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Editing: TCOMMON (FRA)

Last Update: April 19th, 2026 20:50 (COWCAT)
Common text for the engine (UI)
READ ONLY MODE: Modifications are disabled. Login to edit.
INTERFACE_NEW_GAME -------------------------------
New game
INTERFACE_CONTINUE
Continue
INTERFACE_NEWGAME_CONFIRM_MSG
This will overwrite your automatic save. Continue?
INTERFACE_START_MOUSE_GAMEPAD
Click or press a button
INTERFACE_START_GAMEPAD
Press any button
INTERFACE_START_GAMEPAD_PS This one is specific to PlayStation. By default, put the same thing
Press any button
INTERFACE_START_LABEL
Start
INTERFACE_INVENTORY Menu left tabs : space is limited. If they appear too stretched, cut the word and add "."
Inventory
INTERFACE_EXTRAS
Extras
INTERFACE_SAVELOAD
Saves
INTERFACE_LOGS
Logs
INTERFACE_OPTIONS
Options
INTERFACE_CREDITS
Credits
INTERFACE_MENU Other menu info : these are not really limited.
Menu
INTERFACE_CLOSE
Close menu
INTERFACE_LOG
Dialogue
INTERFACE_MESSAGES
Messages
INTERFACE_ENTERDESCRIPTION
Enter a description
INTERFACE_GAMEOPTIONS
Options
INTERFACE_EXITGAME
Exit Game
INTERFACE_OPTION_EXITMENU
Exit to main menu
ITEM_INTERFACE_OPTION_EXITMENU_MSG
Exit to main menu
INTERFACE_EXITMENU_MESSAGE
Exit to main menu?
INTERFACE_ITEMS
Items
INTERFACE_ACHIEVEMENTS
Achieve.
INTERFACE_TROPHIES
Trophies
INTERFACE_SAVE
Save
INTERFACE_LOAD
Load
INTERFACE_EXIT_MESSAGE
Exit the game?
INTERFACE_BACK
Back
INTERFACE_EXIT
Exit
INTERFACE_AUTOMATIC_SAVE
Automatic save
INTERFACE_SLOT
Slot
INTERFACE_EMPTY
Empty
INTERFACE_SAVESTATE_CONFIRM
Overwrite this save?
INTERFACE_LOADSTATE_CONFIRM
Load this save?
INTERFACE_REMOVE
Remove
INTERFACE_SCROLLUP
Scroll up
INTERFACE_SCROLLDOWN
Scroll down
INTERFACE_KEYBOARDMOUSE
Keyboard/Mouse
INTERFACE_CGS
Gallery
INTERFACE_UNKNOWN
???
INTERFACE_OR
or
INTERFACE_OPTION_CHOOSE
Choose a setting
INTERFACE_OPTION_EXIT
Exit game
INTERFACE_OPTION_GRAPHIC
Display
INTERFACE_OPTION_SOUND
Sound
INTERFACE_OPTION_CONTROL
Controls
INTERFACE_OPTION_GAMEPLAY
Gameplay
INTERFACE_OPTION_LANGUAGE
Language
INTERFACE_OPTION_FULLSCREEN
Fullscreen
INTERFACE_OPTION_WINDOW
Windowed
INTERFACE_OPTION_RESOLUTION
Resolution
INTERFACE_OPTION_AUTODETECT
Autodetect
INTERFACE_OPTION_1440
High (1440p)
INTERFACE_OPTION_1080
Medium (1080p)
INTERFACE_OPTION_720
Low (720p)
INTERFACE_OPTION_540
Very low (540p)
INTERFACE_OPTION_RATIO
Screen ratio
INTERFACE_OPTION_KEEPASPECT1
Keep aspect ratio (with background)
INTERFACE_OPTION_KEEPASPECT2
Keep aspect ratio (no background)
INTERFACE_OPTION_FULLSCALE
Fill the screen
INTERFACE_OPTION_VSYNC
Vsync
INTERFACE_OPTION_FPS
Frames per second
INTERFACE_OPTION_FPS60
60
INTERFACE_OPTION_FPS30
30
INTERFACE_OPTION_SPECIALEFFECT
Special effects
INTERFACE_OPTION_MESSAGESPEED
Message speed
INTERFACE_OPTION_AUTOMATICPLAY
Automatic dialog play
INTERFACE_OPTION_INSTANTANEOUS
Instantaneous
INTERFACE_OPTION_SUBTITLE
Subtitles
INTERFACE_OPTION_VOLUMEGLOBAL
Global
INTERFACE_OPTION_VOLUMESOUND
Sounds
INTERFACE_OPTION_VOLUMEMUSIC
Music
INTERFACE_OPTION_VOLUMEAMBIENT
Ambient
INTERFACE_OPTION_VOLUMEVOICE
Voices
INTERFACE_OPTION_SKIPBUTTON_ALL
All dialog
INTERFACE_OPTION_SKIPBUTTON_NORMAL
Already seen dialog
INTERFACE_OPTION_SKIPBUTTON_NONE
None
INTERFACE_OPTION_DISPLAYKEYBOARD
Display mouse/keyboard controls
INTERFACE_OPTION_DISPLAYGAMEPAD
Display gamepad controls
INTERFACE_OPTION_REDEFINE
Redefine keyboard
INTERFACE_OPTION_GAMEPAD
Choose gamepad
INTERFACE_OPTION_SKIPBUTTON
Skip dialog
INTERFACE_OPTION_SKIPCUTSCENE
Skip cutscenes
INTERFACE_OPTION_SOCIALS
COWCAT Socials
INTERFACE_OPTION_COMMUNITY
Community
INTERFACE_OPTION_ACCESSIBILITY
Accessibility
INTERFACE_OPTION_CONTROLLERSLIST
Controllers list
INTERFACE_SKIP
Skip
INTERFACE_OPTION_LANGUAGE_ENG NB : Not all these languages may be implemented but it was easier to list them all just in case
English
INTERFACE_OPTION_LANGUAGE_FRA
Français
INTERFACE_OPTION_LANGUAGE_GER
Deutsch
INTERFACE_OPTION_LANGUAGE_ITA
Italiano
INTERFACE_OPTION_LANGUAGE_SPA
Español
INTERFACE_OPTION_LANGUAGE_RUS
Russian
INTERFACE_OPTION_LANGUAGE_BRZ
Português Brasileiro
INTERFACE_OPTION_LANGUAGE_JAP
Japanese
INTERFACE_OPTION_LANGUAGE_CHI
Simplified Chinese
INTERFACE_OPTION_LANGUAGE_CHT
Traditional Chinese
INTERFACE_OPTION_LANGUAGE_POL
Polski
INTERFACE_OPTION_LANGUAGE_GRE
Greek
ITEM_INTERFACE_OPTION_GRAPHIC_MSG
Graphical settings
ITEM_INTERFACE_OPTION_SOUND_MSG
Volumes
ITEM_INTERFACE_OPTION_CONTROL_MSG
Keyboard / Mouse / Controllers
ITEM_INTERFACE_OPTION_GAMEPLAY_MSG
Difficulty and other gameplay settings
ITEM_INTERFACE_OPTION_FULLSCREEN_MSG
Fullscreen or Window
ITEM_INTERFACE_OPTION_RESOLUTION_MSG
Game resolution (set lower if the game runs slow)
ITEM_INTERFACE_OPTION_RATIO_MSG
Keep the original widescreen ratio (16/9) or stretch to fit
ITEM_INTERFACE_OPTION_VSYNC_MSG
Vertical synchronization (disable it for faster speed but may cause visual artefacts)
ITEM_INTERFACE_OPTION_SPECIALEFFECT_MSG
Special effects (disable them for faster speed)
ITEM_INTERFACE_OPTION_VOLUMEGLOBAL_MSG
Set global volume of the game
ITEM_INTERFACE_OPTION_VOLUMESOUND_MSG
Set volume of sound effects
ITEM_INTERFACE_OPTION_VOLUMEAMBIENT_MSG
Set volume of ambient sounds
ITEM_INTERFACE_OPTION_VOLUMEMUSIC_MSG
Set volume of music
ITEM_INTERFACE_OPTION_VOLUMEVOICE_MSG
Set volume of voices
ITEM_INTERFACE_OPTION_HINTS_MSG
Enable or disable the button to get hints. (This does not prevent the ability to collect Ads.)
ITEM_INTERFACE_OPTION_MESSAGESPEED_MSG
Which speed to display text?
ITEM_INTERFACE_OPTION_AUTOMATICPLAY_MSG
Should dialog be automatically played without interaction?
ITEM_INTERFACE_OPTION_SUBTITLE_MSG
Should text be displayed when characters talk?
ITEM_INTERFACE_OPTION_FPS_MSG
Default is 60 FPS, set it to 30 FPS if the game runs slow
ITEM_INTERFACE_OPTION_REDEFINE_MSG
Redefine keyboard buttons
ITEM_INTERFACE_OPTION_EXIT_MSG
Exit the game
ITEM_INTERFACE_OPTION_SKIPBUTTON_MSG
Should the button skip already seen dialog, all dialog or none?
ITEM_INTERFACE_OPTION_SKIPCUTSCENE_MSG
Should the skip button accelerate cutscenes? (useful for later playthroughs)
ITEM_INTERFACE_OPTION_PROMPTS_MSG
Choose the button prompts to display according to your controller
ITEM_INTERFACE_OPTION_DEADZONE_MSG
Choose the stick deadzone (useful if your analogue stick is slightly worn off or drifting)
ITEM_INTERFACE_OPTION_DEADZONE_PS_MSG
Choose the stick deadzone
ITEM_INTERFACE_OPTION_VIBRATION_MSG
Choose the vibration strength
ITEM_INTERFACE_OPTION_SOCIALS_MSG
Follow the news on our games
ITEM_INTERFACE_OPTION_COMMUNITY_MSG
Meet fans and get help
ITEM_INTERFACE_OPTION_ACCESSIBILITY_MSG
Accessibility menu
ITEM_INTERFACE_OPTION_CONTROLLERSLIST_MSG
See the list of connected controllers and assign them to player(s)
INTERFACE_OPTION_REDEFINE_MESSAGE
Press a keyboard key!
INTERFACE_OPTION_REDEFINE_RESET
Reset to default
INTERFACE_OPTION_PROMPTS
Gamepad type
INTERFACE_OPTION_DEADZONE
Gamepad deadzone
INTERFACE_OPTION_VIBRATION
Gamepad vibration
INTERFACE_OPTION_DEADZONE_CONSOLE
Deadzone
INTERFACE_OPTION_VIBRATION_CONSOLE
Vibration
INTERFACE_OPTION_TOUCHPAD_ENABLED
Touch pad active
ITEM_INTERFACE_OPTION_TOUCHPAD_ENABLED_MSG
Use the touch pad?
INTERFACE_OPTION_TOUCHPAD_SPEED
Touch pad speed
ITEM_INTERFACE_OPTION_TOUCHPAD_SPEED_MSG
Set the cursor movement speed
INTERFACE_OPTION_TOUCHSCREEN_ENABLED
Touch screen active
ITEM_INTERFACE_OPTION_TOUCHSCREEN_ENABLED_MSG
Use the touch screen?
INTERFACE_OPTION_CONTROLLERSPEAKER_ENABLED
Controller speaker
ITEM_INTERFACE_OPTION_CONTROLLERSPEAKER_ENABLED_MSG
Use the controller speaker?
INTERFACE_NO_CONTROLLER
No controller is connected.
INTERFACE_UNUSED_CONTROLLER
Unused
INTERFACE_ACTIVE_CONTROLLER
Active
INTERFACE_SLOT_CONTROLLER
slot
INTERFACE_ASSIGN_CONTROLLER
Assign player
INTERFACE_UNKNOWNDISCONNECTED_CONTROLLER
Unknown or disconnected
INTERFACE_PLAYER_NUMBER
Player {playernumber}
TUTORIAL_GENERICINV_MSG_MOUSE
#
TUTORIAL_GENERICINV_MSG_GAMEPAD
<spr=GAMEPAD_DPAD> Navigate
TUTORIAL_ACCESSIBILITYMENU
Accessibility menu
INTERFACE_ACCESSIBILITY_FULLYNARRATED
Fully narrated
ITEM_INTERFACE_ACCESSIBILITY_FULLYNARRATED_MSG
Everything gets narrated: interactions, menus, messages...
INTERFACE_ACCESSIBILITY_SOUND3D
Positional audio
ITEM_INTERFACE_ACCESSIBILITY_SOUND3D_MSG
Characters noise get positioned in space according to where they're located.
INTERFACE_ACCESSIBILITY_REPEATBUTTONS
Repeat buttons
ITEM_INTERFACE_ACCESSIBILITY_REPEATBUTTONS_MSG
Adds two inputs to repeat the last instructions and dialogue speech.
INTERFACE_ACCESSIBILITY_BLINDPUZZLES
Puzzles for blindness
ITEM_INTERFACE_ACCESSIBILITY_BLINDPUZZLES_MSG
Adapts puzzles for blindness and adds more skip options.
INTERFACE_ACCESSIBILITY_DPAD
Advanced directional inputs
ITEM_INTERFACE_ACCESSIBILITY_DPAD_MSG
Allow to select hotspots with directional inputs, even outside the room view (for blindness).
INTERFACE_ACCESSIBILITY_HIGHCONTRASTTEXT
High contrast text
ITEM_INTERFACE_ACCESSIBILITY_HIGHCONTRASTTEXT_MSG
Dialogue backgrounds are modified for easier reading
INTERFACE_ACCESSIBILITY_LARGEFONTS
Large fonts
ITEM_INTERFACE_ACCESSIBILITY_LARGEFONTS_MSG
Bigger fonts overall throughout the game.
INTERFACE_ACCESSIBILITY_NOSCREENSHAKE
No screen shaking
ITEM_INTERFACE_ACCESSIBILITY_NOSCREENSHAKE_MSG
Disable screen shaking in fights and cutscenes.
INTERFACE_ACCESSIBILITY_CLIPBOARDNARRATED
Clipboard narration
ITEM_INTERFACE_ACCESSIBILITY_CLIPBOARDNARRATED_MSG
Send the accessibility text to the clipboard instead of using pre-recorded files, delegating the narration to a text-to-speech software installed on your computer.
INTERFACE_ACCESSIBILITY_DPADLINE
Hotspots aligned
ITEM_INTERFACE_ACCESSIBILITY_DPADLINE_MSG
Puts in-game hotspots on a line for easier selection (does not apply to menus and closeups)
INTERFACE_ENABLE_AUTOPLAY
Enable autoplay
INTERFACE_DISABLE_AUTOPLAY
Disable autoplay
PC_AUTOPLAY_DISABLED
Autoplay disabled
PC_AUTOPLAY_ENABLED
Autoplay enabled
SAVE_FILE_UNKNOWN
Incorrect save
SAVE_FILE_UNKNOWN_DESCRIPTION
This save was deleted or is corrupted. Load another save or start a new game.
HELP_SKIPDIALOG
Skip dialog
ITEM_XBOXONE Do not translate
Xbox One / Series
ITEM_XBOX360
Xbox 360
ITEM_PS4
PS4
ITEM_PS5
PS5
ITEM_SWITCHPRO
Switch Pro Controller
ITEM_STEAMDECK
Steam Deck
SPECIAL_EFFECTS_SWITCH-1
This change will take effect at the next room switch.
INPUT_VALIDATE ----- Keyboard options
Validate
INPUT_CANCEL
Cancel
INPUT_VIEW_HOTSPOTS
View hotspots
INPUT_SKIPDIALOG
Skip dialog
INPUT_MENU
Menu
INPUT_PAUSE
Pause
INPUT_ACCESSIBILITY_REPEAT_INSTRUCTIONS
Accessibility - Repeat instructions
INPUT_ACCESSIBILITY_REPEAT_DIALOGUE
Accessibility - Repeat speech
INPUT_START
Start
INPUT_SELECT
Select
INPUT_ACTION
Action
INPUT_MODE
Mode
INPUT_LEFT
Left
INPUT_RIGHT
Right
INPUT_UP
Up
INPUT_DOWN
Down
PC_BACK ----- Common clickers --------
Go back
PC_EXIT
Exit
YES ----- Choices --------
Yes
NO
No
YES_CONTINUE
Yes, continue
TUTORIAL_MOVE For button prompts
Move
TUTORIAL_CANCEL
Cancel
TUTORIAL_SELECT
Select
TUTORIAL_DESCRIBE
Describe
TUTORIAL_NAVIGATE
Navigate
TUTORIAL_SCROLLUPDOWN
Scroll up/down
TUTORIAL_SAVE
Save
TUTORIAL_LOAD
Load
TUTORIAL_RENAMESAVE
Rename save
TUTORIAL_HIDEDESCR
Hide description
TUTORIAL_PREVIOUS
Previous
TUTORIAL_NEXT
Next
KEY_BACKSPACE In any case, make sure these are not longer than 10 characters to stay readable
Backspace
KEY_TAB
Tab
KEY_ENTER
Enter
KEY_SHIFT
Shift
KEY_CTRL
Ctrl
KEY_ALT
Alt
KEY_PAUSE
Pause
KEY_CAPSLOCK
Capslock
KEY_ESC
Esc
KEY_SPACE
Space
KEY_PAGEUP
Page Up
KEY_PAGEDOWN
Page Down
KEY_END
End
KEY_HOME
Home
KEY_INSERT
Insert
KEY_DELETE
Delete
KEY_NUMPAD
Numpad
KEY_NUMLOCK
Num Lock
KEY_SCROLLLOCK
Scroll Lock
KEY_MOUSELEFT
Left click
KEY_MOUSEMIDDLE
Middle click
KEY_MOUSERIGHT
Right click
CHAR_BROK Built-in character names
Brok
CHAR_GRAFF
Graff
CHAR_SIN
Sin
CHAR_WES
Wes
CHAR_SHAY
Shay
CHAR_REMN
Remn
CHAR_TRIBOT
Tribot
CHAR_TRIBOTCOP
Cop
CHAR_BOLT
Bolt
CHAR_CHIEFRAT
Squealers Chief
CHAR_RAT
Squealer
CHAR_RATS
Squealers
CHAR_RAT_KINS
Kins
CHAR_RAT_DART
Dart
CHAR_TRAMP
Tramp
CHAR_OTT
Ott
CHAR_KLAY
Klay
CHAR_DIRECTOR
Director
CHAR_STUBOT
Stubot
CHAR_RJ
R.J.
CHAR_HACKER
Hacker
CHAR_HUSH
Dr. Hush
CHAR_GUARD
Guard
CHAR_MINK
Mink
CHAR_TIDY
Tidy
CHAR_GHERKIN
Dr. Gherkin
CHAR_LIA
Lia
CHAR_DEE
Dee
CHAR_DART
Dart
CHAR_FLOWER
Merchant
CHAR_UNKNOWN
Unknown
INPUT_TOUCH_TAP -------------------------------------
Tap
INPUT_TOUCH_DOUBLETAP
Double tap
INPUT_TOUCH_LONGPRESS
Long press
INPUT_TOUCH_SCROLL
Scroll
INPUT_TOUCH_SCROLL_LR
Scroll
INPUT_TOUCH_SLIDE
Slide
INPUT_TOUCH_SWIPEDOWN
Swipe down
INPUT_TOUCH_SWIPEUP
Swipe up
INPUT_TOUCH_SWIPEUPRIGHT
Swipe up right
INPUT_TOUCH_SWIPELEFT
Swipe left
INPUT_TOUCH_SWIPERIGHT
Swipe right
INPUT_TOUCH_TWOFINGERTAP
Two-finger tap
INPUT_TOUCH_TWOFINGERHOLD
Two-finger hold
INPUT_TOUCH_TWOFINGERSLIDE
Two-finger slide
INPUT_TOUCH_TWOFINGERSWIPE
Two-finger swipe
INPUT_TOUCH_PINCHINOUT
Pinch in/out
INPUT_TOUCH_PINCHIN
Pinch in
INPUT_TOUCH_PINCHOUT
Pinch out
INPUT_TOUCH_THREEFINGERTAP
Three-finger tap
INPUT_TOUCH_THREEFINGERHOLD
Three-finger hold
INPUT_TOUCH_FOURFINGERHOLD
Four-finger hold
INPUT_TOUCH_SHAKE
Shake
INTERFACE_START_TOUCH ---------------------------
Touch or press a button
INTERFACE_TOUCHSCREEN
Touch screen
INTERFACE_OPTION_TOUCHVIBRATION
Device vibration
ITEM_INTERFACE_OPTION_TOUCHVIBRATION_MSG
Touch device vibrations
INTERFACE_OPTION_CONTROLMOBILE
Controls
ITEM_INTERFACE_OPTION_CONTROLMOBILE_MSG
Touch controls and controllers
INTERFACE_OPTION_STORAGE
Additional content and storage
ITEM_INTERFACE_OPTION_STORAGE_MSG
Show the available additional content
CHOICE_VIBRATIONS
Do you want to enable vibrations?
INTERFACE_OPTION_STOREPAGE
Store page
ITEM_INTERFACE_OPTION_STOREPAGE_MSG
Access the store page. Rating the game is always appreciated!
INTERFACE_RESTOREPURCHASE
Restore purchase
INTERFACE_OPTION_PATREONPAGE
Support us on Patreon
ITEM_INTERFACE_OPTION_PATREONPAGE_MSG
Follow the game's progress, access Early Development Builds
THANKS_PURCHASED
Purchased!
THANKS_PURCHASED_DESCRIPTION
Thank you! You now own <col=BOLD>{key}</col>
MOBILE_FAILEDPURCHASE_TITLE
Oh no, that didn't work
MOBILE_FAILEDPURCHASE_DESCR
The payment failed. Please try again later.
MOBILE_ACCOUNTNOPURCHASE
Your account does not allow purchases
MOBILE_PURCHASE_INVALID
Your last purchase appears to not be valid. Please check if your payment was refused and that you are logged in from the same email account.
MOBILE_DLC_INVALID
Oops, it appears some of your in-app purchases are not valid ({keys}) Check that the payment was processed and that you're connected with the correct account.
MOBILE_PAYMENTFAILED
The last purchase failed. Try again later and/or with a different payment method.
MOBILE_PAYMENTVALIDATED
The last purchase has been validated!
MOBILE_RESTOREPURCHASES
Restore purchases
MOBILE_RESTOREREQUESTFAILED
The restore purchases request failed. Please try again.
MOBILE_WAIT
Please wait...
MOBILE_WAIT_DESCRIPTION
The purchase window can take up to 10 seconds to appear
MOBILE_WAIT_DESCRIPTION_RESTORE
The purchases check may take up to 10 seconds.
MOBILE_NOINAPP
No purchase could be retrieved for now.
VNENGINE_NOS00 ---------------------------
The game cannot start. No S00.TXT file detected. Place the VN folder inside:
VNENGINE_INIT1
The required folders have been created in:
VNENGINE_INIT2
** Open and remember this path, this is your work path! **
VNENGINE_INIT3
The VN_BASIC project was automatically copied into the VN work directory and will launch when you press OK.
VNENGINE_INIT4
After this, feel free to go into the work path (it was copied in your clipboard, just paste it) and modify the files inside the VN folder to start making your own visual novel!
VNENGINE_DOCLAUNCH
Reminder: your work path is
VNENGINE_DOCLAUNCH2
I have copied it into your clipboard for you, paste it into your explorer path.
VNENGINE_DOCLAUNCHWIN
An explorer Window has automatically opened with your work path.
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