the alley
CLUE_SLUMS_MAILBOXES
Many Pipe-Pills terminals in the Slums are out of order
📖 Lexicon word for Pipe-Pill: 薬剤配給管
📖 Lexicon word for Slums: スラム
CLUE_SIN_ALCOHOL
Sin loves strong alcohol
📖 Lexicon word for Sin: シン
CLUE_SIN_WORRIEDGUN
Sin is worried someone may find his gun
📖 Lexicon word for Sin: シン
CLUE_SIN_REMOTECONTROL
Sin's remote control switches off cameras
📖 Lexicon word for Sin: シン
CLUE_SIN_GUNNOTHIM
Does the gun really belong to Sin?
📖 Lexicon word for Sin: シン
CLUE_SIN_CAMERAOFF
Sin's remote control switched off the pharmacy camera?
📖 Lexicon word for Sin: シン
CLUE_SIN_SLEEP
Did Sin put a policeman to sleep?
📖 Lexicon word for Sin: シン
CLUE_SIN_PHARMACY
Is Sin involved in the pharmacy theft?
📖 Lexicon word for Sin: シン
CLUE_SIN_STEAL
Did Sin steal from a policeman?
📖 Lexicon word for Sin: シン
CLUE_SIN_THIEF
Sin is a thief!
📖 Lexicon word for Sin: シン
CLUE_SIN_HANDKERCHIEF
Sin lost his blue hand-stitched handkerchief
📖 Lexicon word for Sin: シン
CLUE_SEWERS_INITIALSGUN
Initials on the gun do not match Sin's
📖 Lexicon word for Sin: シン
CLUE_DRUMERSTREET_PILL Blackout as in 'fainting'
Sin's anti-depressant pills can cause blackouts
📖 Lexicon word for Sin: シン
CLUE_DRUMERSTREET_CAMERAOFF
Pharmacy camera was deactivated
CLUE_DRUMERSTREET_DRAWERFORCED
Pharmacy drawer has been forced open
CLUE_DRUMERSTREET_SEMBLANCE
Drumers society is based on semblance
📖 Lexicon word for Drumers: ドラムの奴ら
📖 Lexicon word for Drumer: ドラマー
CLUE_SECTOR56X_SLEEPING
Policeman deep sleeping in underwear in the street nearby
CLUE_BROK_IMMUNE ---------------------
Brok is immune to the effects of the Haze
📖 Lexicon word for The Haze: ヘイズ
📖 Lexicon word for Brok: ブロク
CLUE_OTT_HYBRID
Ott is a hybrid which is very rare
📖 Lexicon word for Ott: オット
CLUE_HUSH_TRACKING Dr. Hush room
Dr. Hush's life tracking stopped around 5:00
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_MANIAC
Dr. Hush is obsessive with tidiness and order
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_LASTLOGIN
Dr. Hush last used his tablet at 4:45
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_LEFT
Dr. Hush was last recorded leaving his room at 5:04
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_RECORDING
Dr. Hush : "I need to settle things with Dr. Mink"
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_TIDY_CHARGING
Tidy stayed charging from 5:10 to 11:10
📖 Lexicon word for Tidy: タイディ
CLUE_TIDY_STRETCH
Tidy can stretch arms vertically and horizontally
📖 Lexicon word for Tidy: タイディ
CLUE_TIDY_NOKILLCREATOR
Tidy cannot attack his creator due to the golden rule
📖 Lexicon word for Tidy: タイディ
CLUE_LAB_CRUMBS
Crumbs on the ramp in Dr. Hush's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_LAB_FLOORCOFFEE
Coffee stain on the floor in Dr. Hush's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_LAB_FLOORCOFFEE2
Nanites on the coffee stain in Dr. Hush's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_BLACKSTAINS Dr. Mink room
Black stain on Dr. Hush's hands
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_LAMPNEXT
Lamp right next to Dr. Hush's body
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_LAMPBLOOD
Red stain on the lamp next to the body
CLUE_HUSH_NEVERCOME
Dr. Hush never came to Dr. Mink's room today
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_HUSH_MAGIC
The body "magically" appeared when Brok entered the room
📖 Lexicon word for Brok: ブロク
CLUE_MINK_ACID
Acid solutions on Dr. Mink's workbench
📖 Lexicon word for Mink: ミンク博士
CLUE_MINK_MUSIC
Dr. Mink listened to "TechDream" music at 11:00
📖 Lexicon word for Mink: ミンク博士
CLUE_MINK_BUDGET
Budget of nanotechnology has been reduced
CLUE_TIDY_DRMINKROOM
Tidy cannot open Dr. Mink's door
📖 Lexicon word for Mink: ミンク博士
📖 Lexicon word for Tidy: タイディ
CLUE_LAB_COLUMN
Dr. Mink's room column is 10 feet high
📖 Lexicon word for Mink: ミンク博士
CLUE_LAB_STAIN
Red stain under Dr. Mink's bed
📖 Lexicon word for Mink: ミンク博士
CLUE_LAB_WRAPPING Restroom
Antburger "extra Tomatoze sauce" wrapping in restroom trash
📖 Lexicon word for Antburger: アリバーガー
📖 Lexicon word for Tomatoze: トマトゼソース
CLUE_MINK_COFFEE
Dr. Mink was drinking coffee from 4:40 to 5:04
📖 Lexicon word for Mink: ミンク博士
CLUE_HUSH_TENSE Others
Rare and tense contacts between the doctors lately
CLUE_TIDY_CONSCIOUSNESS
Tidy's charging makes him go through various consciousness stages
📖 Lexicon word for Tidy: タイディ
CLUE_GUARD_CHECK
The guard checks the rooms regularly
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_SQUEALER
The guard doesn't like being reminded he's a Squealer
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Guard: 警備員
CLUE_HUSH_FAKEBLOOD
Dr. Hush's blood stains are fake
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_LAB_RAMP Dr. Hush room
Dr. Hush designed a ramp for Tidy to access the workbench
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Tidy: タイディ
CLUE_LAB_FAKEWALL
Fake wall between the scientists' rooms
CLUE_HUSH_DATATRANSFER
Dr. Hush's tablet transferred AI data at 4:45
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_NANITES
Nanites on Dr. Hush's hand
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_NAKED
Dr. Hush likes getting naked
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_LAB_MEETYME Restroom
The Meety-me has a recording of Dr. Hush voice
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Meety-Me: ミーティーミー
CLUE_MINK_BURGERUNFROZEN
Dr. Mink's daily Antburger was already unfrozen
📖 Lexicon word for Antburger: アリバーガー
📖 Lexicon word for Mink: ミンク博士
CLUE_LAB_SINKNANITES
Nanites and a flower in the restroom sink
CLUE_HUSH_COFFEE
Dr. Hush always drinks his coffee in the restroom
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MINK_LAMP Dr. Mink
The lamp in Dr. Hush's room had a fatal shock at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_ACCEL500
Dr. Hush takes Accel 500 which boosts body activity
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_LAB_PLANTNANITES
Mixing Phoenixy flowers and nanites can cause death
CLUE_HUSH_LAMP
The lamp next to the body received a shock at 11:02
CLUE_LAB_WRONGLAMP
The lamp in Dr. Mink's room belongs to Dr. Hush
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_GUARD_MONITORING Guard and others
Only the guard can access the door footage
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_SHIFT
The guard took his shift at 3:00
📖 Lexicon word for Guard: 警備員
CLUE_LAB_MAINENTRANCE
The guard entered the lab at 4:38
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_DRHUSHROOM
The guard opened Dr. Hush's room at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Guard: 警備員
CLUE_HUSH_MINKDOOR
Dr. Hush and Tidy never opened Dr. Mink's door
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
📖 Lexicon word for Tidy: タイディ
CLUE_LAB_TOMATOVENTILATION
Tomatoze sauce in the ventilation system
📖 Lexicon word for Tomatoze: トマトゼソース
CLUE_TIDY_LASTROOM
Tidy was last recorded entering the restroom at 4:24
📖 Lexicon word for Tidy: タイディ
CLUE_GUARD_MUSIC
The call that distracted the guard played "TechDream"
📖 Lexicon word for Guard: 警備員
CLUE_HUSH_ONLYCHECK
At 5:10 the guard only checked Dr. Hush's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_AWAY Deductions
The guard looked away at 4:38 for a minute
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_NOTBACK
According to footage, the guard exited at 4:38 without coming back
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_NOISE
The guard heard a noise in Dr. Hush room at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Guard: 警備員
CLUE_HUSH_GONE1
Dr. Hush was neither in his room nor the hall at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_GONE2
Dr. Hush wasn't in the hall, his office or the restroom at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_GUARD_NOTWORRIED
The guard was fooled by the Meety-me voice
📖 Lexicon word for Meety-Me: ミーティーミー
📖 Lexicon word for Guard: 警備員
CLUE_MURDER_DEATHSTAGED Deductions Tidy big explanation
Dr. Hush's death was staged with Antburger sauce
📖 Lexicon word for Antburger: アリバーガー
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_BURGERUNFROZEN
The burger was unfrozen to use the Tomatoze sauce
📖 Lexicon word for Tomatoze: トマトゼソース
CLUE_MURDER_WEAPON
The lamp is not the murder weapon
CLUE_MURDER_TRUECAUSE
Dr. Hush was murdered with poisonous nanites
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_COFFEEPOISON
The coffee was poisoned
CLUE_MURDER_COFFEESINK
The coffee was spilled in the sink
CLUE_MURDER_ACCESSNANITES
Tidy could access nanites through the fake wall
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_TIDYWRONG
Tidy may be lying about his timing
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_DRHUSHWHERE
Dr. Hush was nowhere to be found at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_VENTILATION
Dr. Hush's body was in the ventilation system at 5:10
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_WHEREPOISONED
Dr. Hush was poisoned in the restroom
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_CARRY
Tidy carried Dr hush's body from restroom to his office
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_TIMEOFDEATH
Dr. Hush died between 4:24 and 4:38
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_STRETCH
Tidy put Dr. Hush into the vent by stretching its arms
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_RAMP
Tidy climbed onto the ramp to put Dr. Hush into the vent
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_CRUMBS
Tidy crushed some biscuits while climbing on the ramp
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_LAMPPUSH
Tidy pushed the body along with Dr. Mink's lamp
📖 Lexicon word for Mink: ミンク博士
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_LAMPHUSH
Dr. Mink's lamp indicates it was pushed at 5:02 but...
📖 Lexicon word for Mink: ミンク博士
CLUE_MURDER_TAKELAMP
Tidy took Dr. Mink's lamp through the hole
📖 Lexicon word for Mink: ミンク博士
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_LAMPOFF
Dr. Mink's lamp is odd
📖 Lexicon word for Mink: ミンク博士
CLUE_MURDER_BODYFALL
The body fell from the vent at 11:02
CLUE_MURDER_BODYMUSIC
Dr. Mink didn't hear the body fall due to the music playing
📖 Lexicon word for Mink: ミンク博士
CLUE_MURDER_AWAKEN
Tidy awakened and pushed while still connected to power socket
📖 Lexicon word for Tidy: タイディ
CLUE_MURDER_ALIVE
Dr. Hush is alive thanks to his Accel500 pills
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_MURDER_MOTIVE
Tidy did this due to an old defective AI update
📖 Lexicon word for Tidy: タイディ
CLUE_HUSH_NEEDROOM Charge Hush deductions
Dr. Hush needed to get into Dr. Mink's room
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_HUSH_KILLMINK
Dr. Hush wanted to kill Dr. Mink
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_HUSH_INVENT
Dr. Hush was in the vent
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_HUSH_TRAP
Dr. Hush asked Tidy to make him climb through the trap
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Tidy: タイディ
CLUE_HUSH_HEAR
Dr. Mink was listening to music while Dr. Hush fell
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Mink: ミンク博士
CLUE_GUARD_STAGED Charge Guard deductions
The guard staged the crime scene with burger sauce
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_BED
Dr. Hush's corpse was put under the bed to hide it
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_GUARD_MONITORING2
The footage was tampered with by the guard
📖 Lexicon word for Guard: 警備員
CLUE_GUARD_MOTIVE
He killed Dr. Hush to sell high technology to Squealers
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Dr. Hush: ハッシュ博士
📖 Lexicon word for Squealer: (Not translated)
CLUE_HUSH_SUICIDE Useless ones
Dr. Hush had strange behavior lately. Enough to commit suicide?
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_GUARD_INSPECTTRASH
Only the guard inspects the trash
📖 Lexicon word for Guard: 警備員
CLUE_HUSH_FIRMWARESENT
Dr. Hush received incomplete bot firmware data made by an unknown scientist
📖 Lexicon word for Dr. Hush: ハッシュ博士
CLUE_GHERKIN_DEECALL Here we don't know the Journalist is female
A journalist has called Dr. Gherkin with a secret identity
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_SENDER_JOURNALIST Here we know it
Warning messages about Dr. Gherkin from an unknown journalist
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_SIN_PICTURE
Picture of a happy woman and girl with Sin
📖 Lexicon word for Sin: シン
CLUE_SENDER_RESEARCHSIN
Message sender did research on Sin
📖 Lexicon word for Sin: シン
CLUE_SENDER_RESEARCHGOVERNMENT
Message sender did research on Government
CLUE_SENDER_RESEARCHPOLLUTION
Message sender did research on Pipe-Pills
📖 Lexicon word for Pipe-Pill: 薬剤配給管
CLUE_SECTOR56X_GOVERNMENT
Government has total control over all forms of media
CLUE_GHERKIN_PARTOF
Dr. Gherkin said he's "part of"... something
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_DEE_GHERKINWARN
Dee is journalist and warned me about Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Dee: ディー
CLUE_DEE_WORRIEDSIN
Dee is worried about her husband Sin
📖 Lexicon word for Dee: ディー
📖 Lexicon word for Sin: シン
CLUE_DEE_GHERKINTHREAT
Dee suspects Dr. Gherkin is a threat
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Dee: ディー
CLUE_DEE_GHERKINGOVERNMENT
Is Dr. Gherkin part of the Government?!
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_BROK_BOTS -----------------------------
The Tribots are exclusively attacking Brok
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Brok: ブロク
CLUE_GHERKIN_BROKBOTS_ALT
The Tribots are exclusively attacking Dr. Gherkin
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Tribot: トライボット
CLUE_GHERKIN_BOTS
Dr. Gherkin noticed a change in the Tribots behavior this morning
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Tribot: トライボット
CLUE_TRIBOT_FIRMWARE
The Government controls the Tribot updates
📖 Lexicon word for Tribot: トライボット
CLUE_GHERKIN_FIXES
Dr. Gherkin's mission is to fix the Pipe-Pills
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Pipe-Pill: 薬剤配給管
CLUE_PILL_NOTWORK
The fixed Pipe-Pills still don't work
📖 Lexicon word for Pipe-Pill: 薬剤配給管
CLUE_GHERKIN_SIGNATURE
Only Dr. Gherkin knows the signature required for the Pipe-Pills to work
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Pipe-Pill: 薬剤配給管
CLUE_GHERKIN_GHERKINGOVERNMENT2
Dr. Gherkin is a member of the Government
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_SECTOR56X_TRIANGLE
The Government is also called the Triangle
📖 Lexicon word for The Triangle: トライアングル
CLUE_GHERKIN_TRIANGLE
Dr. Gherkin is one of the three members of the Triangle
📖 Lexicon word for The Triangle: トライアングル
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_TRIANGLE_JUDGEMENT
The Triangle judges prisoners
📖 Lexicon word for The Triangle: トライアングル
CLUE_TRIANGLE_APPROVE
Approval from all three Triangle members is required for any decision
CLUE_TRIANGLE_DISAPPROVE
One Triangle member is enough to block decisions
CLUE_TRIANGLE_TRIBOTSUPDATE
A member of the Triangle sent the Tribots after Brok
📖 Lexicon word for The Triangle: トライアングル
📖 Lexicon word for Tribot: トライボット
📖 Lexicon word for Brok: ブロク
CLUE_TRIANGLE_TRIBOTSUPDATALT
A member of the Triangle sent the Tribots after Dr. Gherkin
📖 Lexicon word for The Triangle: トライアングル
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
📖 Lexicon word for Tribot: トライボット
CLUE_DEE_LIFE
Dee's life was ruined due to her journalism investigations
📖 Lexicon word for Dee: ディー
CLUE_TRIANGLE_DEELIFE
A member of the Triangle ruined Dee's life to silence her
📖 Lexicon word for The Triangle: トライアングル
📖 Lexicon word for Dee: ディー
CLUE_DEE_CRIMINALSDISAPPEAR
More and more prisoners are disappearing
CLUE_GHERKIN_PRISONERSKILLED
All prisoners are killed by the Triangle despite Dr. Gherkin's votes
📖 Lexicon word for The Triangle: トライアングル
📖 Lexicon word for Dr. Gherkin: ゲルキン博士
CLUE_SIN_PRISONER
Sin is currently in jail
📖 Lexicon word for Sin: シン
CLUE_SIN_DANGER
Sin is in danger!
📖 Lexicon word for Sin: シン
CLUE_WES_REMNFOLDER ------------------------------------------
Wes has a folder named "R.Filsh"
📖 Lexicon word for Wes: ウェス
CLUE_WES_DEEFOLDER
Wes has a folder named "D.Silver"
📖 Lexicon word for Wes: ウェス
CLUE_DEE_DEELASTNAME
Dee is married to Sin Silver
📖 Lexicon word for Dee: ディー
📖 Lexicon word for Sin: シン
CLUE_WES_DEEINVESTIGATED
Wes investigated Dee
📖 Lexicon word for Dee: ディー
📖 Lexicon word for Wes: ウェス
CLUE_WES_INCORRECTWORDS
Wes suffers from occasional blanks and uses inappropriate words
📖 Lexicon word for Wes: ウェス
CLUE_WES_BROKNAME
Wes never pronounces Brok's name correctly
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Wes: ウェス
CLUE_WES_MENTALISSUES
Wes has mental problems
📖 Lexicon word for Wes: ウェス
CLUE_WES_INVESTIGATOR
Wes was the investigator on Lia's case 5 years ago
📖 Lexicon word for Lia: リア
📖 Lexicon word for Wes: ウェス
CLUE_POLICE_CARACCIDENT
A police investigator had an Aircar accident 5 years ago
📖 Lexicon word for Aircar: エアカー
CLUE_WES_ACCIDENT
Wes survived a serious Aircar accident 5 years ago
📖 Lexicon word for Aircar: エアカー
📖 Lexicon word for Wes: ウェス
CLUE_WES_CARMENTAL
Wes developed mental problems after his Aircar accident
📖 Lexicon word for Aircar: エアカー
📖 Lexicon word for Wes: ウェス
CLUE_POLICE_WEIRDRAWINGS
Incomprehensible drawings in Wes' office
📖 Lexicon word for Wes: ウェス
CLUE_POLICE_NOTE
Chief of police suddenly stopped drawing identikits
📖 Lexicon word for Chief: (Not translated)
CLUE_WES_DRAW
Wes cannot draw anymore?
📖 Lexicon word for Wes: ウェス
CLUE_LAB_AIINEPT
AIs have no artistic abilities
CLUE_WES_BRAINAI
Wes has sometimes AI-like behaviors
📖 Lexicon word for Wes: ウェス
CLUE_WES_AICONTROL
Does an AI exert some control over Wes?
📖 Lexicon word for Wes: ウェス
CLUE_POLICE_BURNTSOCKET
In Wes' office, a socket is burnt down
📖 Lexicon word for Wes: ウェス
CLUE_LAB_OVERLOADSOCKET
Only old model bots can cause a socket overload
CLUE_POLICE_OLDMODEL
An old model bot connected recently in Wes's office
📖 Lexicon word for Wes: ウェス
CLUE_POLICE_WESBOT
An experimental bot is controlling Wes to do its wrong doings?
📖 Lexicon word for Wes: ウェス
CLUE_DIRECTOR_ANOTHER
I've already met another bot even more advanced than the Director
📖 Lexicon word for Director: 校長
CLUE_WES_ROBOT
Wes is a robot!
📖 Lexicon word for Wes: ウェス
CLUE_GARAGE_BLANKET ------------------------------------------
Shay refused to tell me what's under the blanket in the garage
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_STRESSED
Shay seems stressed out and will be unavailable all day
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_SECRET
Shay had a short delay to finish a secret invention
📖 Lexicon word for Shay: シェイ
CLUE_GARAGE_ITEMCLOCK
Elements Shay asked me to retrieve include a high precision timer
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_TIMETHEORY
Shay loves to bother me with spacetime theories
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_TIME
Shay's time obsession must have something to do with her invention
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_NODIE
Shay is never worried I could kick the bucket
📖 Lexicon word for Shay: シェイ
CLUE_ALLEY_DIED
In the dark alley, I felt like coming back from the dead...?
CLUE_SHAY_SAVED
Did Shay save me in the dark alley?
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_LETTER
"Open this when truly desperate" envelope
CLUE_SHAY_FUTURE
Impossible but... Shay can predict the future?...
📖 Lexicon word for Shay: シェイ
CLUE_BROK_PICTURE
Picture of Brok in a scene four years before it could happen
📖 Lexicon word for Brok: ブロク
CLUE_CHIEFRAT_RESPONSIBLE
I'm held responsible for the Squealers banishment
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
CLUE_CHIEFRAT_WHAT
Impossible but... Did this scene nine years ago really happen?
CLUE_SPECIAL_CHANGES
Are we reliving the same events with changes?
CLUE_GARAGE_EGG
Egg-shaped machine under the blanket in the garage
CLUE_GHERKIN_EGG
The scientific symbol for loops is an egg
CLUE_GARAGE_LOOP
Shay's invention can loop?
📖 Lexicon word for Shay: シェイ
CLUE_GARAGE_CHANGEEVENTS
Shay's invention can alter events?!...
📖 Lexicon word for Shay: シェイ
CLUE_SHAY_BUILT
Shay built a...?!
📖 Lexicon word for Shay: シェイ
CLUE_BROK_PENDANT -------------------------
Brok's pendant is made of Heptamide, a very powerful alloy
📖 Lexicon word for Brok: ブロク
CLUE_RJ_COPCLOTHES
R.J. kept his cop clothes after getting fired
📖 Lexicon word for R.J.: RJ
CLUE_POLICE_TROPHY
Wes named head of office in 3030
📖 Lexicon word for Wes: ウェス
CLUE_GRAFF_NOTOUCH
Graff doesn't want anyone to touch him
📖 Lexicon word for Graff: グラッフ
CLUE_GRAFF_DRONE
A drone brought a pill for Graff
📖 Lexicon word for Graff: グラッフ
DEMO_WISHLIST ----- Demo --------
Wishlist the full game
DEMO_SUPPORT
Support us
DEMO_FANART
Submit your fanart!
DEMO_FOLLOW
Follow us
FULL_REVIEW
Post your review
THANKS_PLAYING
Thanks for playing!
ACHIEVE_CHAPTER1 -------------------------
Chapter 1 completed
ACHIEVE_CHAPTER2
Chapter 2 completed
ACHIEVE_CHAPTER3
Chapter 3 completed
ACHIEVE_CHAPTER4
Chapter 4 completed
ACHIEVE_CHAPTER5
Chapter 5 completed
ACHIEVE_CHAPTER6
Chapter 6 completed
ACHIEVE_ADS
Ads Fan
📖 Lexicon word for Ads: 広告クーポン
ACHIEVE_MAINENDINGS
Main Endings
ACHIEVE_LOCKERENDING
Secret Locker
ACHIEVE_SUMMARYFULL
Summary Filled
ACHIEVE_BEDS
Master of Mattresses
ACHIEVE_TABLES
The World Is My Doormat
ACHIEVE_FOODTHIEF
Food Thief
ACHIEVE_WORSTDETECTIVE
Worst. Investigator. Ever.
ACHIEVE_BEARCOP
Bear Cop
ACHIEVE_TOILETSMAN
Toilets Tormentor
ACHIEVE_PILLSLOVER
Sugar Pills Lover
ACHIEVE_PIANOMUSIC
Paw Music
ACHIEVE_HIGHWAYSURVIVE
Highway Survival
ACHIEVE_PACIFIST
Pacifist
ACHIEVE_PUSHY
Pushy, pushy
ACHIEVE_CHIPMUNK
Chipmunk
ACHIEVE_SWIM
It's In My Nature
ACHIEVE_MATERIALS
All Materials
ACHIEVE_HEALTHCHECKUP
Your Days Are Numbered
ACHIEVE_WAKEUPHUSH
Hard To Wake Up
ACHIEVE_TRAMPSAVER
Tramp Saver
📖 Lexicon word for Tramp: 浮浪者
ACHIEVE_BESTSTUDENT
Best Student
ACHIEVE_INTRO
Introduction completed
ITEM_CHAPTER1_MSG
Finish Chapter 1
ITEM_CHAPTER2_MSG
Finish Chapter 2
ITEM_CHAPTER3_MSG
Finish Chapter 3
ITEM_CHAPTER4_MSG
Finish Chapter 4
ITEM_CHAPTER5_MSG
Finish Chapter 5
ITEM_CHAPTER6_MSG
Finish Chapter 6
ITEM_ADS_MSG
Get all the game ads to unlock an extra scene
📖 Lexicon word for Ads: 広告クーポン
ITEM_MAINENDINGS_MSG
Get all the main game endings to unlock an extra scene
ITEM_LOCKERENDING_MSG
Translate the game language and find the code to unlock the locker
ITEM_SUMMARYFULL_MSG
Uncover all the nodes in the summary
ITEM_BEDS_MSG
Jump on every bed
ITEM_TABLES_MSG
Jump on every desk and/or table until it triggers NPC dialogue
ITEM_FOODTHIEF_MSG
Steal food whenever possible (outside of fights)
ITEM_WORSTDETECTIVE_MSG
Attempt to hit every character in the game at least once (outside of fights, Tribots and regular rats are not counted)
📖 Lexicon word for Tribot: トライボット
ITEM_BEARCOP_MSG
Print R.J.’s picture with the identikit
📖 Lexicon word for R.J.: RJ
ITEM_TOILETSMAN_MSG
Harass the man in the potty over the 3 days
ITEM_PILLSLOVER_MSG
Buy all the medicine in the pharmacy
ITEM_PIANOMUSIC_MSG
Play the piano for 10 seconds by walking on it
ITEM_HIGHWAYSURVIVE_MSG
Survive more than 10 seconds on foot on the highway
ITEM_PACIFIST_MSG
Play from the beginning and reach an ending without beating any enemy in direct combat (tutorial excepted and without skipping)
ITEM_PUSHY_MSG
Keep pushing characters around in the laboratory
ITEM_CHIPMUNK_MSG
Drink the water from Dr Mink’s sink several times
📖 Lexicon word for Mink: ミンク博士
ITEM_SWIM_MSG
Make Brok Swim for 10 seconds in the swamp in Shay's Garage
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Shay: シェイ
ITEM_MATERIALS_MSG
Find all the materials Shay needs
📖 Lexicon word for Shay: シェイ
ITEM_HEALTHCHECKUP_MSG
Have Brok's health evaluated at the pharmacy
📖 Lexicon word for Brok: ブロク
ITEM_WAKEUPHUSH_MSG
Wake up a key character by jumping on them several times
ITEM_TRAMPSAVER_MSG
Keep the Tramp alive for the whole game
📖 Lexicon word for Tramp: 浮浪者
ITEM_BESTSTUDENT_MSG
Get a better final score than Klay
📖 Lexicon word for Klay: クレイ
ITEM_INTRO_MSG
Finish the game introduction
ACH_NAME
Achievement
ACH_TOOLATE_PACIFIST
Too late! {nb} enemies killed during this playthrough
INTERFACE_PROFILE -------------------------
Profile
XBOX_DISCONNECT
Player 1 controller is disconnected.#Please connect a controller and press a button
XBOX_WRONG
Player profile has changed!##Press A to continue (you will lose progress)#Press B to switch back to {user}
XBOX_COOP
Player 2 controller is disconnected.#Please connect a controller to continue.
XBOX_PROFILEGAMEPAD
Use the controller associated to profile {profilename}
PC_CABIN
Cabin
PC08C_CABIN_TRAINING
Participate in a training fight?
PC08C_MOVES_TUTORIAL
Moves tutorial
PC08C_TRAINING1
Training 1
PC08C_TRAINING2
Training 2
PC08C_TRAINING3
Training 3
PC08C_TRAINING4
Training 4
INTERFACE_OPTION_MOVESLIST
Moves list
ITEM_INTERFACE_OPTION_MOVESLIST_MSG
Moves list
INTERFACE_ARTBOOK
Artbook
TUTORIAL_ACCESSIBILITYMENU
Accessibility menu
INTERFACE_OPTION_ACCESSIBILITY
Accessibility
ITEM_INTERFACE_OPTION_ACCESSIBILITY_MSG
Accessibility menu
INTERFACE_ACCESSIBILITY_FULLYNARRATED
Fully narrated
ITEM_INTERFACE_ACCESSIBILITY_FULLYNARRATED_MSG
Everything gets narrated: interactions, menus, messages...
INTERFACE_ACCESSIBILITY_SOUND3D
Positional audio
ITEM_INTERFACE_ACCESSIBILITY_SOUND3D_MSG
Characters noise get positioned in space according to where they're located.
INTERFACE_ACCESSIBILITY_VIBRATEWALL
Wall vibrations
ITEM_INTERFACE_ACCESSIBILITY_VIBRATEWALL_MSG
Colliding with walls vibrates to indicate their position.
INTERFACE_ACCESSIBILITY_REPEATBUTTONS
Repeat buttons
ITEM_INTERFACE_ACCESSIBILITY_REPEATBUTTONS_MSG
Adds two inputs to repeat the last instructions and dialogue speech.
INTERFACE_ACCESSIBILITY_SIMPLIFIEDROOMS
Simplified rooms
ITEM_INTERFACE_ACCESSIBILITY_SIMPLIFIEDROOMS_MSG
Adapts some rooms to avoid jumps and dangerous traps.
INTERFACE_ACCESSIBILITY_BLINDPUZZLES
Puzzles for blindness
📖 Lexicon word for Puzzles: (Not translated)
ITEM_INTERFACE_ACCESSIBILITY_BLINDPUZZLES_MSG
Adapts puzzles for blindness and adds more skip options.
📖 Lexicon word for Puzzles: (Not translated)
INTERFACE_ACCESSIBILITY_DPAD
Advanced directional inputs
ITEM_INTERFACE_ACCESSIBILITY_DPAD_MSG
Allow to select hotspots with directional inputs, even outside the room view (for blindness).
INTERFACE_ACCESSIBILITY_HIGHCONTRASTTEXT
High contrast text
ITEM_INTERFACE_ACCESSIBILITY_HIGHCONTRASTTEXT_MSG
Dialogue backgrounds are modified for easier reading
INTERFACE_ACCESSIBILITY_HIGHCONTRASTENEMIES
High contrast characters
ITEM_INTERFACE_ACCESSIBILITY_HIGHCONTRASTENEMIES_MSG
Player and enemies get highlighted.
INTERFACE_ACCESSIBILITY_LARGEFONTS
Large fonts
ITEM_INTERFACE_ACCESSIBILITY_LARGEFONTS_MSG
Bigger fonts overall throughout the game.
INTERFACE_ACCESSIBILITY_NOSCREENSHAKE
No screen shaking
ITEM_INTERFACE_ACCESSIBILITY_NOSCREENSHAKE_MSG
Disable screen shaking in fights and cutscenes.
INTERFACE_ACCESSIBILITY_ASKSKIPFIGHTAUTO
Automatically offer to skip fights
ITEM_INTERFACE_ACCESSIBILITY_ASKSKIPFIGHTAUTO_MSG
At the start of a fight, automatically ask whether to skip it
INTERFACE_ACCESSIBILITY_CLIPBOARDNARRATED
Clipboard narration
ITEM_INTERFACE_ACCESSIBILITY_CLIPBOARDNARRATED_MSG
Send the accessibility text to the clipboard instead of using pre-recorded files, delegating the narration to a text-to-speech software installed on your computer.
INTERFACE_ACCESSIBILITY_DPADLINE
Hotspots aligned
ITEM_INTERFACE_ACCESSIBILITY_DPADLINE_MSG
Puts in-game hotspots on a line for easier selection (does not apply to menus and closeups)
HELP_BLINDCONTROLS
Controls adapted for blindness
HELP_BLINDCONTROLS_INSTRUCTIONS_GAMEPAD
Most of the game will be played by selecting hotspots with <spr=GAMEPAD_DPAD> and pressing <button=INPUT_ACTION_VALIDATE> to interact.##At any given moment, press <button=INPUT_ACTION_ACCESSIBILITY_REPEAT_INSTRUCTIONS> to repeat the last instructions and <button=INPUT_ACTION_ACCESSIBILITY_REPEAT_DIALOGUE> to repeat the last dialogue speech.##Press <button=INPUT_ACTION_VALIDATE> to continue.
HELP_BLINDCONTROLS_INSTRUCTIONS_MOUSE
Most of the game will be played by selecting hotspots with <spr=CONTROL_dkeys> and pressing <button=INPUT_ACTION_VALIDATE> to interact.##At any given moment, press <button=INPUT_ACTION_ACCESSIBILITY_REPEAT_INSTRUCTIONS> to repeat the last instructions and <button=INPUT_ACTION_ACCESSIBILITY_REPEAT_DIALOGUE> to repeat the last dialogue speech.##Press <button=INPUT_ACTION_VALIDATE> to continue.
MOVE_COMMANDS_TIMES2
x 2
MOVE_COMMANDS_TIMES3
x 3
MOVE_COMMANDS_TIMES4
x 4
MOVE_COMMANDS_TIMES5
x 5
MOVE_COMMANDS_PLUS
+
INPUT_ACTION_ACCESSIBILITY_REPEAT_INSTRUCTIONS
Accessibility - Repeat instructions
INPUT_ACTION_ACCESSIBILITY_REPEAT_DIALOGUE
Accessibility - Repeat speech
HELP_BLINDCOMBAT
Basic combat
HELP_BLINDCOMBAT_INSTRUCTIONS_GAMEPAD
To move Brok around during fights, press <spr=GAMEPAD_DPAD> or <spr=GAMEPAD_STICKLEFT>.##To attack, press <button=INPUT_ACTION_HIT>.#To guard, hold <button=INPUT_ACTION_GUARD>.
📖 Lexicon word for Guard: 警備員
📖 Lexicon word for Brok: ブロク
HELP_BLINDCOMBAT_INSTRUCTIONS_MOUSE
To move Brok around during fights, press <button=INPUT_MOVE_UP><button=INPUT_MOVE_LEFT><button=INPUT_MOVE_DOWN><button=INPUT_MOVE_RIGHT> or <spr=CONTROL_dkeys>.##To attack, press <button=INPUT_ACTION_HIT> or <spr=CONTROL_mouseleft>.##To guard, hold <button=INPUT_ACTION_GUARD>.
📖 Lexicon word for Guard: 警備員
📖 Lexicon word for Brok: ブロク
ACCESSIBILITY_JUMP_SKIP
Skip this jump
HELP_BLINDMENU
Navigating the full menu
HELP_BLINDMENU_INSTRUCTIONS
You now have access to the full menu.##There's a lot of stuff, organized by panels, which can be switched with <button=INPUT_ACTION_SCROLL_INV_LEFT><button=INPUT_ACTION_SCROLL_INV_RIGHT> and <button=INPUT_ACTION_SCROLL_PANEL_LEFT><button=INPUT_ACTION_SCROLL_PANEL_RIGHT>.##For example, entering the menu will show your inventory, but the right panel will show your food.
HELP_BLINDMENU_INSTRUCTIONS_GAMEPAD
Don't hesitate to navigate around with <spr=GAMEPAD_DPAD> to find everything.
HELP_BLINDMENU_INSTRUCTIONS_MOUSE
Don't hesitate to navigate around with <spr=CONTROL_dkeys> to find everything.
PC_CLIMBUP
Climb up
PC_CLIMBDOWN
Climb down
PC_CLIMBMORE
Climb more
INTERFACE_ACCESSIBILITY_DPAD_PS
Advanced directional buttons
ITEM_INTERFACE_ACCESSIBILITY_DPAD_PS_MSG
Allow to select hotspots with directional buttons, even outside the room view (for blindness).
INTERFACE_ACCESSIBILITY_DPAD_NS
Advanced directional buttons
ITEM_INTERFACE_ACCESSIBILITY_DPAD_NS_MSG
Allow to select hotspots with directional buttons, even outside the room view (for blindness).
HELP_DEMODETECTED
Demo save detected
HELP_DEMODETECTED_INSTRUCTIONS
A demo save file was detected and loaded.##Select "continue" in the menu to continue from where you left off.
THANKS_PLAYING_DEMO
Thank you for playing the demo!
THANKS_PLAYING_SHOP
Full game available on
THANKS_PLAYING_SHOP2
Your save progress is automatically transfered.
DEMO_FORBID_TITLE
Demo version
DEMO_FORBID_DESCRIPTION
The demo version does not allow you to load this save, which isn't from Chapter 1.
SAVE_FILE_UNKNOWN
Incorrect save
SAVE_FILE_UNKNOWN_DESCRIPTION
This save was deleted or is corrupted. Load another save or start a new game.
MENU_CARD_PROMPTEXT
More info
MENU_CARD_NEWS MENU_CARD_VALIDATE_MAKESHIPBROK=Visit the site
News
INTERFACE_DEBUG_KILLCOOP -----------------------------
Kill co-op player
INTERFACE_DEBUG_DISPLAYSHADOWADS
Display shadow ads locations
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_RECONNECT_CONTROLLER
Reconnect
INTERFACE_NEW_CONTROLLER_TITLE
New controller detected
INTERFACE_NEW_CONTROLLER
Press to join co-op
INTERFACE_NEW_CONTROLLER_PC
(Any other button for single player)
INTERFACE_NEW_CHARACTER_TITLE
Character unlocked
INTERFACE_NEW_CHARACTER
The co-op player(s) can now play as {whoname}!
INTERFACE_KEYBOARDMOUSE
Keyboard/Mouse
COOP_MAIN_GATOR
gator
COOP_MAIN_CAT
cat
NAME_COOP_BROK2
Bluk
NAME_COOP_BROK3
Crok
NAME_COOP_BROK4
Dwok
NAME_COOP_GRAFF2
Blaff
NAME_COOP_GRAFF3
Craff
NAME_COOP_GRAFF4
Draff
NAME_COOP_RJ2
B.J.
NAME_COOP_RJ3
C.J.
NAME_COOP_RJ4
D.J.
NAME_COOP_OTT2
Bott
NAME_COOP_OTT3
Cott
NAME_COOP_OTT4
Dott
NAME_COOP_DEE2
Bee
NAME_COOP_DEE3
Cee
NAME_COOP_DEE4
Deed
NAME_COOP_RAT_GENERIC2
Bat
NAME_COOP_RAT_GENERIC3
Crat
NAME_COOP_RAT_GENERIC4
Dat
GAMEOVER_KILLEDCOOP
Watch out for your...friend?...
GAMEOVER_KILLEDCOOPGRAFF
This kitty shouldn't have trusted his friend.
GAMEOVERTYPE_KILLEDCOOP
Killed by a friend
GAMEOVERTYPE_KILLEDCOOPGRAFF
Killed by a friend
INTERFACE_ADSCOOP
Ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_PLAYER
Player
INTERFACE_CHARACTER
Character
INTERFACE_TUTORIALSCOOP
Co-op tutorials
INTERFACE_ADSSHADOW
Shadow ads
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_GAMEOPTIONSCOOP
Co-op options
INTERFACE_OPTIONSCOOP
Co-op
INTERFACE_STORE
Store
INTERFACE_STORECOOP
Co-op store
ITEM_LEVELUP
EXP upgrade
📖 Lexicon word for EXP: (Not translated)
ITEM_LEVELUP_MSG
Get a 25% level upgrade
ITEM_HINTS
Get a hint
ITEM_HINTS_MSG
Stuck? Get one hint to solve the current situation!
ITEM_MONEY_MSG
Get <col=BOLD>100 Unis</col>
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
INTERFACE_OPTION_CONTROLLERSLIST
Controllers list
ITEM_INTERFACE_OPTION_CONTROLLERSLIST_MSG
See the list of connected controllers and assign them to player(s)
ITEM_INTERFACE_GAMEOPTIONSCOOP_MSG
Co-op specific options
INTERFACE_BUY_FOOD_TOOMANY
Too many already!
INTERFACE_NO_CONTROLLER
No controller is connected.
INTERFACE_UNUSED_CONTROLLER
Unused
INTERFACE_ACTIVE_CONTROLLER
Active
INTERFACE_SLOT_CONTROLLER
slot
INTERFACE_ASSIGN_CONTROLLER
Assign player
INTERFACE_UNKNOWNDISCONNECTED_CONTROLLER
Unknown or disconnected
INTERFACE_PLAYER_NUMBER
Player {playernumber}
INTERFACE_CHOOSE_FRIENDLYFIRE_NONE
No collision / No damage
INTERFACE_CHOOSE_FRIENDLYFIRE_NODAMAGE
Collision / No damage
INTERFACE_CHOOSE_FRIENDLYFIRE_DAMAGE
Collision / Damage
INTERFACE_OPTION_COOP_FRIENDLYFIRE
Friendly fire
ITEM_INTERFACE_OPTION_COOP_FRIENDLYFIRE_MSG
Can co-op characters hit each other? If yes, do they take damage?
INTERFACE_CHOOSE_CHOICETYPE_RANDOM INTERFACE_CHOOSE_CHOICETYPE_FIRST=First player to move
Random
INTERFACE_CHOOSE_CHOICETYPE_ALWAYSTHISONE
Always the same player (to define)
INTERFACE_CHOOSE_CHOICETYPE_ALWAYSTHISPLAYER
Always player {playernumber}
INTERFACE_CHOOSE_CHOICETYPE_ROCKPAPERSCISSORS
Rock, Paper, Scissors
INTERFACE_CHOOSE_CHOICETYPE_BALL
Ball game
INTERFACE_CHOOSE_CHOICETYPE_ANYGAME
Any game
INTERFACE_OPTION_COOP_CHOICE
Who makes choices?
ITEM_INTERFACE_OPTION_COOP_CHOICE_MSG
When there's decisions to make (outside of menus and characters talk), which player makes the decision?
INTERFACE_OPTION_COOP_DROPOUT
Drop out of co-op
ITEM_INTERFACE_OPTION_COOP_DROPOUT_MSG
Use this when the player doesn't want to continue playing. They can always come back later.
INTERFACE_COOP_CHARACTER_BOTTOM
In adventure mode, use <button=INPUT_ACTION_SCROLL_INV_LEFT> / <button=INPUT_ACTION_SCROLL_INV_RIGHT> to switch character and skin.
INTERFACE_WAIT_START
Co-op session will start as soon as possible.
INTERFACE_WAIT_START_TITLE
Please wait
INTERFACE_SHADOWADS_ENDMESSAGE
Shadow ads can be traded in the menu store. There is no additional reward to finding them all. Unlike regular ads, they do not persist between playthroughs.
📖 Lexicon word for Ads: 広告クーポン
CHOICE_HOWMANY_PLAYERS
How many players?
CHOICE_START_COOP
Start a two players co-op session?
INTERFACE_LEVELUP_GIVEXP
Give the bonus to another player
CHOICE_BUY_COOP
Give this to...
CHOICE_PLAYER
Player {playernumber}
HELP_COOPINFO
Co-op adventure option
HELP_COOPINFO_INSTRUCTIONS
The game supports local co-op!##During the adventure, press <button=INPUT_ACTION_MENU> on a new controller to start a two player session (and up to four players!)
HELP_COOPNEW
Co-op
HELP_COOPNEW_INSTRUCTIONS
The co-op player(s) are metamorphic ghost entities.##They can:#- Participate in <col=BOLD>combat</col>#- Examine the <col=BOLD>surroundings</col>#- Change <col=BOLD>appearance</col>#- Find their own set of <col=BOLD>hidden ads</col> in the rooms#- And more fun stuff!
📖 Lexicon word for Ads: 広告クーポン
HELP_COOPNEW2
Co-op (next)
HELP_COOPNEW2_INSTRUCTIONS
Up to four players can join! During the adventure, no character can see or interact with those entities.##Thus, any impact they cause will be <col=BOLD>directly attributed to the main player</col>!
HELP_SHADOWADS
Co-op - Shadow ads
📖 Lexicon word for Ads: 広告クーポン
HELP_SHADOWADS_INSTRUCTIONS
Each co-op player has a separate set of <col=BOLD>shadow ads</col> to find for rewards.##Shadow ads are invisible. Watch carefully for vibrations and visual effects, they mean you're close.##When they intensify, <col=BOLD>stay still on the spot for two seconds</col> to automatically obtain it!
📖 Lexicon word for Ads: 広告クーポン
HELP_MENUCOOP
Co-op - Menu
HELP_MENUCOOP_INSTRUCTIONS
Co-op players can access their own <col=BOLD>separate menu</col> by pressing <button=INPUT_ACTION_MENU>.##Check it out for more info!
HELP_SHADOWPOINTS
Co-op - Shadow points
HELP_SHADOWPOINTS_INSTRUCTIONS
When you find shadow ads, you are credited points. Convert those points to useful assets via a <col=BOLD>store in your menu</col> (food, EXP, hints, money...)##Decide to keep or give them to the main player!
📖 Lexicon word for Ads: 広告クーポン
📖 Lexicon word for EXP: (Not translated)
HELP_EMOJIS
Co-op - Emojis
HELP_EMOJIS_INSTRUCTIONS
The co-op player(s) can express emotions by using <spr=GAMEPAD_STICKRIGHT>.##Perfect to annoy the main player!
MENU_CARD_TITLE_COOP
Co-op mode
MENU_CARD_SHORTDESCRIPTION_COOP
Play with your friends!
MENU_CARD_FULLDESCRIPTION_COOP
The game now supports local co-op for the full adventure, up to 4 players. Connect your controllers!
INTERFACE_NEW_PLAYER_TITLE
New player detected
MENU_CARD_FULLDESCRIPTION_COOP_CONSOLE
The game now supports local co-op for the full adventure, up to 4 players!
INTERFACE_START_TOUCH ---------------------------
Touch or press a button
INTERFACE_TOUCHSCREEN
Touch screen
INTERFACE_RELEASE
Release item
INTERFACE_OPTION_TOUCHVIBRATION
Device vibration
ITEM_INTERFACE_OPTION_TOUCHVIBRATION_MSG
Touch device vibrations
INTERFACE_OPTION_CONTROLMOBILE
Controls
ITEM_INTERFACE_OPTION_CONTROLMOBILE_MSG
Touch controls and controllers
INTERFACE_OPTION_MAGNIFYENABLED
Magnify
ITEM_INTERFACE_OPTION_MAGNIFYENABLED_MSG
Use the touch magnifying glass?
INTERFACE_OPTION_MAGNIFYZOOM
Magnify zoom
ITEM_INTERFACE_OPTION_MAGNIFYZOOM_MSG
Zoom level for the touch magnifying glass
INTERFACE_OPTION_TOUCHADVENTURE
Touch controls (adventure mode)
ITEM_INTERFACE_OPTION_TOUCHADVENTURE_MSG
Use gestures or touch only
INTERFACE_OPTION_TOUCHADVENTURE_1
Gestures and touch
INTERFACE_OPTION_TOUCHADVENTURE_0
Touch only
INTERFACE_OPTION_TOUCHACTION
Touch controls (action mode)
INTERFACE_OPTION_TOUCHACTION_1
Gestures only
INTERFACE_OPTION_TOUCHACTION_2
Virtual stick and gestures
INTERFACE_OPTION_TOUCHACTION_0
Virtual stick and buttons
ITEM_INTERFACE_OPTION_TOUCHACTION_MSG
Use gestures or virtual buttons
INTERFACE_OPTION_DELETECACHEEXTRAS
Delete extras download data
ITEM_INTERFACE_OPTION_DELETECACHEEXTRAS_MSG
Remove the download cache for extras (to free up space on your device)
INTERFACE_OPTION_DELETECACHEEXTRAS_QUESTION
Remove the download cache?
INTERFACE_OPTION_STORAGE
Additional content and storage
ITEM_INTERFACE_OPTION_STORAGE_MSG
Show the available additional content
CHOICE_VIBRATIONS
Do you want to enable vibrations?
INTERFACE_OPTION_STOREPAGE
Store page
ITEM_INTERFACE_OPTION_STOREPAGE_MSG
Access the store page. Rating the game is always appreciated!
INTERFACE_OPTION_SOCIALS
COWCAT Socials
ITEM_INTERFACE_OPTION_SOCIALS_MSG
Follow the news on BROK
📖 Lexicon word for Brok: ブロク
INTERFACE_OPTION_COMMUNITY
Community
ITEM_INTERFACE_OPTION_COMMUNITY_MSG
Meet fans and get help
INTERFACE_OPTION_TOUCHVIRTUAL
Virtual buttons options
ITEM_INTERFACE_OPTION_TOUCHVIRTUAL_MSG
Advanced options for virtual buttons
INTERFACE_OPTION_VIRTUAL_STICKTYPE
Stick type
ITEM_INTERFACE_OPTION_VIRTUAL_STICKTYPE_MSG
Analogue or Digital
INTERFACE_OPTION_ANALOGUE
Analogue
INTERFACE_OPTION_DIGITAL
Digital
INTERFACE_OPTION_VIRTUAL_STICKSIZE
Stick size
ITEM_INTERFACE_OPTION_VIRTUAL_STICKSIZE_MSG
Change the stick size on screen
INTERFACE_OPTION_VIRTUAL_BUTTONSSIZE
Buttons size
ITEM_INTERFACE_OPTION_VIRTUAL_BUTTONSSIZE_MSG
Change the buttons size on screen
INTERFACE_OPTION_VIRTUAL_ALPHA
Transparency
ITEM_INTERFACE_OPTION_VIRTUAL_ALPHA_MSG
Change the transparency of the stick and buttons
INTERFACE_OPTION_VIRTUAL_STICKPOSITIONX
Stick horizontal position
ITEM_INTERFACE_OPTION_VIRTUAL_STICKPOSITIONX_MSG
Change the horizontal position of the stick
INTERFACE_OPTION_VIRTUAL_STICKPOSITIONY
Stick vertical position
ITEM_INTERFACE_OPTION_VIRTUAL_STICKPOSITIONY_MSG
Change the vertical position of the stick
INTERFACE_OPTION_VIRTUAL_BUTTONSPOSITIONX
Buttons horizontal position
ITEM_INTERFACE_OPTION_VIRTUAL_BUTTONSPOSITIONX_MSG
Change the horizontal position of the buttons
INTERFACE_OPTION_VIRTUAL_BUTTONSPOSITIONY
Buttons vertical position
ITEM_INTERFACE_OPTION_VIRTUAL_BUTTONSPOSITIONY_MSG
Change the vertical position of the buttons
ITEM_PLAYGAMES
Google Play Games
ITEM_DESCRIPTION_PLAYGAMES_MSG
Access the list of achievements on Google Play Games
ITEM_GAMECENTER
Game Center
ITEM_DESCRIPTION_GAMECENTER_MSG
Access the list of achievements on Game Center
INTERFACE_CLOUDSAVE
Cloud save
INTERFACE_CLOUDSAVE_ERR_PLAYSTORE
Make sure you are connected to Play Games and Google Drive transfers are allowed
INTERFACE_CLOUDSAVE_ERR_APPLESTORE
Make sure iCloud Drive is allowed for this app
INPUT_TOUCH_TAP -------------------------------------
Tap
INPUT_TOUCH_DOUBLETAP
Double tap
INPUT_TOUCH_LONGPRESS
Long press
INPUT_TOUCH_SCROLL
Scroll
INPUT_TOUCH_SCROLL_LR
Scroll
INPUT_TOUCH_SLIDE
Slide
INPUT_TOUCH_SWIPEDOWN
Swipe down
INPUT_TOUCH_SWIPEUP
Swipe up
INPUT_TOUCH_SWIPEUPRIGHT
Swipe up right
INPUT_TOUCH_SWIPELEFT
Swipe left
INPUT_TOUCH_SWIPERIGHT
Swipe right
INPUT_TOUCH_TWOFINGERTAP
Two-finger tap
INPUT_TOUCH_TWOFINGERHOLD
Two-finger hold
INPUT_TOUCH_TWOFINGERSLIDE
Two-finger slide
INPUT_TOUCH_TWOFINGERSWIPE
Two-finger swipe
INPUT_TOUCH_PINCHINOUT
Pinch in/out
INPUT_TOUCH_PINCHIN
Pinch in
INPUT_TOUCH_PINCHOUT
Pinch out
INPUT_TOUCH_THREEFINGERTAP
Three-finger tap
INPUT_TOUCH_THREEFINGERHOLD
Three-finger hold
INPUT_TOUCH_FOURFINGERHOLD
Four-finger hold
INPUT_TOUCH_SHAKE
Shake
HELP_INVALID -------------------------------------
This tutorial is not useful for the current controls.
TUTORIAL_DESCRIBECOMBINE Touch specific tutorials
Combine / Describe
HELP_FIGHTMODE_INSTRUCTIONS_TOUCH
<col=BOLD>Swipe your finger upwards</col> <button=INPUT_TOUCH_SWIPEUP> to switch to "action mode".#You can also <button=INPUT_TOUCH_TAP> the upper-right icon <spr=BUTTON_modefight>##
HELP_FIGHTMODE2
Back to adventure mode
HELP_FIGHTMODE2_INSTRUCTIONS
Good job! Now, let's get back to "adventure mode" and move on.##<col=BOLD>Swipe your finger downwards</col> <button=INPUT_TOUCH_SWIPEDOWN>##You can also <button=INPUT_TOUCH_TAP> the upper-right icon <spr=BUTTON_modeadventure>##
HELP_JUMP_INSTRUCTIONS_TOUCH
Then do a <col=BOLD>top right swipe to jump <button=INPUT_TOUCH_SWIPEUPRIGHT>##
HELP_JUMP2_INSTRUCTIONS_TOUCH
Brok will jump towards the direction indicated by your swipe.##
📖 Lexicon word for Brok: ブロク
HELP_CLICKERS_INSTRUCTIONS_TOUCH
<col=BOLD>two fingers</col> on the screen <button=INPUT_TOUCH_TWOFINGERHOLD> in adventure mode.
HELP_RUN_INSTRUCTIONS_TOUCH
Tap a location twice <button=INPUT_TOUCH_DOUBLETAP>
HELP_RUN_INSTRUCTIONS_VIRTUAL
Press the virtual stick <col=BOLD>twice</col> to the right or press it <col=BOLD>very far</col>
HELP_SWITCHCHAR_INSTRUCTIONS_TOUCH
by pressing the upper right icon <spr=BUTTON_switchchargraff>
HELP_SUMMARYSHORTCUT_INSTRUCTIONS_TOUCH
Touch the screen with three fingers <button=INPUT_TOUCH_THREEFINGERTAP> to access and exit the summary at any time during the game.
HELP_SPECIALATTACK1_INSTRUCTIONS_TOUCH
touch the top left Brok portrait/lifebar <button=INPUT_TOUCH_HUD>
📖 Lexicon word for Brok: ブロク
HELP_RADAR_INSTRUCTIONS_TOUCH
Move the player around to make these particular hotspots appear.
HELP_COOPINFO_INSTRUCTIONS_TOUCH
This game is even more fun with friends. You can play co-op <col=BOLD>on the same device</col>!##Connect and pair Bluetooth controller(s). During the adventure, press <button=INPUT_ACTION_MENU> on a controller to start a two player session (and up to four players!)
HELP_TOUCHINPUT
Fight with touch controls
HELP_TOUCHINPUT_INSTRUCTIONS
On a touch screen, you have two options for fighting:##<col=BOLD>Touch gestures</col> are recommended for players who want simple controls. Touch the enemies and do various swipes to attack them!##<col=BOLD>Virtual buttons</col> are recommended for players used to controllers who want more precision.##Switch controls at any time in the <col=BOLD>options</col>. Of course a Bluetooth controller is still the best option!
HELP_MAGNIFY
Magnify the screen
HELP_MAGNIFY_INSTRUCTIONS
Examine small details in the rooms!##Hold <button=INPUT_TOUCH_LONGPRESS> or swipe anywhere on the screen to make it appear. Pinch with two fingers <button=INPUT_TOUCH_PINCHINOUT> to zoom in/out.##The magnifying glass is also an inventory item (you can combine it, throw it...)
HELP_SKIPDIALOG_INSTRUCTIONS_TOUCH
It's also possible to <col=BOLD>skip dialog</col> you've already seen!##Hold two fingers on the screen <button=INPUT_TOUCH_TWOFINGERHOLD>
HELP_SPECIALATTACK1_INSTRUCTIONS_VIRTUAL
press <spr=INPUT_ACTION_SPECIALMOVEALT>
HELP_SKIPFIGHT_INSTRUCTIONS_GAMEPADTOUCH
(If this controller button does not work on your device, touch the top-right icon on the screen instead)
TUTORIAL_GENERICINV_MSG_TOUCH
#
TUTORIAL_MOVE_MSG_TOUCH
Move and interact by touching the screen <button=INPUT_TOUCH_TAP>
TUTORIAL_OPENINV_MSG_TOUCH
Open the inventory with the top right button <spr=BUTTON_options>
TUTORIAL_SELECTINV_MSG_TOUCH
Select an item by touching it <button=INPUT_TOUCH_TAP>
TUTORIAL_USEINV_MSG_TOUCH
Use the item by touching a screen location <button=INPUT_TOUCH_TAP>
TUTORIAL_FIGHTMODE_MSG_TOUCH
Swipe your finger upwards <button=INPUT_TOUCH_SWIPEUP> or touch the punch button <spr=BUTTON_modefight>
TUTORIAL_PUNCH_MSG_TOUCH
Punch by touching the door <button=INPUT_TOUCH_TAP>
TUTORIAL_FIGHT_MSG_TOUCH
Touch the enemy <button=INPUT_TOUCH_TAP> to attack. Hold two fingers <button=INPUT_TOUCH_TWOFINGERHOLD> to defend.
TUTORIAL_JUMP_MSG_TOUCH
To jump, switch to action mode then swipe up right <button=INPUT_TOUCH_SWIPEUPRIGHT>.
TUTORIAL_ROPEHOOK_MSG_TOUCH
Touch the rope repeatedly to cut
BM01_SUBTITLE_TUTORIAL1_TOUCH
Jump by swiping upwards <button=INPUT_TOUCH_SWIPEUPRIGHT> then <button=INPUT_TOUCH_TAP> fast
BM01_SUBTITLE_TUTORIAL1_VIRTUAL
Jump with <button=INPUT_ACTION_JUMP> then press <button=INPUT_ACTION_HIT>##You can also perform an uppercut by pressing <button=INPUT_ACTION_JUMP> + <button=INPUT_ACTION_HIT> while you're on the ground.
BM01_SUBTITLE_TUTORIAL2_TOUCH
Swipe to the right <button=INPUT_TOUCH_SWIPERIGHT>
BM01_SUBTITLE_TUTORIAL2_VIRTUAL
Run by pressing twice on the stick fast or pressing it far, then press <button=INPUT_ACTION_HIT>
BM01_TITLE_TUTORIAL3_TOUCH
Using a weapon
BM01_SUBTITLE_TUTORIAL3_TOUCH
During fights, <button=INPUT_TOUCH_TAP> the top right icon to open the menu. Take your stick and attack!
BM01_SUBTITLE_TUTORIAL3_VIRTUAL
During fights, <button=INPUT_TOUCH_TAP> the top right icon to open the menu. Take your stick and attack!
BM01_SUBTITLE_TUTORIAL4_TOUCH
Hold two fingers on the screen <button=INPUT_TOUCH_TWOFINGERHOLD> to guard. Swipe with two fingers in the direction you want to dodge <button=INPUT_TOUCH_TWOFINGERSWIPE>
📖 Lexicon word for Guard: 警備員
BM01_SUBTITLE_TUTORIAL4_VIRTUAL
Hold the guard button <button=INPUT_ACTION_GUARD> and press the stick <spr=GAMEPAD_STICKLEFT> in the direction you want to dodge.
📖 Lexicon word for Guard: 警備員
BM01_SUBTITLE_TUTORIAL5_TOUCH
touch the top left Brok portrait/lifebar <button=INPUT_TOUCH_HUD>
📖 Lexicon word for Brok: ブロク
BM01_SUBTITLE_TUTORIAL5_VIRTUAL
press <button=INPUT_ACTION_SPECIALMOVEALT>
BM01_SUBTITLE_TUTORIAL6_TOUCH
swipe upwards <button=INPUT_TOUCH_SWIPEUP>
BM01_SUBTITLE_TUTORIAL6_VIRTUAL
press <spr=GAMEPAD_STICKLEFT> UP + <button=INPUT_ACTION_GUARD>
MOVE_COMMANDS_TOUCHSPECIALFILLED1
Special bar
MOVE_COMMANDS_TOUCHSPECIALFILLED2
filled
MOVE_COMMANDS_ONENEMY
on enemy
MOVE_COMMANDS_INANY
in any
MOVE_COMMANDS_DIRECTION
direction
MOVE_COMMANDS_ONTHE
on the
MOVE_COMMANDS_ITEM
item
NETWORK_EXTRAS_LOADING Http loading
Loading extras, please wait...
NETWORK_EXTRAPICTURE_LOADING
Loading picture...
NETWORK_EXTRAS_ERROR
Unable to load extras.
NETWORK_ERROR_FILECORRUPTED
The file is corrupted...
NETWORK_ERROR_FILENOTEXISTS
No connection or the file doesn't exist on the server
NETWORK_ERROR_COULDNOTWRITE
Check the internet connection and the storage space available
NETWORK_ERROR_PATHACCESS
Check the storage space and permissions
NETWORK_ERROR_TIMEOUT
Timeout
DLC_NOINSTALL Addional content
This content is not installed yet.
DLC_ARTBOOK
Artbook
DLC_ARTBOOK_DESCRIPTION_OWNED
The artbook can be found in the Extras menu.
DLC_ARTBOOK_DESCRIPTION_NOTOWNED
The official artbook. This features 60 pages filled with art (including exclusive drawings and pictures) and insights on the game development in English. Viewable in menu Extras.
DLC_OST
Original soundtrack
DLC_OST_DESCRIPTION_OWNED
The soundtrack can be found in the Extras menu.
DLC_OST_DESCRIPTION_NOTOWNED
The official soundtrack composed by Python Blue. 67 tracks in high quality + 7 exclusive "Synth" remixes. Listen to them in menu Extras.
DLC_OST_DESCRIPTION_OWNED_STEAM
The soundtrack can be found in your Steam library.
DLC_OST_DESCRIPTION_NOTOWNED_STEAM
The official soundtrack composed by Python Blue. 67 tracks in high quality + 7 exclusive "Synth" remixes.
DLC_PREMIUM
Premium
DLC_PREMIUM_DESCRIPTION_OWNED
You have access to all the game chapters.
DLC_PREMIUM_DESCRIPTION_NOTOWNED
Unlock the full game! "Premium" is equivalent to buying all chapters at once, with a discount.
DLC_CH2
Chapter 2
DLC_CH2_DESCRIPTION_OWNED
You have access to chapter 2.
DLC_CH2_DESCRIPTION_NOTOWNED
Unlock the second chapter of the game.
DLC_CH3
Chapter 3
DLC_CH3_DESCRIPTION_OWNED
You have access to chapter 3.
DLC_CH3_DESCRIPTION_NOTOWNED
Unlock the third chapter of the game.
DLC_CH4
Chapter 4
DLC_CH4_DESCRIPTION_OWNED
You have access to chapter 4.
DLC_CH4_DESCRIPTION_NOTOWNED
Unlock the fourth chapter of the game.
DLC_CH5
Chapter 5
DLC_CH5_DESCRIPTION_OWNED
You have access to chapter 5.
DLC_CH5_DESCRIPTION_NOTOWNED
Unlock the fifth chapter of the game.
DLC_CH6
Chapter 6
DLC_CH6_DESCRIPTION_OWNED
You have access to chapter 6.
DLC_CH6_DESCRIPTION_NOTOWNED
Unlock the final chapter of the game.
DLC_BRAWLBAR
The Brawl Bar
DLC_BRAWLBAR_DESCRIPTION_OWNED
You have access to The Brawl Bar DLC. With any save file, go to the Hacker Street and access the leftmost door which had the banner "Grand opening soon"
📖 Lexicon word for Hacker: ハッカー
DLC_BRAWLBAR_DESCRIPTION_NOTOWNED
Craving for action? Unlock The Brawl Bar! Meet new faces and live an adventure in a Slums underground bar with 60+ crazy challenges!
📖 Lexicon word for Slums: スラム
DLC_NATALTAIL
Natal Tail
📖 Lexicon word for Natal Tail: (Not translated)
DLC_NATALTAIL_DESCRIPTION_OWNED
You own the short visual novel Natal Tail.
📖 Lexicon word for Natal Tail: (Not translated)
DLC_NATALTAIL_DESCRIPTION_NOTOWNED
A short visual novel Christmas themed.
DLC_MAINGAME
BROK the InvestiGator
📖 Lexicon word for BROK the InvestiGator: 名探偵ブロクと秘密の依頼
📖 Lexicon word for Brok: ブロク
DLC_MAINGAME_DESCRIPTION_NOTOWNED
An innovative adventure mixed with beat 'em up and RPG elements.
ITEM_DLC_ARTBOOK_MSG
The 60 pages artbook
ITEM_DLC_OST_MSG
The full game soundtrack
ITEM_DLC_PREMIUM_MSG
Unlock all the chapters
ITEM_DLC_CH2_MSG
Unlock chapter 2
ITEM_DLC_CH3_MSG
Unlock chapter 3
ITEM_DLC_CH4_MSG
Unlock chapter 4
ITEM_DLC_CH5_MSG
Unlock chapter 5
ITEM_DLC_CH6_MSG
Unlock chapter 6
ITEM_DLC_BRAWLBAR_MSG
The Brawl Bar
ITEM_DLC_NATALTAIL_MSG
Natal Tail, A New Christmas
📖 Lexicon word for Natal Tail: (Not translated)
ITEM_DLC_MAINGAME_MSG
Brok's first big adventure!
📖 Lexicon word for Brok: ブロク
INTERFACE_OPTION_RESTOREPURCHASE
Restore purchases
ITEM_INTERFACE_OPTION_RESTOREPURCHASE_MSG
Restore your previous purchases if you changed device or uninstalled the app
INTERFACE_OPTION_FRAMESKIP
Automatic frameskip
ITEM_INTERFACE_OPTION_FRAMESKIP_MSG
Automatically skip frames to make the game run faster. Only enable if you have slowdown issues.
DLC_NOT_OWNED
Not owned
DLC_OWNED
Owned
DLC_OWNED_NOTINSTALLED
Owned / Not installed
DLC_OWNED_INSTALLED
Owned and installed
DLC_BUY
Buy it
DLC_BUY_CANNOT
Buy the previous chapter(s) before this one.
DLC_MENU_FREE
Chapter 1 free
DLC_MENU_GETPREMIUM
Get Premium for the full game
DLC_OST_NOTOWNED
You do not own the Original Soundtrack.
DLC_ARTBOOK_NOTOWNED
You do not own the Artbook.
DLC_REDIRECT
Touch to redirect to additional content menu
MOBILE_DLC_INVALID
Oops, it appears some of your in-app purchases are not valid ({keys}) Check that the payment was processed and that you're connected with the correct account.
THANKS_MOBILE_CHAPTER
Thank you for playing
THANKS_MOBILE_GETCHAPTER
Get Chapter {chapter}
THANKS_MOBILE_GETFULLGAME
Get the full game immediately (6 Chapters)
THANKS_MOBILE_BOTTOMTEXT
* The store price varies according to region
THANKS_MOBILE_PURCHASE
Purchase
THANKS_PURCHASED
Purchased!
THANKS_PURCHASED_DESCRIPTION
Thank you! You now own <col=BOLD>{key}</col>
MOBILE_FAILEDPURCHASE_TITLE
Oh no, that didn't work
MOBILE_FAILEDPURCHASE_DESCR
The payment failed. Please try again later.
CHAPTER_FORBID_TITLE
Chapter locked
CHAPTER_FORBID_DESCRIPTION
This save cannot be loaded, it appears you don't own this chapter.
MOBILE_ACCOUNTNOPURCHASE
Your account does not allow purchases
MOBILE_PURCHASE_INVALID
Your last purchase appears to not be valid. Please check if your payment was refused and that you are logged in from the same email account.
MOBILE_PAYMENTFAILED
The last purchase failed. Try again later and/or with a different payment method.
MOBILE_PAYMENTVALIDATED
The last purchase has been validated!
MOBILE_RESTOREPURCHASES
Restore purchases
MOBILE_RESTOREREQUESTFAILED
The restore purchases request failed. Please try again.
MOBILE_WAIT
Please wait...
MOBILE_WAIT_DESCRIPTION
The purchase window can take up to 10 seconds to appear
MOBILE_NOINAPP
No purchase could be retrieved for now.
HELP_LOWQUALITY
Slow device
HELP_LOWQUALITY_INSTRUCTIONS
To ensure the best performance on your device, we recommend to apply low quality settings:##- Lower resolution#- Automatic frame skip#- No special effects
CHOICE_LOWQUALITY
Apply low settings automatically?
HELP_LOWQUALITY2
Next
HELP_LOWQUALITY2_INSTRUCTIONS
Low settings applied. You can change these at any time in the menu options.
PC16_CHOOSE_POSITION
Move the claw here?
ITEM_INTERFACE_OPTION_SKIPBUTTON_TOUCH_MSG
Should "two fingers" skip already seen dialog, all dialog or none?
ITEM_INTERFACE_OPTION_SKIPCUTSCENE_TOUCH_MSG
Should "two fingers" accelerate cutscenes? (useful for later playthroughs)
CHOICE_PURCHASE_INTERRUPT
Interrupt the purchase?
MOBILE_WAIT_DESCRIPTION_RESTORE
The purchases check may take up to 10 seconds.
INTERFACE_OPTION_VIRTUAL_STICKAUTOREPOSITION
Auto-reposition the stick
ITEM_INTERFACE_OPTION_VIRTUAL_STICKAUTOREPOSITION_MSG
The stick gets repositioned where you touch
HELP_ACCESSDOWNLOAD ------------------------
Download required
HELP_ACCESSDOWNLOAD_INSTRUCTIONS
Accessibility speeches need to be downloaded (around 60 MB of data) The download will start automatically.##Press anywhere to interrupt.
CHOICE_ACCESSDOWNLOAD_INTERRUPT
Interrupt the download?
CHOICE_ACCESSDOWNLOAD_INTERRUPTED
Download cancelled. The accessibility speeches will not work.
ACCESSIBILITY_EXTRACTING
Extracting the accessibility files, please wait...
ACCESSIBILITY_ERROR_DOWNLOAD
An error occured while attempting to download the accessibility speeches.
ACCESSIBILITY_ERROR_EXTRACT
An error occured while extracting.
ACCESSIBILITY_SUCCESS_INSTALL
The accessibility files installed successfully.
INTERFACE_OPTION_DELETECACHEACCESS
Delete accessibility download data
ITEM_INTERFACE_OPTION_DELETECACHEACCESS_MSG
Remove the download cache for accessibility (to free up space on your device)
HELP_BLINDCONTROLS_INSTRUCTIONS_TOUCH
Most of the game will be played by dragging your finger over the screen to find the interactions possible. When your finger meets an interaction, you will hear its name. If your device supports vibrations, you will feel it as long as your finger is touching this interaction. To choose it, tap quickly on that same position. Brok will move towards that location automatically.##You can also swipe with two fingers left and right to switch between the available options.##At any given moment, press and hold three fingers anywhere to repeat the last instructions. (make sure to spread your fingers for this to work correctly) In the same way, press and hold four fingers to repeat the last dialogue speech.##Tap anywhere to continue.
📖 Lexicon word for Brok: ブロク
HELP_BLINDCOMBAT_INSTRUCTIONS_TOUCH
During a fight with enemies, you take direct control of Brok. Hold a finger at the bottom left of the screen and move towards a direction without releasing. This is similar to using a gamepad analogue stick. To hit the enemies, tap anywhere else on the screen. Brok will punch them if they're in front of him. You can also do swipes to perform other attacks. Hold two fingers to block the attacks. If positional audio is enabled, you will hear the enemies from your left and your right, according to their positions. Keep in mind that you can skip a fight at any moment by pressing the skip button located at the top right of the screen.
📖 Lexicon word for Brok: ブロク
HELP_BLINDMENU_INSTRUCTIONS_TOUCH
You now have access to the full menu.##There are 6 panels on the left, and a few top panels which number can vary. The central part changes according to the panel chosen.##For example, entering the menu always shows your inventory, but touching the "Food" panel at the top will show your food instead.##Don't hesitate to drag your finger around to find everything.
HELP_BLINDSWIPE
Switch interactions with two finger swipe
HELP_BLINDSWIPE_INSTRUCTIONS_TOUCH
This room has a lot of interactions, so dragging your finger all over it to find the interactions might be cumbersome. There is an alternative way for you to select them: swipe with two fingers left or right. This allows to switch from one interaction to the next, according to their horizontal position on screen. Then tap to perform the interaction you've selected.
HELP_BLINDCAMERA
Long rooms
HELP_BLINDCAMERA_INSTRUCTIONS_TOUCH
This room is wider than the size of your screen. When Brok will move from one side to the other, the interactions will scroll alongside the camera, so their position will change. You will hear this sound when the camera moves. Do note that rooms sizes vary, some can even be both wider and higher than the size of your screen.
📖 Lexicon word for Brok: ブロク
CHOICE_PC19_JUMP_ABOVE
Jump above?
MOBILE_RATING
Rate the game
MOBILE_RATING_DESCR
If you enjoyed the game, please send a rating/review on the store. This helps a lot!
PC_CHOICE_ENTERANYWAY
Enter anyway? (Spoilers warning!)
DLC_ERROR_OWNED Errors
The DLC does not appear to be owned. Redirecting to title menu.
DLC_ERROR_INSTALLED
The DLC does not appear to be installed. Please check your install integrity.
TITLE_BRAWLBAR
The Brawl Bar
TITLE_BRAWLBAR_SUBTITLE
Additional Content
TITLE_GAME_AVAILABLE
Now available!
TITLE_GAME_AVAILABLESOON
Coming soon
TITLE_GAME_INSTALLIT
Install to play
TITLE_GAME_PLAYNOW
Play it now
INTERFACE_SAVE_DLC
DLC
INTERFACE_SAVE_STANDALONE
Brawl Bar
TITLE_MAINGAME
BROK the InvestiGator
📖 Lexicon word for BROK the InvestiGator: 名探偵ブロクと秘密の依頼
📖 Lexicon word for Brok: ブロク
TITLE_MAINGAME_SUBTITLE
Play the adventure
DIFFICULTY_EASY_DLC
Challenges are easier, but you earn tokens more slowly.
DIFFICULTY_NORMAL_DLC
Recommended for most players to start with.
DIFFICULTY_HARD_DLC
For hardcore players, with higher rewards!
DIFFICULTY_MANIA_DLC
You love to lose? Perfect!
INTERFACE_SHORTCUT
(Shortcut)
BM01_TITLE_TUTORIAL4
Dodge & Parry
BM01_SUBTITLE_TUTORIAL4PARRY_MOUSE
To parry, stand still and press <button=INPUT_ACTION_GUARD> right before impact.
BM01_SUBTITLE_TUTORIAL4PARRY_GAMEPAD
To parry, stand still and press <button=INPUT_ACTION_GUARD> right before impact.
CHAR_MATT Duplicates, for fanarts
Matt
📖 Lexicon word for Matt: (Not translated)
CHAR_SLY
Sly
📖 Lexicon word for Sly: (Not translated)
CHAR_BOYD
Boyd
📖 Lexicon word for Boyd: (Not translated)
CHAR_ROK
Rok
📖 Lexicon word for Rok: (Not translated)
CHAR_PUZZLES
Puzzles
📖 Lexicon word for Puzzles: (Not translated)
CHAR_TENDERJAW
Tenderjaw
📖 Lexicon word for Tenderjaw: (Not translated)
CHAR_BUBBLES
Bubbles
📖 Lexicon word for Bubbles: (Not translated)
CHAR_SHARK
Sharpteeth
📖 Lexicon word for Sharpteeth: (Not translated)
CHAR_IVY
Ivy
📖 Lexicon word for Ivy: (Not translated)
CHAR_OTHERDLC MODIFIED
More Brawl Bar & First Hat characters
SAVE_STANDALONE_WARN_TITLE
Warning - Main adventure data
SAVE_STANDALONE_WARN_DESCR
The save you wish to overwrite contains data from the main adventure. You will lose this data if you save in this slot.
INTERFACE_OPTION_MOREGAMES
More games
ITEM_INTERFACE_OPTION_MOREGAMES_MSG
Show more cool games developed by COWCAT
ITEM_DLC_DEMETRIOS_MSG
Demetrios - The BIG Cynical Adventure
DLC_DEMETRIOS
Demetrios
DLC_DEMETRIOS_DESCRIPTION_OWNED
You own Demetrios.
DLC_DEMETRIOS_DESCRIPTION_NOTOWNED
COWCAT’s first adventure game is a crazy journey full of ridiculous humor!
INTERFACE_DISCORD
Join the BROK community!
📖 Lexicon word for Brok: ブロク
INTERFACE_DISCORD_DESCR
Scan the QR Code to join our Discord
DLC_AVAILABLE_SWITCH
Available on Nintendo eShop
DLC_AVAILABLE_PS
Available on PlayStation Store
DLC_AVAILABLE_XBOX
Available on Xbox Store
MENU_INTERFACE_START_ALL
Press or touch to start
WASM_ROTATE
Please rotate your device for landscape mode
WASM_TIMEOUT
Loading timeout. Some graphics elements may be inconsistent.
WASM_LONGLOAD
Long loading, please wait...
WASM_AFTERIMPORT
The game will now restart for the import to complete.
WASM_SAVESINFO
The game downloads save files each time you do a manual save. If you lose your saves, click here to import them.
WASM_SAVESTITLE
Saves download
WASM_IMPORT
Import saves
ITEM_DLC_FIRSTHAT_MSG
First Hat (Comic Book)
DLC_FIRSTHAT
First Hat
DLC_FIRSTHAT_DESCRIPTION_OWNED
You own First Hat. Play it from the main menu!
DLC_FIRSTHAT_DESCRIPTION_NOTOWNED
An official, fully voiced and animated comic book. Discover how Brok became detective!
📖 Lexicon word for Brok: ブロク
DLC_FIRSTHAT_LAUNCH_TITLE
Manual launch required
DLC_FIRSTHAT_LAUNCH_DESC
Go into the game files, enter the <col=BOLD>COMIC_FIRSTHAT/</col> folder and launch the 'FirstHat' executable.
ITEM_DLC_CELSIUS_MSG
Become the Chief of the Squealers and lead your people.
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Chief: (Not translated)
DLC_CELSIUS
Celsius Strays
DLC_CELSIUS_DESCRIPTION_OWNED
You own Celsius Strays.
DLC_CELSIUS_DESCRIPTION_NOTOWNED
"Banished. Hunted. Yet, we endure." In this spin-off, become the Chief of the Squealers and lead your people through a futuristic wasteland fraught with danger where every choice is about survival.
📖 Lexicon word for Squealers: スクイラー
📖 Lexicon word for Squealer: (Not translated)
📖 Lexicon word for Chief: (Not translated)
INTERFACE_MONEY_NONE1-1 Brok - Click on money icon in menu
Well... At least I'm not in the red!
INTERFACE_MONEY_NOTMUCH1-1 Brok
Not much money in my account...
INTERFACE_MONEY_NOTMUCH1-2 Brok
I'll just have to double my efforts today!
INTERFACE_MONEY_MEDIUM1-1 Brok
Cool! I've got... enough for today... I hope?
INTERFACE_MONEY_RICH1-1 Brok
Huh?! Did I really get all this money?
INTERFACE_HINT_REFUSE1-1 Brok - Refuse to get a hint
Yeah, no need for that! I'll trust my gut.
INTERFACE_HINT_REFUSE2-1 Brok
Better not. I don't trust this.
INTERFACE_HINT_GRAFF_REFUSE1-1 Graff
I need more time to think!
INTERFACE_HINT_NONE1-1 Brok
Erm... Looks like I can't get a hint right now...
INTERFACE_HINT_NONE1-2 Brok
I should collect some ads and scan'em with my phone.
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_HINT_NONE1-3 Brok
Or I can rely on my competence and skills!...
INTERFACE_HINT_NONE2-1 Brok
That won't work. I don't have any ads for my phone!
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_HINT_GRAFF_NONE1-1 Graff
Uh oh... No ads left.
📖 Lexicon word for Ads: 広告クーポン
INTERFACE_HINT_GRAFF_NONE1-2 Graff
I'd better look around for some!
INTERFACE_MONEY_GRAFF1-1 Graff - Click on money icon in menu (when Graff)
I've got a limited account.
INTERFACE_MONEY_GRAFF1-2 Graff
I can only keep a small amount of money. Anything over 50 Unis automatically goes back to Brok at the end of the day...
📖 Lexicon word for Brok: ブロク
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
INTERFACE_MONEY_GRAFF1-3 Graff
If I press this button I can request some money though.
INTERFACE_MONEY_GRAFF1-4 Graff
An algorithm makes the decision...
INTERFACE_MONEY_GRAFF2-1 Graff
Can't wait to be sixteen in a few days and get a real account!
INTERFACE_MONEY_GRAFF2-2 Graff
Should I request some money...?
INTERFACE_MONEY_REQUEST_NOTENOUGH-1 Various - Do not pronounce the last part (amount)
Insufficient credits on tutor account. ({amount} Unis available)
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
INTERFACE_MONEY_REQUEST_NOTENOUGH-2 Graff
(Sigh...)
INTERFACE_MONEY_REQUEST_OK-1 Various
Checking...
INTERFACE_MONEY_REQUEST_OK-2 Various
Transfer allowed.
INTERFACE_MONEY_REQUEST_NOTOK-1 Various
Checking...
INTERFACE_MONEY_REQUEST_NOTOK-2 Various
Transfer refused. Please try again later with a lesser amount.
INTERFACE_MONEY_REQUEST_NOTOK-3 Graff
(Sigh...)
INTERFACE_HINT_YES1-1 Brok - Use a hint
So... I should scan the barcode on this ad?
INTERFACE_HINT_YES1-2 Brok
Looks like it worked, but I can only use each ad once.
INTERFACE_HINT_YES2-1 Brok
Burn this ad and gimme a clue!
INTERFACE_HINT_YES3-1 Brok
Let's see...
COMBINE_INV_DEFAULT1-1 Brok - Combining items
Combining these together... Hmm...
COMBINE_INV_DEFAULT1-2 Brok
Nope!
COMBINE_INV_DEFAULT2-1 Brok
Err... I don't think that would work.
COMBINE_INV_DEFAULT3-1 Brok
I'm tryin', I'm tryin'! But nothin' happens!
COMBINE_INV_DEFAULT4-1 Brok
That'll break it! And I don't want that.
COMBINE_INV_DEFAULT5-1 Brok
That's just silly.
COMBINE_INV_DEFAULT6-1 Brok
Yeah... No.
COMBINE_INV_DEFAULT7-1 Brok
Of course! I just need to know what I'm doing.
COMBINE_INV_DEFAULT8-1 Brok
No way...
COMBINE_INV_DEFAULT9-1 Brok
Oh, how I wish I was clever like Graff... All my ideas are stupid.
📖 Lexicon word for Graff: グラッフ
COMBINE_INV_DEFAULT10-1 Brok
That makes no sense! I think I'm starting to lose it.
COMBINE_INV_DEFAULT11-1 Brok
If Shay was here, she'd tell me to keep trying and something amazing might happen!
📖 Lexicon word for Shay: シェイ
COMBINE_INV_DEFAULT11-2 Brok
But she's not here.
COMBINE_INV_DEFAULT12-1 Brok
And then I would get...
COMBINE_INV_DEFAULT12-2 Brok
What, exactly?
COMBINE_INV_DEFAULT13-1 Brok
I want to but it's not letting me do it!
COMBINE_INV_DEFAULT14-1 Brok
...
COMBINE_INV_DEFAULT14-2 Brok
Uh-oh... I better stop before I break it.
COMBINE_INV_DEFAULT15-1 Brok
Oh yeah! That'd be fun!
COMBINE_INV_DEFAULT15-2 Brok
But I can't take that risk.
COMBINE_INV_DEFAULT16-1 Brok
So many possibilities.
COMBINE_INV_DEFAULT16-2 Brok
So many failed attempts.
COMBINE_INV_DEFAULT17-1 Brok
I don't think I've seen any detectives do this.
COMBINE_INV_DEFAULT18-1 Brok
It's like putting a square peg in a round hole.
COMBINE_INV_DEFAULT18-2 Brok
That only works sometimes!
COMBINE_INV_DEFAULT19-1 Brok
Let's stay positive and assume it worked.
COMBINE_INV_DEFAULT20-1 Brok
Not every mix makes for a good recipe. I've learned this from cooking weird ingredients.
COMBINE_INV_MAGNIFY-1 Brok
Let's take a closer look...
COMBINE_INV_MAGNIFY-2 Brok
Yup. Looks the same, just bigger.
COMBINE_INV_CATFUR-1 Brok
Already got enough cat fur on my stuff...
COMBINE_INV_APARTMENTKEY-1 Brok
That doesn't need to be unlocked... or unscrewed.
COMBINE_INV_HANDKERCHIEF-1 Brok
There. Good as new!
COMBINE_INV_MINEBROKEN-1 Brok
Hmm... I doubt that will fix the mine.
COMBINE_INV_BILL-1 Brok
If only I could trade this for the bill...
COMBINE_INV_HOOVER-1 Brok
I bet the cleaning bot could devour it... But not in this state.
COMBINE_INV_PILL-1 Brok
The only way to use this pill is to swallow it.
COMBINE_INV_TRAMPPRESCR-1 Brok
No use... I guess I'll need a doctor after all.
COMBINE_INV_EARBUDSB-1 Brok
It doesn't want to be deaf!
COMBINE_GRAFF_INV_SCREWDRIVER-1 Graff
It doesn't have any screws...
COMBINE_GRAFF_INV_STATUETTE-1 Graff
Not even a prayer could make this work...
COMBINE_GRAFF_INV_STICKER-1 Graff
There, I stuck it.
COMBINE_GRAFF_INV_STICKER-2 Graff
...
COMBINE_GRAFF_INV_STICKER-3 Graff
Not helping... I'll take it back.
COMBINE_GRAFF_INV_FLOUR-1 Graff
This would make for an awful cake.
COMBINE_GRAFF_INV_EARBUDS-1 Graff
It doesn't have any ears! ...I think.
COMBINE_GRAFF_INV_FORCEFIELD-1 Graff
Whoa! It gets attracted like a magnet!
COMBINE_GRAFF_INV_DETECTOR-1 Graff
This isn't what I need to detect...
COMBINE_GRAFF_INV_NEON-1 Graff
It's brighter... But pointless.
COMBINE_GRAFF_INV_DEATHBUTTON-1 Graff
No... I could damage it as well.
COMBINE_GRAFF_INV_SELFIE-1 Graff
I like this picture but... not enough to hang it everywhere.
COMBINE_INV_WINGS-1 Brok
It doesn't wanna fly...
COMBINE_INV_RUBBERCUTTER-1 Brok
Better think twice before cutting through my stuff!
COMBINE_INV_PRED-1 Brok
I almost expect the toy to say...
COMBINE_INV_PRED-2 Brok
"What the heck are you doing?!"
COMBINE_INV_PIPECHUNK-1 Brok
I can't attach it to the pipe...
COMBINE_INV_PIPECHUNK-2 Brok
What would be the point anyway?
COMBINE_INV_STRING-1 Brok
Good! It's tied...!
COMBINE_INV_STRING-2 Brok
(Sigh) I have weird ideas sometimes...
COMBINE_INV_HACKPHONE-1 Brok
...Rubbish phone! It refuses to do what I want!
COMBINE_INV_PHOTO-1 Brok
No need to plaster his picture everywhere.
COMBINE_INV_SPEAKER-1 Brok
Weird. No sound.
COMBINE_INV_LAMP-1 Brok
That doesn't sound very bright.
COMBINE_INV_LABFLOWER-1 Brok
Poor little flower... It's bad enough I ripped it.
COMBINE_INV_TABLETHUSH-1 Brok
That tablet doesn't seem like it can analyze anything...
COMBINE_INV_TABLETHUSH-2 Brok
Maybe the opposite though?
COMBINE_INV_WRAPPING-1 Brok
Nah... I might accidentally put sauce on it.
COMBINE_GRAFF_INV_POLLUTIONPILLG-1 Graff
I should hold on to it.
COMBINE_GRAFF_INV_WEIGHT-1 Graff
It only makes it heavier...
COMBINE_GRAFF_INV_WEIGHT_WEIGHT-1 Graff
They're almost identical except for that flower button logo at the top.
COMBINE_GRAFF_INV_WEIGHT_WEIGHT-2 Graff
Their weight seems a bit different, but...
COMBINE_GRAFF_INV_WEIGHT_WEIGHT-3 Graff
I can't say for sure which is lighter. I can't afford to make mistakes...
COMBINE_GRAFF_INV_TRIANGLEBUNKER-1 Graff
This piece can't fit in here.
COMBINE_GRAFF_INV_BANKSTATEMENT-1 Graff
This won't help me to understand these figures...
COMBINE_GRAFF_INV_INVOICEHACKER-1 Graff
I'll let Brok pay for this one...
📖 Lexicon word for Brok: ブロク
COMBINE_GRAFF_INV_BILLC-1 Graff
Nah. Better find a Pipe-Pill to pay this.
📖 Lexicon word for Pipe-Pill: 薬剤配給管
COMBINE_GRAFF_INV_PRINT-1 Graff
Pretty sure I was allowed to print this for another reason...
COMBINE_GRAFF_INV_PHONEMUSEUM-1 Graff
That old thing won't even turn on...
COMBINE_GRAFF_INV_PARCHMENT-1 Graff
This parchment is fragile... I probably shouldn't do that.
COMBINE_INV_PENDANT-1 Brok
Pretty sure Lia wouldn't have wanted me to use it this way.
📖 Lexicon word for Lia: リア
COMBINE_INV_REMOTECONTROL-1 Brok
Weird! I can't deactivate it...
COMBINE_INV_STICK-1 Brok
Hitting it will hardly help.
COMBINE_INV_MAGNIFY_CATFUR-1 Brok
Hmm...
COMBINE_INV_MAGNIFY_CATFUR-2 Brok
No fleas. That's good!
COMBINE_INV_MAGNIFY_LABFLOWER-1 Brok
I'll need another way to identify this flower.
COMBINE_INV_STICK_SOMETHING-1 Brok
Nuh-uh! I'm not damaging it further!
COMBINE_INV_CATFUR_HOOVER-1 Brok
There's still plenty of fur inside it...
COMBINE_INV_CATFUR_PRED-1 Brok
It's already furry enough.
COMBINE_INV_CATFUR_MINE-1 Brok
Fur is hardly fuel for this mine.
COMBINE_INV_CATFUR_DISGUISE-1 Brok
I'm not trying to disguise myself as a cat...
COMBINE_INV_TABLETHUSH_ANALYZE-1 Brok
Dr. Hush's tablet is locked...
📖 Lexicon word for Dr. Hush: ハッシュ博士
COMBINE_INV_TABLETHUSH_ANALYZE-2 Brok
Maybe I could use Dr. Mink's tablet to analyze this instead?
📖 Lexicon word for Mink: ミンク博士
COMBINE_INV_APARTMENTKEY_UNSCREW-1 Brok
High tech technology... without screws.
COMBINE_INV_APARTMENTKEY_UNSCREW-2 Brok
You're not supposed to fix these. Just replace them!
COMBINE_INV_SCREWDRIVER_TRY-1 Graff
Dismantle it? For what?
COMBINE_INV_WINGS_STRING-1 Brok
Yup! Surprisingly there's already a hole on each wing, so if I insert the string here...
COMBINE_INV_WINGS_STRING-2 Brok
And there...
COMBINE_INV_WINGS_STRING-3 Brok
Looks good!
COMBINE_INV_PIPECHUNK_STRING-1 Brok
Alright... I make a hole on each side...
COMBINE_INV_PIPECHUNK_STRING-2 Brok
Then the string...
COMBINE_INV_PIPECHUNK_STRING-3 Brok
Nice!
COMBINE_INV_PIPECHUNKSTRING_WINGSSTRING-1 Brok
Yeah, that should do it!
COMBINE_INV_PIPECHUNKSTRING_WINGS-1 Brok
Hmm... I'll attach this end of the string to the wings...
COMBINE_INV_PIPECHUNK_WINGSSTRING-1 Brok
Hmm... I'll attach this end of the string to the pipe...
COMBINE_INV_PIPECHUNK_WINGS-1 Brok
Hmm... I feel like an idea is popping in my head but I'm not quite sure yet...
COMBINE_INV_PIPECHUNK_WINGS-2 Brok
Maybe I'm missing something.
COMBINE_INV_HACKPHONE_PHOTOWES1-1 Brok
Let's get a picture of that... picture!
COMBINE_INV_HACKPHONE_PHOTOWES1-2 Brok
...
COMBINE_INV_HACKPHONE3D_OK-1 Brok
"2D picture analyzed. 3D model generated."
COMBINE_INV_HACKPHONE3D_OK-2 Brok
The device is now displaying a holographic image of Wes! Nice.
📖 Lexicon word for Wes: ウェス
COMBINE_INV_HACKPHONE3D_NOTOK-1 Brok
It worked. But now I need a three-quarter view.
COMBINE_INV_HOOVER_MINEBROKEN-1 Brok
I could put it inside but... what's the point?
COMBINE_INV_CATFUR_MINEBROKEN-1 Brok
Not the right fuel!
COMBINE_INV_EARBUDS_DETECTOR-1 Graff
Only Shay has worn these... And I don't want to detect her.
📖 Lexicon word for Shay: シェイ
COMBINE_INV_MAGNIFY1-1 Brok
Hmm... When taking a closer look...
COMBINE_INV_MAGNIFY1-2 Brok
It's exactly the same.
COMBINE_INV_MAGNIFY2-1 Brok
Hey! This is really dirty.
COMBINE_INV_MAGNIFY3-1 Brok
I'm just straining my eyes for nothin'.
COMBINE_INV_MAGNIFY4-1 Brok
Using his favorite magnifying glass, the detective finds...
COMBINE_INV_MAGNIFY4-2 Brok
Nothing.
COMBINE_INV_MAGNIFY5-1 Brok
Ha-ha! An ant!
COMBINE_INV_MAGNIFY5-2 Brok
Hmm... That's a good snack.
COMBINE_INV_RADAR_REMOTECONTROL-1 Brok
Shay would get mad if I disabled her radar...
📖 Lexicon word for Shay: シェイ
COMBINE_GRAFF_INV_DEFAULT1-1 Graff
Hmm... No.
COMBINE_GRAFF_INV_DEFAULT2-1 Graff
I'm worried about the result if I did that...
COMBINE_GRAFF_INV_DEFAULT3-1 Graff
I can't...
COMBINE_GRAFF_INV_DEFAULT4-1 Graff
That seemed like a great idea... in theory.
COMBINE_GRAFF_INV_DEFAULT5-1 Graff
No, that's stupid...
COMBINE_GRAFF_INV_DEFAULT6-1 Graff
I'm ashamed of myself for thinking of such a foolish solution...
COMBINE_GRAFF_INV_DEFAULT7-1 Graff
People say I'm clever...
COMBINE_GRAFF_INV_DEFAULT7-2 Graff
That's because they haven't seen me try this.
COMBINE_GRAFF_INV_DEFAULT8-1 Graff
Pffft.
COMBINE_GRAFF_INV_DEFAULT9-1 Graff
Am I losing it...?
COMBINE_GRAFF_INV_DEFAULT10-1 Graff
Brok would definitely do that... But that wouldn't work.
📖 Lexicon word for Brok: ブロク
COMBINE_GRAFF_INV_DEFAULT11-1 Graff
Whoa. I have weird ideas.
COMBINE_GRAFF_INV_DEFAULT12-1 Graff
Maybe... or maybe not.
COMBINE_GRAFF_INV_DEFAULT13-1 Graff
Let's try...
COMBINE_GRAFF_INV_DEFAULT13-2 Graff
Nope... I can't make this work.
COMBINE_GRAFF_INV_DEFAULT14-1 Graff
Good thing Ott didn't see me try this...
📖 Lexicon word for Ott: オット
COMBINE_GRAFF_INV_DEFAULT15-1 Graff
I tried this once. I didn't like it.
COMBINE_GRAFF_INV_DEFAULT16-1 Graff
I didn't go through all these studies to do something so silly, did I...?
COMBINE_GRAFF_INV_DEFAULT17-1 Graff
Yeah! And then I'll put some salt on it and have a good meal.
COMBINE_GRAFF_INV_DEFAULT18-1 Graff
I tried this! When I was a kitten.
COMBINE_GRAFF_INV_DEFAULT19-1 Graff
Let's put it to the test...
COMBINE_GRAFF_INV_DEFAULT19-2 Graff
Whoops. My bad.
COMBINE_GRAFF_INV_DEFAULT20-1 Graff
I'm straining myself...
COMBINE_GRAFF_INV_FORCEFIELD_DEATHBUTTON-1 Graff
Yeah, that should work!
COMBINE_GRAFF_INV_FORCEFIELD_DEATHBUTTON-2 Graff
But I better put that force field on my desk first.
COMBINE_GRAFF_INV_STICKER_FLOUR-1 Graff
Yes, that could definitely work!
COMBINE_GRAFF_INV_STICKER_FLOUR-2 Graff
But first I should apply flour directly on the "surface" I want a print of.
DESCRIBE_INV_BLANKET1-1 Brok - Describe items (in menu)
Some kind of ornamental blanket. Very sturdy!
DESCRIBE_INV_METALBAR1-1 Brok
That should do it...
DESCRIBE_INV_METALBAR1-2 Brok
I should hurry and help Lia!
📖 Lexicon word for Lia: リア
DESCRIBE_INV_PENDANT1-1 Brok
This belonged to Lia...
📖 Lexicon word for Lia: リア
DESCRIBE_INV_PENDANT1-2 Brok
I'm always wearing it... so I never forget.
DESCRIBE_INV_APARTMENTKEY1-1 Brok
The key to my apartment.
DESCRIBE_INV_APARTMENTKEY1-2 Brok
The door used to have an auto-lock but it often failed to recognize me.
DESCRIBE_INV_APARTMENTKEY1-3 Brok
So I replaced it with an old fashioned lock!
DESCRIBE_INV_APARTMENTKEY1-4 Brok
And it doubles up as a screwdriver! Pretty neat!
DESCRIBE_INV_MAGNIFY1-1 Brok
My good old magnifying glass!
DESCRIBE_INV_MAGNIFY1-2 Brok
With it, I can zoom in to see objects at a distance.
DESCRIBE_INV_MAGNIFY1-3 Brok
Haven't used it much. No need for that to go on errands or do plumbing...
DESCRIBE_INV_STICK1-1 Brok
Grandpa's walking and fighting stick.
DESCRIBE_INV_STICK1-2 Brok
Just the right size, so it's easy to carry!
DESCRIBE_INV_PREDNORMAL1-1 Brok
A "Pred" cuddly toy. Wet it and it gets as big as a balloon!
DESCRIBE_INV_PREDINFLATED1-1 Brok
It's all big and cute now!
DESCRIBE_INV_PREDINFLATED1-2 Brok
To get it back to normal, I can either wait or press this button.
DESCRIBE_INV_REMOTECONTROLDAMAGED1-1 Brok
Is this really a tablet remote control...?
DESCRIBE_INV_REMOTECONTROLDAMAGED1-2 Brok
I'd better bring this to Shay.
📖 Lexicon word for Shay: シェイ
DESCRIBE_INV_REMOTECONTROL1-1 Brok
Shay fixed it! And... I guess Sin won't have a use for it now.
📖 Lexicon word for Shay: シェイ
📖 Lexicon word for Sin: シン
DESCRIBE_INV_REMOTECONTROL1-2 Brok
It's supposed to interfere with electronic devices...
DESCRIBE_INV_REMOTECONTROL1-3 Brok
Hmm.
DESCRIBE_INV_PILL1-1 Brok
One thing's for sure - that isn't an anti-pollution pill.
DESCRIBE_INV_POLLUTIONPILL1-1 Brok
Ingest a pill to protect yourself from the Haze.
📖 Lexicon word for The Haze: ヘイズ
DESCRIBE_INV_POLLUTIONPILL1-2 Brok
Anti-pollution effects guaranteed. I don't need it myself.
DESCRIBE_INV_POLLUTIONPILL1-3 Brok
Such a peculiar shape... Most likely to distinguish it from less important pills.
DESCRIBE_AD_PC01_FRIDGE-1 Brok
I don't eat candy anymore, but I did in my youth!
DESCRIBE_AD_PC01_FRIDGE-2 Brok
Fortunately my teeth get replaced every year!
DESCRIBE_INV_HANDKERCHIEF1-1 Brok
Eww... Dirty.
DESCRIBE_INV_HOOVER1-1 Brok
I hope it can be repaired.
DESCRIBE_INV_CATFUR1-1 Brok
This cat fur is sticky! I just can't get rid of it!
DESCRIBE_INV_MINEBROKEN1-1 Brok
Seems broken. I hope it won't trigger by itself...
DESCRIBE_INV_MINEBROKEN1-2 Brok
Eww... Where does that rotten Pampalos smell come from?
📖 Lexicon word for Pampalos: パンパロスフルーツ
DESCRIBE_INV_MINELOADED1-1 Brok
Good mine! You haven't exploded on me... yet.
DESCRIBE_INV_TRAMPPRESCR1-1 Brok
The old man gave me this. Let's try and get him some medicine!
DESCRIBE_INV_BILLA1-1 Brok
I owe {amount} Unis... And I need to pay this within two days on a Pipe-Mail.
📖 Lexicon word for Pipe-Mail: パイプメール
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
DESCRIBE_INV_BILLA1-2 Brok
Graff spends more and more time in front of screens. Must be that age...
📖 Lexicon word for Graff: グラッフ
DESCRIBE_INV_SCREW1-1 Brok
A memory of a short-lived friendship...
DESCRIBE_INV_GUN1-1 Brok
That gun can't kill anyone, but I'd better not use it.
DESCRIBE_INV_GUN1-2 Brok
I bet a tracker activates when you fire...
DESCRIBE_INV_USBKEY1-1 Brok
I gotta insert this in the main server...
DESCRIBE_INV_USBKEY1-2 Brok
Shay said it will work automatically but knowing her... I should be ready for anything.
📖 Lexicon word for Shay: シェイ
DESCRIBE_INV_BILLB1-1 Brok - Amount is 500
Gotta find {amount} Unis now...
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
DESCRIBE_INV_BILLB1-2 Brok
Why do bills all come at the same time?... (Sigh)
DESCRIBE_INV_RADAR1-1 Brok
How did Shay talk me into doing more work for her...?
📖 Lexicon word for Shay: シェイ
DESCRIBE_INV_RADAR1-2 Brok
Oh well. It's worth checking once in a while.
DESCRIBE_INV_RADAR1-3 Brok
Maybe I'll find what she needs... and make some extra bucks!
DESCRIBE_INV_WINGS1-1 Brok
Just vandalized this... I hope it'll be worth it.
DESCRIBE_INV_LEVER1-1 Brok
It's weird... Is that even a lever?
DESCRIBE_INV_RUBBERCUTTER1-1 Brok
I thought this was a lever!
DESCRIBE_INV_RUBBERCUTTER1-2 Brok
That thing only cuts through rubber. At least, that's what she said...
DESCRIBE_INV_PIPECHUNK1-1 Brok
Now that's a big pipe!
DESCRIBE_INV_PIPECHUNK1-2 Brok
If only I knew why I took this.
DESCRIBE_INV_STRING1-1 Brok
String! What a great item.
DESCRIBE_INV_STRING1-2 Brok
With this you can tie things and...
DESCRIBE_INV_STRING1-3 Brok
Tie more things!
DESCRIBE_INV_WINGSSTRING1-1 Brok
That's a first step...
DESCRIBE_INV_WINGSSTRING1-2 Brok
But to what...?
DESCRIBE_INV_PIPECHUNKSTRING1-1 Brok
Okay... What's next?
DESCRIBE_INV_DISGUISE1-1 Brok
Perfect!
DESCRIBE_INV_HACKPHONE1-1 Brok
It's full of inputs... Extension slots...?
DESCRIBE_INV_HACKPHONE1-2 Brok
Hey, look! I can press there and it lights up! I'm impressed.
INTERFACE_HACKPHONE_INSTRUCTIONS-1 Brok
"Before using this app, take two pictures of the subject."
INTERFACE_HACKPHONE_INSTRUCTIONS-2 Brok
"One front-facing, one 3/4 view."
DESCRIBE_INV_PHOTOWES1-1 Brok
Better not wander around with this for too long. Someone might get the wrong idea.
DESCRIBE_INV_PHOTORJ1-1 Brok
Yup, no mistake. That's the big bear!
DESCRIBE_INV_HACKPHONE3D1-1 Brok
This displays a tridimensional hologram of Wes!
📖 Lexicon word for Wes: ウェス
DESCRIBE_INV_HACKPHONE3D1-2 Brok
Scary.
DESCRIBE_INV_SPEAKER1-1 Brok
Uh-oh... I hope I didn't break it...
DESCRIBE_INV_SPEAKER1-2 Brok
It's not making sound anymore!
DESCRIBE_INV_LAMPMINK1-1 Brok
That's the lamp I found next to the body in Dr. Mink's room.
📖 Lexicon word for Mink: ミンク博士
DESCRIBE_INV_LAMPHUSH1-1 Brok
This one was on the shelf in Dr. Hush's room.
📖 Lexicon word for Dr. Hush: ハッシュ博士
DESCRIBE_INV_TABLETHUSH1-1 Brok
Locked by a fingerprint reader...
DESCRIBE_INV_TABLETHUSH1-2 Brok
Who knows how many secrets transitioned through this device?
DESCRIBE_INV_PILLHUSH1-1 Brok
Found it in the restroom...
DESCRIBE_INV_LABFLOWER1-1 Brok
This came from a weird plant in the hall.
DESCRIBE_INV_MAPBUILDING1-1 Brok
Fortunately this building is small...
DESCRIBE_INV_BATTERY1-1 Brok
I bet this stores energy!
DESCRIBE_INV_TRAMPMEDICINE1-1 Brok
Let's get this to him ASAP!
DESCRIBE_INV_EARBUDSB1-1 Brok
Graff gave me these...
📖 Lexicon word for Graff: グラッフ
DESCRIBE_INV_SCREWDRIVER1-1 Graff
Just your basic screwdriver. Could still be useful!
DESCRIBE_INV_KEYGRAFF1-1 Graff
The key to our apartment.
DESCRIBE_INV_KEYGRAFF1-2 Graff
It's rusting. Poor quality...
DESCRIBE_INV_STATUETTE1-1 Graff
I... still can't believe I've picked this up...
DESCRIBE_INV_STATUETTE1-2 Graff
It makes me uncomfortable. Better get rid of it quickly!
DESCRIBE_INV_STICKER1-1 Graff
My favorite band! But that fee...
DESCRIBE_INV_STICKER1-2 Graff
I doubt Brok would ever lend me enough to afford it... (Sigh)
📖 Lexicon word for Brok: ブロク
DESCRIBE_INV_FLOUR1-1 Graff
Wait a sec... What am I doing with this...?
DESCRIBE_INV_FLOUR1-2 Graff
I better be careful when traveling around...
DESCRIBE_INV_PIPEWEAPON1-1 Graff
...
DESCRIBE_INV_EARBUDS1-1 Graff
Shay gave me those ear buds. They block outside noise.
📖 Lexicon word for Shay: シェイ
DESCRIBE_INV_EARBUDS1-2 Graff
They were for Brok but...
📖 Lexicon word for Brok: ブロク
DESCRIBE_INV_EARBUDS1-3 Graff
Well... He snores at night.
DESCRIBE_INV_EARBUDS1-4 Graff
Maybe I'll keep them... at least until exams are over.
DESCRIBE_INV_FORCEFIELD1-1 Graff
That device applies a small force field around whatever this is inserted in.
DESCRIBE_INV_FORCEFIELD1-2 Graff
It's meant to be combined with other devices.
DESCRIBE_INV_DEATHBUTTON1-1 Graff
Ouch!
DESCRIBE_INV_DEATHBUTTON1-2 Graff
The heck?! It's not connected anymore! Why did I get zapped...?
DESCRIBE_INV_DETECTOR1-1 Graff
This generates a signal as soon as a threat comes near it.
DESCRIBE_INV_DETECTOR1-2 Graff
The "threat" remains to be defined with another item...
DESCRIBE_INV_OPERATOR1-1 Graff
This device triggers a reaction when associated with a detector.
DESCRIBE_INV_MELTPLASTIC1-1 Graff - Because he burnt the religious statuette.
Oh gosh... Hopefully I won't go to hell after this.
DESCRIBE_INV_NEON1-1 Graff
Now that's what I call a bright light!
DESCRIBE_INV_FINGERPRINT1-1 Graff
Klay's fingerprint.
📖 Lexicon word for Klay: クレイ
DESCRIBE_INV_FINGERPRINT1-2 Graff
No touching... No way I'm doing this again!
DESCRIBE_INV_SELFIE1-1 Graff
That picture... It's totally him.
DESCRIBE_INV_SELFIE1-2 Graff
Always unexpected!
DESCRIBE_INV_POLLUTIONPILLG1-1 Graff
The only thing keeping us alive here in the Slums... Or barely.
📖 Lexicon word for Slums: スラム
DESCRIBE_INV_WEIGHT1-1 Graff
I'm afraid I'm pretty bad at comparing the weights of... weights.
DESCRIBE_INV_WEIGHT2-1 Graff
Weird shape...
DESCRIBE_INV_WEIGHT3-1 Graff
I wonder if there's a way to tell how much each weight is?
DESCRIBE_INV_WEIGHT4-1 Graff
...
DESCRIBE_INV_TRIANGLEBUNKER1-1 Graff
I won this...?
DESCRIBE_INV_BANKSTATEMENT1-1 Graff
What's this account? Why is my mother's name on it...?
DESCRIBE_INV_BANKSTATEMENT1-2 Graff
And also... Where did this money come from?!
DESCRIBE_INV_INVOICEHACKER1-1 Graff
I can't put my finger on it but... This invoice seems fishy.
DESCRIBE_INV_BILLC1-1 Graff
150 Unis...
📖 Lexicon word for Unis: ユニス
📖 Lexicon word for Uni: ユニ
DESCRIBE_INV_BILLC1-2 Graff
I'm almost an adult now. I should do my part and pay this.
DESCRIBE_INV_TRIANGLEPRINT1-1 Graff
Also called a pyramid... with a triangular tip.
DESCRIBE_INV_HALFCIRCLEPRINT1-1 Graff
A sphere that would have been cut in half.
DESCRIBE_INV_HALFCIRCLEPRINT1-2 Graff
This reminds me of something...
DESCRIBE_INV_FULLCIRCLEPRINT1-1 Graff
A crystal sphere. Really cool!
DESCRIBE_INV_RECTANGLEPRINT1-1 Graff
A small rectangular box... made of crystal.
DESCRIBE_INV_MUSEUMKEY1-1 Graff
To think this was hidden right under my nose...
DESCRIBE_INV_PHONEMUSEUM1-1 Graff
An ancient device...
DESCRIBE_INV_PHONEMUSEUM1-2 Graff
I wonder what kind of creatures used these. They must be creepy!
DESCRIBE_INV_PARCHMENT1-1 Graff
Must be part of a puzzle...
DESCRIBE_INV_CHIEFRATPIC1-1 Graff
...
DESCRIBE_INV_CHIEFRATPIC1-2 Graff
It really does look like Brok...
📖 Lexicon word for Brok: ブロク
DESCRIBE_INV_CHIEFRATPIC1-3 Graff
What could this mean...?
DESCRIBE_INV_GRAFF_GIVEN1-1 Graff
Brok gave me this...
📖 Lexicon word for Brok: ブロク
DESCRIBE_INV_GRAFF_GIVEN1-2 Graff
I... can't even remember the last time I got a present...
INTERFACE_MATERIALS1-1 Brok - Shay's materials icon in menu
For a digital list, I expected something less... archaic looking!
INTERFACE_MATERIAL_TOFIND1-1 Brok
Gotta find this!
INTERFACE_MATERIAL_TOFIND2-1 Brok
No idea what this is but... Shay will pay a good price for it!
📖 Lexicon word for Shay: シェイ
INTERFACE_MATERIAL_FOUND-1 Brok
I found that one!
GAMEPLAY_NOT_ENOUGH_MONEY-1 Brok - Various gameplay possibilities
I don't have enough money...
GAMEPLAY_TOOMANY_ITEM1-1 Brok
The Government forbids me from carrying any more...
GAMEPLAY_TOOMANY_ITEM2-1 Brok
I've got the maximum number allowed for this item.
GAMEPLAY_MISSINGCLUES_DEFAULT1-1 Brok - Interrogation default dialog when missing clues or wrong combination
(Did I miss an important clue related to this...?)
GAMEPLAY_MISSINGCLUES_DEFAULT2-1 Brok
(Something's not right... I need to resume my investigation.)
GAMEPLAY_INTERROGATE_MISSINGSTEP-1 Brok
(Hmm... There's an idea there but I feel like I'm missing a step...)
GAMEPLAY_INTERROGATE_NOTBRING-1 Brok
(I can see the link but that doesn't bring anything new...?)
GAMEPLAY_INTERROGATE_TOOSOON-1 Brok
(Yes, definitely something there... But I'll keep this for the right moment!)
GAMEPLAY_COMBINECLUES_DEFAULT1-1 Brok
I... can't see any link between those two clues.
GAMEPLAY_COMBINECLUES_DEFAULT2-1 Brok
Erm... Maybe... No, that's silly...
GAMEPLAY_COMBINECLUES_DEFAULT3-1 Brok
My brain is melting!
GAMEPLAY_COMBINECLUES_DEFAULT4-1 Brok
I'm starting to wonder if I'm really fit to be a detective...
GAMEOVER_TUTORIAL1-1 Brok - Gameovers
Huh... What just happened...?
CH_CALL_SIN-1 Brok - Phone calls
I'm afraid he can't reply from jail...
COMMON_OTT_INV_DEFAULT1-1 Brok - Showing inventory to Ott
Here!
COMMON_OTT_INV_DEFAULT1-2 Ott
For me?!
COMMON_OTT_INV_DEFAULT1-3 Ott
That's super nice of you but... I can't accept!
COMMON_OTT_INV_DEFAULT1-4 Brok
Okay... Maybe something else then?
COMMON_OTT_INV_DEFAULT1-5 Ott
I don't get it...
COMMON_OTT_INV_DEFAULT1-6 Ott
Are you... trying to bribe me or something?
COMMON_OTT_INV_DEFAULT1-7 Brok
N-no! I just thought...
COMMON_OTT_INV_DEFAULT1-8 Brok
(Better stop before I embarrass myself)
COMMON_OTT_INV_DEFAULT2-1 Brok
Erm...
COMMON_OTT_INV_DEFAULT2-2 Ott
Oh, you're checking for clues! Pretty cool!
COMMON_OTT_INV_DEFAULT2-3 Brok
Yeah...! Exactly...!
COMMON_OTT_INV_APARTMENTKEY-1 Brok
You should come live with us!
COMMON_OTT_INV_APARTMENTKEY-2 Ott
Erm... With you and Graff...?
📖 Lexicon word for Graff: グラッフ
COMMON_OTT_INV_APARTMENTKEY-3 Ott
Wouldn't that be... awkward...?
COMMON_OTT_INV_APARTMENTKEY-4 Ott
I have a home, you know.
COMMON_OTT_INV_APARTMENTKEY-5 Brok
Oh.
COMMON_OTT_INV_BILL1-1 Ott
Yeah, I know... The bills are taking a toll on us.
COMMON_OTT_INV_BILL1-2 Ott
Sorry I can't help with that.
COMMON_OTT_INV_BILL1-3 Brok
No worries! I'll handle it.
COMMON_OTT_INV_CATFUR-1 Ott
Watch out...! You're covered in fur!
COMMON_OTT_INV_CATFUR-2 Brok
That's Graff's!
📖 Lexicon word for Graff: グラッフ
COMMON_OTT_INV_CATFUR-3 Ott
Oh...
COMMON_OTT_INV_CATFUR-4 Ott
Cool.
COMMON_OTT_INV_CATFUR-5 Brok
(...? I expected a different reaction.)
COMMON_OTT_INV_MAGNIFY-1 Ott
Cool!
COMMON_OTT_INV_MAGNIFY-2 Ott
I bet you solved many crimes with this!
COMMON_OTT_INV_MAGNIFY-3 Brok
Erm... Many clogged drains, at least!
COMMON_OTT_INV_POLLUTIONPILL-1 Ott
Thanks, I'm good! Save it for Graff.
📖 Lexicon word for Graff: グラッフ
COMMON_OTT_INV_PREDNORMAL-1 Ott
Oh, I know these! I had one when I was little.
COMMON_OTT_INV_PREDNORMAL-2 Brok
Graff, too! I'm gonna give it to him.
📖 Lexicon word for Graff: グラッフ
COMMON_OTT_INV_PREDNORMAL-3 Ott
Erm... Okay...
COMMON_OTT_THINK-1 Brok
(He seems like a genuinely good person... who has his share of trouble with life.)
COMMON_OTT_THINK-2 Brok
(I can see why he relates to Graff. I'm certainly glad they're friends.)
📖 Lexicon word for Graff: グラッフ
PC_GRAFF_CALL_OTT_SAMEROOM-1 Ott - More phone calls
Graff? What are you doing?!
📖 Lexicon word for Graff: グラッフ
PC_GRAFF_CALL_OTT_SAMEROOM-2 Graff
What's the problem?
PC_GRAFF_CALL_OTT_SAMEROOM-3 Ott
I'm right next to you!
PC_GRAFF_CALL_OTT_SAMEROOM-4 Graff
Duh.
PC_GRAFF_CALL_KLAYDEAD-1 Graff
...
PC_GRAFF_CALL_KLAYDEAD-2 Graff
That... won't be possible anymore...
PC_GRAFF_CALL_SHAY-1 Shay
Hello?
PC_GRAFF_CALL_SHAY-2 Graff
Erm... Miss Shay?
📖 Lexicon word for Shay: シェイ
PC_GRAFF_CALL_SHAY-3 Shay
Yes and no.
PC_GRAFF_CALL_SHAY-4 Shay
The real Shay is busy right now. I'm just a reply bot!
📖 Lexicon word for Shay: シェイ
PC_GRAFF_CALL_SHAY-5 Shay
How can I help you?
PC_GRAFF_CALL_SHAY-6 Graff
I doubt you can...
PC_GRAFF_CALL_SHAY-7 Shay
You underestimate me, but that's fine!
PC_GRAFF_CALL_SHAY-8 Shay
Bye!
COMMON_AD_GET1-1 Brok
Hey, that's a collectible ad!
COMMON_AD_GET2-1 Brok
Nice... An ad coupon!
COMMON_AD_GET3-1 Brok
I didn't have that one!
COMMON_AD_CLOSER-1 Brok
Hmm... I need to get closer.
COMMON_AD_GRAFF_GET1-1 Graff
A collectible ad? Great!
COMMON_AD_GRAFF_GET2-1 Graff
Awesome, I've found another one!
COMMON_AD_GRAFF_GET3-1 Graff
One more to the collection!
COMMON_AD_GRAFF_CLOSER-1 Graff
Hmm... I need to get closer.
COMMON_OTT_GRAFFDIES-1 Ott - If Graff dies when Ott is around
Graff!!!
📖 Lexicon word for Graff: グラッフ
COMMON_GRAFF_HITOTT1-1 Ott - When Graff hits Ott
Argh!!!
COMMON_GRAFF_HITOTT1-2 Ott
That hurts, you know!
COMMON_GRAFF_HITOTT1-3 Graff
Erm...
COMMON_GRAFF_HITOTT2-1 Ott - When Graff hits Ott
Ouch!
COMMON_GRAFF_HITOTT2-2 Ott
What did I do?...
COMMON_GRAFF_HITOTT2-3 Graff
Sorry...
COMMON_GRAFF_HITOTT3-1 Ott - When Graff hits Ott
No...!
COMMON_GRAFF_HITOTT3-2 Ott
Enough!!! I get it!
COMMON_GRAFF_HITOTT3-3 Ott
Figure that trial on your own. I'm outta here!
COMMON_GRAFF_OTT_FOLLOWS1-1 Ott
Why are we here?
COMMON_GRAFF_OTT_FOLLOWS2-1 Ott
I'm not sure what you're looking for...
COMMON_GRAFF_OTT_FOLLOWS3-1 Ott
Graff?...
📖 Lexicon word for Graff: グラッフ
COMMON_TRIBOT_GAMEOVER1-1 Tribot
Good job. The fat croc no longer rocks.
COMMON_TRIBOT_GAMEOVER1-2 Tribot
Time to report and get our reward.
COMMON_TRIBOT_GAMEOVER2-1 Tribot
Error 404: Target no longer exists.
COMMON_TRIBOT_GAMEOVER3-1 Tribot
Next time, listen to your intellectual superiors.
COMMON_TRIBOT_GAMEOVER3-2 Tribot
Error: One cannot listen when they are dead.
COMMON_TRIBOT_GAMEOVER3-3 Tribot
Never mind, then.
COMMON_TRIBOTWITHDEE_GAMEOVER1-1 Tribot
Two for the price of one!
COMMON_TRIBOTWITHDEE_GAMEOVER2-1 Tribot
Game over!
COMMON_DEE_BROKLOSE-1 Dee
Nooo!...
COMMON_DEE_LOSE-1 Brok
Dee!
📖 Lexicon word for Dee: ディー
COMMON_DEE_HITATTACK1-1 Dee
Argh!!!
COMMON_DEE_HITATTACK2-1 Dee
Hey! Stop!
COMMON_DEE_HITATTACK3-1 Dee
Are you crazy?...
COMMON_DEE_BROKDEAD-1 Dee
Oh no!
COMMON_OTT_BREAK-1 Ott
Why did you do this?...
COMMON_GHERKIN_BREAK-1 Gherkin
...
COMMON_RJ_CATFUR-1 RJ
A--choo!
COOP_INTERACT_DOOR1-1 Unknown
I can't open that door!
COOP_INTERACT_DOOR2-1 Unknown
I'm a ghost! I can't go through doors!
COOP_INTERACT_DOOR2-2 Unknown
Hmm...I'm starting to question my existence.
COOP_INTERACT_DOOR3-1 Unknown
Gotta ask the {whomain} to open it.
COOP_INTERACT_PASSAGE1-1 Unknown
I have to stay around my host.
COOP_INTERACT_PASSAGE2-1 Unknown
I only exist to help the {whomain}. So I can't go there until they decide it.
COOP_INTERACT_PASSAGE3-1 Unknown
Too far for me!
COOP_INTERACT_UNKNOWN1-1 Unknown
Huh?...
COOP_INTERACT_UNKNOWN2-1 Unknown
No idea what that is.
COOP_INTERACT_UNKNOWN3-1 Unknown
My limited brain can't understand this.
COOP_INTERACT_USE1-1 Unknown
I can't touch this! I'm a ghost!
COOP_INTERACT_USE1-2 Unknown
You gotta believe me!
COOP_INTERACT_USE2-1 Unknown
Only a real person can use this.
COOP_INTERACT_USE3-1 Unknown
I wish I could, but I can only destroy stuff.
COOP_INTERACT_AD1-1 Unknown
Nice! The {whomain} will be pleased that I found this ad for him!
COOP_INTERACT_AD2-1 Unknown
Cool, we should be able to get a hint with that!
COOP_INTERACT_AD3-1 Unknown
Another one for his collection!
COOP_INTERACT_ITEMPICK1-1 Unknown
Looks interesting, I need to tell the {whomain} to pick it up!
COOP_INTERACT_ITEMPICK2-1 Unknown
I want it, but my ghost hands can't touch it.
COOP_INTERACT_ITEMPICK2-2 Unknown
Not until the main player gets it, anyway.
COOP_INTERACT_ITEMPICK3-1 Unknown
Hey look, we need to take this!
COOP_INTERACT_CANNOTINTERRUPT1-1 Unknown
I would, if the main player wasn't busy talking or whatever.
COOP_INTERACT_CANNOTINTERRUPT2-1 Unknown
Gotta wait a bit.
COOP_INTERACT_CANNOTINTERRUPT3-1 Unknown
Yes, as soon as the main player finally shuts it.
COOP_INTERACT_NOTENOUGHMONEY-1 Unknown
Not enough money...
COOP_OTT1-1 Unknown
He's the best one of us.
COOP_OTT1-2 Unknown
We need to stay close and protect him at all cost!
COOP_STUBOT1-1 Unknown
Meh.
COOP_STUBOT1-2 Unknown
Never trusted those tin cans, this one's no different.
COOP_KLAY1-1 Unknown
I don't remember this kid...
COOP_KLAY1-2 Unknown
Maybe because he's unremarkable.
COOP_GUARD1-1 Unknown
Round yet strong guy.
COOP_GUARD1-2 Unknown
Very friendly despite appearances.
COOP_MINK1-1 Unknown
Spoiler: this cranky lab nerd didn't do it.
COOP_MINK1-2 Unknown
Believe me or not, I don't care! After all I don't exist.
COOP_TIDY1-1 Unknown
The laboratory slave.
COOP_HUSH1-1 Unknown
I'm trying hard, but he won't say a word!
COOP_HUSH1-2 Unknown
Scientists are so impolite.
COOP_GHERKIN1-1 Unknown
Great, we're doing geriatrics today!
COOP_DEE1-1 Unknown
Journalism ain't what it used to be.
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