Then hit by clicking or pressing
NOTE:
To jump, switch to action mode, then press
NOTE:
Keep in mind, you can also skip jumps by choosing the appropriate interaction in the room
NOTE:
Move Brok with
NOTE:
📖 Lexicon word for Brok: Brok
Open the inventory with
NOTE:
Or click the upper right icon
NOTE:
Then select an item by pressing
NOTE:
You will hear "In hand", which means you can now combine this item with any element in the room
NOTE:
To punch the door, click on it or press
NOTE:
Directional button down
NOTE:
Directional button down
NOTE:
Directional pad down
NOTE:
Directional button down
NOTE:
Directional pad down
NOTE:
Directional pad down
NOTE:
Directional pad down
NOTE:
Directional buttons
NOTE:
Directional buttons
NOTE:
Directional buttons
NOTE:
Directional button left
NOTE:
Directional button left
NOTE:
Directional pad left
NOTE:
Directional button left
NOTE:
Directional pad left
NOTE:
Directional pad left
NOTE:
Directional pad left
NOTE:
Directional button right
NOTE:
Directional button right
NOTE:
Directional pad right
NOTE:
Directional button right
NOTE:
Directional pad right
NOTE:
Directional pad right
NOTE:
Directional pad right
NOTE:
Right joystick press
NOTE:
Directional button up
NOTE:
Directional button up
NOTE:
Directional button up
NOTE:
Chapter 1: Across the Border
NOTE:
Chapter 2: Life Trial
NOTE:
Chapter 3: Shenanigans
NOTE:
Chapter 4: Who's the Brain?
NOTE:
Chapter 6: Liberation
NOTE:
The main character you're playing is Brok. Brok is a chubby yet strong alligator person wearing a brown detective coat, a black tank top, blue pants and a purple fedora. He has a grey metal plate on his muzzle, and wears a pendant shaped like a magatama, and is not wearing shoes.
NOTE:
📖 Lexicon word for Brok: Brok
The Squealer Chief is a burly rat wearing a somewhat ragged jacket. He has grey fur with what appears to be dyed blue hair.
NOTE:
📖 Lexicon word for Squealer: Squealer
📖 Lexicon word for Chief: Chef
Brok faces a dingo wearing a hoodie, very slim and with brown fur, equipped in each hand with what looks like telescopic batons.
NOTE:
📖 Lexicon word for Brok: Brok
The director is a robot that resembles a female bear. She is white and purple.
NOTE:
📖 Lexicon word for Director: Directrice
Dr. Gherkin is a tall, scrawny, bespectacled stork. He is wearing a briefcase and looks kinda old.
NOTE:
📖 Lexicon word for Dr. Gherkin: Dr. Gherkin
Graff is a grey teenaged cat with a big nose, wearing a red hoodie and baggy pants. Contrary to Brok, he has some sneakers shoes.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
The Guard is a somewhat portly rat. He has a typical black guard outfit, comprising a tie with white and pink stripes.
NOTE:
📖 Lexicon word for Guard: Garde
The Gloom is a mouse who doesn’t seem very physically capable. He always has his computer equipement around, including a mouse shaped like a...mouse. He seems to be wearing a black hat, or could it be a wig?
NOTE:
Dr. Hush is a bobcat scientist. He's wearing a lab coat just like Dr. Mink.
NOTE:
📖 Lexicon word for Dr. Hush: Dr. Hush
📖 Lexicon word for Mink: Mink
Klay is a scrawny mountain lion wearing a preppy outfit. He has yellow fur. The director is a robot that resembles a female bear. She is white and purple.
NOTE:
📖 Lexicon word for Director: Directrice
📖 Lexicon word for Klay: Klay
Dr. Mink is a slightly chubby mink with brown fur. He's wearing a white lab coat with a tie. He has a somewhat crazy look in his eyes.
NOTE:
📖 Lexicon word for Mink: Mink
Ott is a small and kinda chubby teenaged hybrid, between a warthog and an otter, having a warthog's snout but his ears are reminiscent of an otter. He has brown fur.
NOTE:
📖 Lexicon word for Ott: Ott
RJ is a huge, burly, brown bear cop.
NOTE:
Shay is a blue buzzard bird with futuristic glasses. She's wearing a pink and brown outfit.
NOTE:
📖 Lexicon word for Shay: Shay
Sin is a worried, chubby orange kangaroo wearing a police uniform.
NOTE:
📖 Lexicon word for Sin: Sin
Tidy is an oval shaped robot. He is using tracks, a row of wheels like a tank to move around and has two long arms. His head sports a colored circular shape which changes according to his mood.
NOTE:
📖 Lexicon word for Tidy: Tidy
The Tramp is an old, weary muskrat, wearing military dog tags.
NOTE:
📖 Lexicon word for Tramp: Clochard
Wes is a slender looking otter. He's kinda old with very bushy eyebrows covering his eyes.
NOTE:
📖 Lexicon word for Wes: Wes
Extra scene. In a secret room with a server. In background, we see notes displayed with the conversation between Graff and the mysterious online character, with the faces of the three Triangle members displayed. Someone is lying down inside a cryo-chamber.
NOTE:
📖 Lexicon word for Graff: Graff
A picture frame of Sin, Dee, and their little girl.
NOTE:
📖 Lexicon word for Dee: Dee
📖 Lexicon word for Sin: Sin
At the hacker's place.
NOTE:
📖 Lexicon word for Hacker: Hacker
In the Drums laboratory.
NOTE:
📖 Lexicon word for Drums: Drums
At the police department. Ott is alone.
NOTE:
📖 Lexicon word for Ott: Ott
At the Consciousness Center.
NOTE:
📖 Lexicon word for Consciousness Center: Centre de Conscience
Sector 56X, in front of the merchant's store.
NOTE:
📖 Lexicon word for Merchant: Vendeuse
Brok winds up in the Atlasia map. In the northeast is a lake that has a river flowing westward. On either side of it are two radioactive waste dumps. To the southeast is the dome that the Drums reside in.
NOTE:
📖 Lexicon word for The Dome: Le Dôme
📖 Lexicon word for Atlasia: Atlasia
📖 Lexicon word for Drums: Drums
📖 Lexicon word for Brok: Brok
Graff finds himself tied up in a small room located on the bottom left which looks like a dirty kitchen that the rats made for themselves in the sewers. The opening to the hallway is directly to the right of that, with a ladder at the end of it. This hallway extends to the right, with another room directly beside the one Graff was held in, with approximately the same size.
NOTE:
📖 Lexicon word for Graff: Graff
On the picture, we can see Brok stepping on the Squealers chief defeated in the military suit, a bot celebrating a victory in background, and what seems to be the Tramp defeating a Squealer.
NOTE:
📖 Lexicon word for Squealers Chief: Chef Squealer
📖 Lexicon word for Squealers: Squealers
📖 Lexicon word for Squealer: Squealer
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Tramp: Clochard
📖 Lexicon word for Brok: Brok
Brok faces a dingo wearing a hoodie, very slim and with brown fur, equipped in each hand with what looks like telescopic batons.
NOTE:
📖 Lexicon word for Brok: Brok
Brok sees the bear RJ in police outfit, ready to fight him.
NOTE:
📖 Lexicon word for Brok: Brok
Graff and Ott enter a wide room from an elevator in the top left corner, with several exhibits and signs strewn about, as well as a conspicuous piano at the center of the room.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Ott: Ott
On the picture, we can see what seems like half of Brok stepping on the Squealers chief defeated in the military suit, a bot celebrating a victory in background, and what seems to be the Tramp defeating a Squealer.
NOTE:
📖 Lexicon word for Squealers Chief: Chef Squealer
📖 Lexicon word for Squealers: Squealers
📖 Lexicon word for Squealer: Squealer
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Tramp: Clochard
📖 Lexicon word for Brok: Brok
Brok awakens in his apartment which is pretty small. At the bottom left corner is Brok’s mattress. There’s a table at the center of the room, with a fridge and front door in the back. Beside Brok’s mattress is the couch along the bottom wall. At the rightmost wall is another door leading to his stepson Graff’s bedroom.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Three Tribots crash into Brok's apartment.
NOTE:
📖 Lexicon word for Tribot: Tribot
📖 Lexicon word for Brok: Brok
Brok, Graff, and Ott are sitting in a concert room.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
Brok hits the table with his fist, making an old, broken ceiling light fall on Graff.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
A family picture. Brok is smiling and holding Lia while Graff is younger and appears happy. Lia's smile is strange; she seems bitter about something.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Lia: Lia
Graff shows the picture the Squealers chief gave him, with Brok stepping on the chief, a bot celebrating a victory in background, and what seems to be the Tramp defeating a Squealer.
NOTE:
📖 Lexicon word for Squealers Chief: Chef Squealer
📖 Lexicon word for Squealers: Squealers
📖 Lexicon word for Squealer: Squealer
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Tramp: Clochard
📖 Lexicon word for Brok: Brok
Brok enters a hallway with a corridor that juts to the upper part of the screen towards two doors. In the middle of the room is a glass bulletin board. The exit is a staircase that doesn’t completely cover the right part of the room.
NOTE:
📖 Lexicon word for Brok: Brok
Brok encounters lasers blocking the way out.
NOTE:
📖 Lexicon word for Brok: Brok
Brok exits the building from the left. The air is polluted and the ground littered with trash. In the background we can see a landfill. To the right is a pipe and a small area where a Tramp lingers in. There’s a small elevator northeast of the entrance to go on the roof of the building. The rooftop, while bigger, has less stuff around it. It wraps around the lower area, with an entrance to the Trasher hunt in the northwest part of the building rooftop.
NOTE:
📖 Lexicon word for Tramp: Clochard
📖 Lexicon word for Brok: Brok
Brok enters a long stretch of road. This is a clear contrast with the Slums, with brightly colored stores in a futuristic fashion. Some floating cars are passing by silently in foreground. There are two buildings along the upper part, a gym and a pharmacy. Between those two buildings is an alley entrance. To the right of the pharmacy is a giant fountain.
NOTE:
📖 Lexicon word for Slums: Slums
📖 Lexicon word for Brok: Brok
Brok puts the item inside.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a long hallway with a manhole near the other side, a small gutter on the left, and some debris in the back. 5 big crates are preventing from progressing further.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters an oval shaped room with a small corridor making him go upwards to enter the rest of it at the start. There’s a display of products at the center of the room with a few more along the walls as well. On the right are screens which are inviting the user to interact with.
NOTE:
📖 Lexicon word for Brok: Brok
Brok climbs down from the ladder into a long, curved corridor consisting of a small gap for water and two platforms spanning the length of either side of the alley connected by a single, small stone bridge. On the right platform there is also a pool of acid that spans the length of the platform as well.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a very long hallway from the left, continuing from the previous room. The upper platform is where Brok stands. The river part underneath has no water, but it does have some acid in the bottommost right part of it just before a connecting bridge.
NOTE:
📖 Lexicon word for Brok: Brok
An object falls down into the basket. The pipe is probably connected to the Drums Street Pipe-Pill from above.
NOTE:
📖 Lexicon word for Pipe-Pill: Tube-Pill
📖 Lexicon word for Drums: Drums
The item fell into the basket.
NOTE:
Brok sees a group of three tough rats. Behind them is a basket with a pipe coming out from the ceiling.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a very small rectangular room. There’s a slightly higher platform that he starts on and a slightly lower platform. Machinery is displayed on the right, preventing from continuing further. It appears the machine is filtering the water, with a big pool stored in the lower right corner.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a very long stretch of road. Not too far from the entrance walking to the right is a merchant stall. There is an arching bridge with some platforms Brok can climb up to reach the roof of it. To the far right there is a building with a metal gate blocking the entrance.
NOTE:
📖 Lexicon word for Merchant: Vendeuse
📖 Lexicon word for Brok: Brok
Brok sees the girl with a hoodie he met in VR Arena in Chapter 2 climbing down the rocks.
NOTE:
📖 Lexicon word for Brok: Brok
Enter a four-digit code.
NOTE:
Brok enters from the right side a long hallway jutting to the north. There are five doors along said hallway: two on the right wall, two on the left wall, and one at the northernmost part. There is also a small alcove at the lower left part of the room.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters the small room from the north. His client Sin is waiting a bit below. At the bottom left corner there’s a combination wardrobe and fridge and right beside it is a table. To the right of the door is a small drawer. This apartment has a second room, which is located to the right. Sin is standing next to the entrance. In that very small room there is a shower at the bottom right corner as well as a mirror to the north of it.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Sin: Sin
Suddenly, the wall explodes. The police chief Wes appears, accompanied by a Tribot. Wes is a slender looking otter. He's kinda old with very bushy eyebrows covering his eyes.
NOTE:
📖 Lexicon word for Tribot: Tribot
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Wes: Wes
Brok enters the area from the right side. Northwards leads to a lake with two islands, the closer one smaller while the further one goes all the way to the right. A boat is floating in the lake upside down on the right side. On the left there’s a small hexagonal fence that leads to the garage itself.
NOTE:
📖 Lexicon word for Brok: Brok
The garage disappeared, and Brok no longer has a detective hat.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters from the northern entrance to a slightly big room. There’s a large desk by the southwest corner as well as shelves all along the left wall. There’s an entrance to another room on the right wall. Shay is working at her desk on the bottom left corner of the room.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Shay: Shay
Brok arrives in a strange place looking like a beach in space with light particles floating around.
NOTE:
📖 Lexicon word for Brok: Brok
A strange, distorted figure appears, which looks like exactly like Brok with a red color.
NOTE:
📖 Lexicon word for Brok: Brok
Brok and Graff are hugging for the very first time and last time.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Graff exits the time machine and ends up in a dark place with a very old Brok waiting on a rocking chair.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok enters a very small room. There’s a drawer right beside the entrance with a bed to the right of it. The Virtual Arena cabin is in the far right part of the room, with some scattered doodads all around.
NOTE:
📖 Lexicon word for Virtual arena: Arène virtuelle
📖 Lexicon word for Brok: Brok
Brok hugs Shay while the garage disappears.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Shay: Shay
Brok enters a rectangular shaped room from the right. There are slightly raised bars by the entrance on the left, to give an impression of a hallway that one would have to walk around or jump over. At the northern part of the room is a door that leads to the chief office. Three bots are guarding the place. One is located beneath a long counter along the rightmost wall. Another one is in the bottom left corner, while the last one is watching from the top left corner.
NOTE:
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Brok: Brok
Brok enters the jail, which is composed of three cells on the left half of the room. Brok is led to his small cell, which is the bottom most one. The other half of the room is a semi-circle shape, with the exit to the right.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters the small circular room from the northwestern door. This is the chief office. We can see a black board filled with cases, clues and suspect information written in background. Along the upper part of the room is a large desk. Graff's friend Ott is using this desk, working at a computer. On the lower right part of the room is an even bigger desk. A couple of chairs are scattered around the room as well.
NOTE:
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
This is a picture of Wes in three-quarters angle.
NOTE:
📖 Lexicon word for Wes: Wes
Brok is led to the small hallway in the upper part of the room before being escorted to the square shaped room itself, with a giant triangular table at the center of it.
NOTE:
📖 Lexicon word for Brok: Brok
Graff is sitting at his desk beside other students: Ott, Klay and Stubot. The consciousness center is fully covered by a large, transparent glass, through which we can see all the Slums in background. Their desks are set up directly beside each other making a small table in the middle of the rectangular shaped building. At the northeast part of the building is a big door that leads into the outer area, which is also rectangular shaped. The exit of this room is located at the center in the far background of the area.
NOTE:
📖 Lexicon word for Consciousness Center: Centre de Conscience
📖 Lexicon word for Stubot: Stubot
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Slums: Slums
📖 Lexicon word for Klay: Klay
📖 Lexicon word for Ott: Ott
Brok wakes up in a small apartment room in fire. There’s two doors, one on the right side of the room and one on the left. There’s flaming debris blocking the door on the right as well as some debris around.
NOTE:
📖 Lexicon word for Brok: Brok
Brok sees a picture frame composed exclusively of a triangle pattern.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a slightly longer room which seems like a living room. There are four doors, two on the left side and two on the right side. A device stands at the center of the room and three robots are scattered. There’s flames all along the bottom of the room.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a longer room. In the first half there’s the door Brok came in from, a giant rock on the upper part of his path and a hole in the lower half with a toppled shelf making a bridge across it. The second half of the room is more open, with a bed at the top part and a shelf beside it. Below them is a toppled part of the building with someone caught under it.
NOTE:
📖 Lexicon word for Brok: Brok
On the wall is briefly written "Guilty".
NOTE:
Brok finds himself in a strange dark place looking like an old hospital. He arrives from the left, and this is a very, very long hallway.
NOTE:
📖 Lexicon word for Brok: Brok
Brok sees Graff sitting in the middle of a bedroom to the right, surrounded by mines.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok sees Graff as a small child, crying in a corner of the room.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok sees a body inside what looks like a mortuary bad lit up by candles, with glasses on top.
NOTE:
📖 Lexicon word for Brok: Brok
Brok sees three bodies of his friends, who replace the bots he killed earlier.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters a big area from the south-left entrance. Two buildings are visible, the left one is the postal service with an antenna on top and the right one is the security building with a roof shaped like a pyramid. Along the bottom of the area are two statues, with some benches directly above them. To the right is the dome itself, seemingly made of glass. The entrance is guarded by a scanner and a security camera.
NOTE:
📖 Lexicon word for The Dome: Le Dôme
📖 Lexicon word for Brok: Brok
Graff, Clay, Ott, and the Director are in front of the border post.
NOTE:
📖 Lexicon word for Director: Directrice
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Ott: Ott
Graff is walking away while looking at Brok with tears in his eyes, smiling.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok sees a few citizens with protest signs in front of the border.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters from the top-left of the building. There are several platforms and laser traps further down the building. At the far bottom is a computer located on the right side and a strange large device with the number 15 on the left. The exit is in the southern part of the bottom room.
NOTE:
📖 Lexicon word for Brok: Brok
Turn the knobs until the power gets to 0.
NOTE:
A rotating shape appears on-screen, made of four triangles.
NOTE:
The camera moves to reveal a beautiful landscape beyond the trash, with a dome afar and a polluted sky that always looks like sunset.
NOTE:
Brok jumps to his death. This is the very same view of the Slums that he and Graff were looking at earlier.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Slums: Slums
📖 Lexicon word for Brok: Brok
Brok takes a selfie where he appears funny, with Graff clearly unprepared in the background.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok enters a dark street from the east side. It feels like people are living here but no one can be seen. There’s a giant square shaped hole about halfway down the street on the southern side. North of that hole is one platform that can be created, and just to the right of that is another platform slightly above it with some clothes hanging, and yet another platform to the right and slightly above that.
NOTE:
📖 Lexicon word for Brok: Brok
Ott and Graff get cornered by several rats.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Ott: Ott
Graff arrives on the scene and sees Brok kicking the rats' butts.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
Brok sees a rat on the phone in front of a hole in the ground.
NOTE:
📖 Lexicon word for Brok: Brok
Brok walks into a street corner and is right beside a building. There’s a crossing at the street but the northern part doesn’t go very far. A big bear with a policeman outfit is guarding a door.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters the small room from the northeast entrance. It looks like an abandoned restaurant. There’s a large counter sprawling at the top left part of the room and a table at the center of the same room, which serves as the desk for a hacker mouse. Some pizzant leftovers are on the ground while there's a mess of equipment in background.
NOTE:
📖 Lexicon word for Pizzant: Pizzant
📖 Lexicon word for Hacker: Hacker
📖 Lexicon word for Brok: Brok
Brok and Ott exit a hovercar to stand in front of a long series of connected buildings. Directly to the south of them is the highway for the hovercars that they zoom by on periodically.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
Brok climbs on the bike while Tidy is running away on the highway.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Tidy: Tidy
Brok and Ott enter a small oval shaped room. A delivery tube is to the right while the Guard’s desk is to the left. There are three doors on the north part of the room.
NOTE:
📖 Lexicon word for Guard: Garde
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
Brok and Ott enter a small square shaped room. There is a small floating desk on the lower left part of the room, a long table at the center, a bed directly north of that and another desk to the right of the bed. A small robot is sitting on the right side of the room, connected by a wire to a wall.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
Brok and Ott enter from the bottomleft side a small corner circle shaped room. The room is a bit messy, with a ton of electronic devices and a mess of wires. At the center of the room is a table while a bed is to the north of it. There’s a sink directly to the right of the bed. At the top leftmost corner of the room is a desk with a box on top. Dr. Mink is a slightly chubby mink with brown fur. He's wearing a white lab coat with a tie. He has a somewhat crazy look in his eyes.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Mink: Mink
📖 Lexicon word for Ott: Ott
Brok and Ott enter a small circular room. At the center of the room is a device and a large couch in background. A shower is on the left and a sink is on the right. A wardrobe made of two parts is in the top right corner.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Ott: Ott
Brok enters a small room. At the top left part is the console to play Trasher Hunt. On the right there's a window through which we can observe the landfill.
NOTE:
📖 Lexicon word for Brok: Brok
RJ gives Brok a crushing hug.
NOTE:
📖 Lexicon word for Brok: Brok
Brok enters from the left, and sees a long plastic-like material in the north side on which plants are growing. It is overlooking a factory in background shaped like an elephant. The dome is visible from afar, with many Drums triangular buildings. A small sentry box is located at the opposite end of the room.
NOTE:
📖 Lexicon word for The Dome: Le Dôme
📖 Lexicon word for Drums: Drums
📖 Lexicon word for Brok: Brok
The fixbot fixed the holes in the membrane.
NOTE:
Brok sees a group of robots on the left.
NOTE:
📖 Lexicon word for Brok: Brok
Graff wakes up in a giant area comprising four rooms. The whole place feels oppressing, empty with no living soul around. The room he woke up in is at the bottom center, very small and oval shaped. The room to the left is a long corridor leading to a puzzle. The room to the right has a small hall that leads to a long oval shaped room with a different puzzle. The final room to the north is an average sized square shaped room with a big scale at the topmost center of it and a crate to the left. There is also a short wall surrounding the room that is traversable.
NOTE:
📖 Lexicon word for Graff: Graff
The hologram is a triangle with "three times" written on it.
NOTE:
There are several pipes connected, through which a ball must cross to reach a goal at the end.
NOTE:
There's a triangle shape on the ground.
NOTE:
Graff enters the new room and sees Klay. This is a small, rectangular shaped room, with two doors on the right which must lead outside. Klay is standing at the center of the room, next to a button. There are panels on the ground behind him, and some kind of shackles on a wall on the left. Graff comes from a passage on the top left, and another passage exists on the bottom left from which Klay probably came from. There is back room with a transparent window, in which a dozen of Tribots are standing. In foreground we can see a bed.
NOTE:
📖 Lexicon word for Tribot: Tribot
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Klay: Klay
Brok enters the same bunker room that Graff and Klay had their trial in.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Klay: Klay
Graff has one pill in his hand.
NOTE:
📖 Lexicon word for Graff: Graff
Klay grabs Graff's pill.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Klay: Klay
Graff exits the bunker building to a wide stretch of road that the building is in the center of. Without any doubt, this is the Slums. There’s debris all around the bunker.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Slums: Slums
There are two rows of identical buttons. Each button activates or deactivates some power panels. After each press, I will tell you how much power is left. Press the buttons until it reaches zero.
NOTE:
Brok enters from the left a very large rectangular area. In the middle of it is a landfill. We can see a desert background with a sunset sky.
NOTE:
📖 Lexicon word for Brok: Brok
Brok starts hitting the Squealers chief on the ground.
NOTE:
📖 Lexicon word for Squealers Chief: Chef Squealer
📖 Lexicon word for Squealers: Squealers
📖 Lexicon word for Squealer: Squealer
📖 Lexicon word for Chief: Chef
📖 Lexicon word for Brok: Brok
Brok sees Dee dead on the floor.
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Dee: Dee
The Director arrives from afar.
NOTE:
📖 Lexicon word for Director: Directrice
The Director grabs Wes from behind.
NOTE:
📖 Lexicon word for Director: Directrice
📖 Lexicon word for Wes: Wes
Ott and Graff are sitting together, comforting each other.
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Ott: Ott
An explosion happened, making the mecha fall and freeing Brok.
NOTE:
📖 Lexicon word for Brok: Brok
A giant mecha bot emerges from the ground, controlled by Wes inside the cockpit. It has two giant arms and legs, with a cockpit at the top.
NOTE:
📖 Lexicon word for Wes: Wes
A metal pipe thrown at a distance suddenly hits Graff.
NOTE:
📖 Lexicon word for Graff: Graff
Wes' robotic head falls down from the sky.
NOTE:
📖 Lexicon word for Wes: Wes
Wes removes his face skin with his hand, revealing he's actually a robot.
NOTE:
📖 Lexicon word for Wes: Wes
Brok is chasing Tidy on the highway. Move around with
NOTE:
📖 Lexicon word for Brok: Brok
📖 Lexicon word for Tidy: Tidy
to use the boost to bump into Tidy
NOTE:
📖 Lexicon word for Tidy: Tidy
Brok is suddenly teleported into a colorful modern-time apartment, a very dirty one with rats and trash on the floor. This is the exact same apartment as the one from the game Demetrios - The BIG Cynical Adventure.
NOTE:
📖 Lexicon word for Brok: Brok
Three Tribots visible on-screen in an unknown place.
NOTE:
📖 Lexicon word for Tribot: Tribot
Unis
NOTE:
📖 Lexicon word for Unis: Unis
📖 Lexicon word for Uni: Uni
Move towards each of the six flags.
NOTE:
You can also perform an uppercut by pressing
NOTE:
while you're on the ground
NOTE:
To perform a jump kick, press
NOTE:
Tip: during a combo, press that same key to perform an uppercut.
NOTE:
to open the menu and restore your health. You can also choose a weapon from your inventory. Right now, take your stick and attack the targets.
NOTE:
and press any direction to dodge there.
NOTE:
to unleash your special attack.
NOTE:
before he reaches ground to get back in the fight without taking damage.
NOTE:
Cannot be destroyed
NOTE:
To go back from a closeup, press
NOTE:
The same button also works in menus.
NOTE:
Game credits. You can skip them by pressing
NOTE:
This topic is exhausted
NOTE:
The first digit is 3.
NOTE:
The second digit is 5.
NOTE:
The third digit is 2.
NOTE:
The fifth digit is 9.
NOTE:
The last digit is 8.
NOTE:
Please note that accessibility speeches are only provided in English.
NOTE:
Progress to the right
NOTE:
Achievement unlocked
NOTE:
Ads left
NOTE:
📖 Lexicon word for Ads: Pubs
In this room, you've got
NOTE:
Ads
NOTE:
📖 Lexicon word for Ads: Pubs
Total of all playthroughs
NOTE:
Total of this playthrough
NOTE:
Squealer
NOTE:
📖 Lexicon word for Squealer: Squealer
Announce the culprit anyway?
NOTE:
Announce the culprit?
NOTE:
Resume the explanation?
NOTE:
A crash has happened.
NOTE:
Around you from left to right, there is
NOTE:
Directional pad down
NOTE:
Don't forget to defend by pressing
NOTE:
To hit Tidy, use the boost.
NOTE:
📖 Lexicon word for Tidy: Tidy
Don't forget to use your special attack with
NOTE:
Use powerful attacks from afar with
NOTE:
to perform a powerful uppercut, then punch for a ground pound.
NOTE:
Grabbed, mash buttons
NOTE:
To use an ad, check the bottom-right corner in the first page of the menu, next to your money and messages
NOTE:
To move Brok around during fights, press
NOTE:
📖 Lexicon word for Brok: Brok
To guard, hold
NOTE:
📖 Lexicon word for Guard: Garde
Listen carefully. Enemies make noises, which can be located by positional audio.
NOTE:
It is highly recommended that you use headphones.
NOTE:
Most of the game will be played by selecting hotspots with
NOTE:
to interact. At any given moment, press
NOTE:
to repeat the last instructions and
NOTE:
to repeat the last dialogue speech.
NOTE:
or the mouse middle button in adventure mode.
NOTE:
You will repeatedly hear the name of the elements you can break when you stand close to them.
NOTE:
Scroll the mouse wheel
NOTE:
to switch to action mode.
NOTE:
Please note: to make things easier for you, some hotspots are added near jump locations to skip them. Just interact with the skip jump or go on top of hotspots.
NOTE:
in a direction to move while jumping.
NOTE:
Get the full keys list and redefine them in the games options.
NOTE:
To move a pointer freely, you can use
NOTE:
to bring a quick select menu and choose a weapon. Do the same for food with
NOTE:
or the mouse middle button.
NOTE:
to unleash a devastating special attack.
NOTE:
Enter the sorting center to automatically climb to the top.
NOTE:
Press all the buttons with triangular shape.
NOTE:
Select the second item.
NOTE:
Press any button to continue
NOTE:
Move left and right to adjust.
NOTE:
Choose an item to buy
NOTE:
Traditional Chinese
NOTE:
The pendant is shining
NOTE:
For accessibility options, press
NOTE:
Graff, you obtained
NOTE:
📖 Lexicon word for Graff: Graff
points during today's trial.
NOTE:
The final trial starts at 8 AM tomorrow. Good luck. The Director.
NOTE:
📖 Lexicon word for Director: Directrice
Graff, as stated during class today, you earned a total of
NOTE:
📖 Lexicon word for Graff: Graff
points during the exam.
NOTE:
For the science fair, you were awarded
NOTE:
points for your invention.
NOTE:
The correct answers for the exam with some additional comments have been provided. Question 1: do nothing. Tribots cannot crush citizens. They are built with strict safety protocols. No accident has ever been reported. Question 2: 11 and 24. Increase by 2 for even figures. Increase by 4 for odd ones. Question 3: son-in-law. Family is crucial, thus you must be capable of understanding this logic quickly. Question 4: nothing. Try replacing. Question 5: PU, IN, or MA; they are the rainbow colors. RE equals red, OR equals orange. The last one should be purple; indigo and magenta also accepted. Question 6: There is no good answer, but you must absolutely choose between the two options. Please note that if your friend was specified as Drumer and the ten strangers as Slumers, the correct answer would've been to save your friend. Question 7: you will obviously inherit when you're a major at 16. The answer was in the front page rules, so no excuse if you got this wrong. Question 8: 3026 AR. We will celebrate the ten-year anniversary very soon. Question 9: Youthgain. The Director.
NOTE:
📖 Lexicon word for Youthgain: Rejeunère
📖 Lexicon word for Director: Directrice
📖 Lexicon word for Stranger: Étranger
📖 Lexicon word for Slumers: Slumers
📖 Lexicon word for Tribot: Tribot
📖 Lexicon word for Drumer: Drumer
📖 Lexicon word for Slumer: Slumer
Graff, you obtained
NOTE:
📖 Lexicon word for Graff: Graff
points during the last trial.
NOTE:
The Director.
NOTE:
📖 Lexicon word for Director: Directrice
Missing clue. Press to get a free hint.
NOTE:
Directional pad right
NOTE:
Skip this part by holding
NOTE:
You can skip this puzzle by holding
NOTE:
Right joystick press
NOTE:
You chose this during this playthrough.
NOTE:
percent players did this.
NOTE:
Switching to Brok
NOTE:
📖 Lexicon word for Brok: Brok
Switching to Graff
NOTE:
📖 Lexicon word for Graff: Graff
You see Dart, the big rat, through an open space in the wall.
NOTE:
📖 Lexicon word for Dart: Dart
You see Kins, the other rat, through an open space in the wall.
NOTE:
📖 Lexicon word for Kins: Kins
with a battery icon.
NOTE:
with a digicode icon.
NOTE:
with an infophone icon.
NOTE:
📖 Lexicon word for Infophone: Infophone
Now retrieve the shape.
NOTE:
Autarchism exposition
NOTE:
The letter F is highlighted.
NOTE:
The number 5 is highlighted.
NOTE:
The number 9 is highlighted.
NOTE:
The letter C is highlighted.
NOTE:
The number 6 is highlighted.
NOTE:
The letter C appears.
NOTE:
The letter G and the number 2 are highlighted.
NOTE:
The number 2 is highlighted.
NOTE:
The number 1 is highlighted.
NOTE:
Jump on the exposition.
NOTE:
There is a hole in the lasers. You are standing right in front of the hole, and you can see the big sign "Switch" on the other side.
NOTE:
The letter I is highlighted.
NOTE:
The letter D is highlighted.
NOTE:
The letter A and the number 4 are highlighted.
NOTE:
The letter E appears on the sign.
NOTE:
The letter E is highlighted.
NOTE:
The number 8 is highlighted.
NOTE:
It looks like something rectangular can fit in there.
NOTE:
The number 2 is highlighted.
NOTE:
The letter H is highlighted.
NOTE:
The number 3 is highlighted.
NOTE:
The letter B and the number 7 are highlighted.
NOTE:
The screw is triangular-shaped.
NOTE:
Looking for the truth? You better have solid proof. If you're missing some clue, press its icon during the interrogation to give you an indication where to search.
NOTE:
Enjoy the game like a regular point-and-click adventure. "Skip fights" button.
NOTE:
A blend of adventure and action.
NOTE:
Want a challenge? Controller highly recommended.
NOTE:
Choose the action difficulty.
NOTE:
Equals give 30 Unis to Graff?
NOTE:
📖 Lexicon word for Graff: Graff
📖 Lexicon word for Unis: Unis
📖 Lexicon word for Uni: Uni
Panel with one mark.
NOTE:
Panel with two marks.
NOTE:
Panel with three marks.
NOTE:
Panel with four marks.
NOTE:
Panel with five marks.
NOTE:
Panel with six marks.
NOTE:
Ad bubble on the ground
NOTE:
There is a cross drawn on the wall.
NOTE:
An item falls to the ground behind you.
NOTE:
Bottom right corner
NOTE:
You see a diagram which represents a path from bottom left corner to top right corner to bottom right corner and finally to top left corner.
NOTE:
Sorry, you can't solve this as long as RJ is around.
NOTE:
You now control the visitor's seat.
NOTE:
The visitor's seat moves up, then down.
NOTE:
Dramatic chase on the highway
NOTE:
Yesterday, an individual stole an aircar to persecute a bot, causing havoc in the process.
NOTE:
📖 Lexicon word for Aircar: Aircar
The last remotely related event in the Drums goes back to 3030.
NOTE:
📖 Lexicon word for Drums: Drums
A police investigator miraculously survived an aircar accident while chasing a criminal.
NOTE:
📖 Lexicon word for Aircar: Aircar
Two scientists and a guard found dead in engineer lab 21.
NOTE:
📖 Lexicon word for Guard: Garde
Two scientists found dead in engineer lab 21.
NOTE:
One scientist and a guard found dead in engineer lab 21.
NOTE:
📖 Lexicon word for Guard: Garde
The criminal remains unidentified.
NOTE:
Be careful today. Stay inside and lock your entrance.
NOTE:
Following these dramatic events, an aircar presumably stolen by the murderer caused havoc on the highway.
NOTE:
📖 Lexicon word for Aircar: Aircar
Hide behind the bench
NOTE:
Hide behind the hand statue
NOTE:
Hide behind the Pipe-Pill
NOTE:
📖 Lexicon word for Pipe-Pill: Tube-Pill
Invert lasers' direction
NOTE:
Weird spot on the wall
NOTE:
The mecha gets back on its knees.
NOTE:
The mecha gets back to standing.
NOTE:
The mecha falls entirely.
NOTE:
The mecha falls on its knees.
NOTE:
The ball got stuck on the lower left side of the game.
NOTE:
The plank is vertical and is held by a shelf brace.
NOTE:
To move around during the search use
NOTE:
To move around during the search use
NOTE:
Enemies, don't make this croc angry! When his health gets low (less than 50%), the gauge next to his portrait fills up slowly.
NOTE:
You can attack enemies using mouse. But for more precision, try using the keyboard to move! To switch to keyboard controls at any time, press
NOTE:
To access and exit the summary at any time during the game, press
NOTE:
To access and exit the summary at any time during the game, press
NOTE:
Weight with one petal
NOTE:
Weight with two petals
NOTE:
Weight with three petals
NOTE:
Weight with four petals
NOTE:
Weight with six petals
NOTE:
Weight with eight petals
NOTE:
Weight with ten petals
NOTE:
Next level points needed
NOTE:
relationship variation with
NOTE:
First cell touch panel
NOTE:
Second cell touch panel
NOTE:
The concept art pictures do not have accessibility.
NOTE:
The fan art pictures do not have accessibility.
NOTE:
Tap anywhere to continue.
NOTE:
Move your finger accross the screen and tap the interactions.
NOTE:
The game supports touch screens, but it is also possible to use a Bluetooth controller to play the game. Both come with their own set of accessibility features.
NOTE:
You will find special interactions in the room which act as shortcuts to skip elements. In this case, there is a "skip jump" interaction near the hole.
NOTE:
Open the inventory by pressing the menu icon at the top right of the screen.
NOTE:
Your inventory is displayed, touch the item you just picked up to select it. You will hear "In hand", which means you can combine this item with any element in the room.
NOTE:
Tap any element to use the item on it.
NOTE:
Use the virtual stick in the bottom left to move around. Tap anywhere else to attack.
NOTE:
Tap on the door on the right to punch it
NOTE:
To jump, switch to action mode then swipe up right
NOTE:
You can touch the position where you want to throw the crane, and you'll find the distances of your previous throws on the right of the screen.
NOTE:
Please note: to make things easier for you, an interaction is added near jump locations to skip them. In adventure mode, move your finger and tap this interaction to skip this jump.
NOTE:
It is not recommended that you change this setting if you use blind accessiblity. Continue anyway?
NOTE:
An update to the accessibility speeches files is required. Please wait.
NOTE:
You can skip this puzzle by tapping the top right icon
NOTE:
Game news. They don't have accessibility, please visit our socials accounts to get the latest BROK news
NOTE:
📖 Lexicon word for Brok: Brok
To perform a jump kick, swipe up-right then tap fast. If you are moving to the left, you'll need to swipe up-left instead.
NOTE:
Swipe to the right to unleash an attack that can pierce through most defenses!
NOTE:
During fights, tap the top right icon to open the menu inventory. Take your stick and attack the targets!
NOTE:
Hold two fingers on the screen to guard. Swipe with two fingers in the direction you want to dodge.
NOTE:
📖 Lexicon word for Guard: Garde
Wait for the gauge to fill then touch the top left corner to unleash your special attack.
NOTE:
When Brok gets thrown, swipe upwards before he reaches ground to get back into fight without taking damage.
NOTE:
📖 Lexicon word for Brok: Brok
The ground is cracked here
NOTE:
Character mod based on
NOTE:
Brok arrives from the bottom into the underground bar, with neon lights illuminating the place. To the right is a hedgehog with a bow tie, looking at a screen. A few tables are scattered in the middle and the far right of the room. The guests can change each time you enter the room. Drinks are served on the left side of the room by a big hyena, while a toad woman is using a tablet on the bottom left. In the foreground near her, you can find a jukebox and a sink which serves food. Cabins to play virtual challenges are located in the background.
NOTE:
📖 Lexicon word for Brok: Brok
To start The Brawl Bar immediately, press
NOTE:
the icon on the right, or press 2 on the keyboard
NOTE:
The Brawl Bar, play it now
NOTE:
You can scroll the options by pressing
NOTE: